--- a/ChangeLog.txt Wed Dec 19 20:27:35 2018 +0100
+++ b/ChangeLog.txt Wed Dec 19 20:34:07 2018 +0100
@@ -25,6 +25,7 @@
+ New call: GetTurnTimePaused(): Returns true if turn time is paused due to Lua
+ New call: AddMissionTeam(color): Add mission team, i.e. the team selected by player in campaign/mission page
+ New call: AddMissionHog(health): Add a hedgehog for the mission team
+ + New return value: AddTeam and AddMissionTeam return team index of new team
+ Utils library: New calls: getReadableChallengeRecord, updateChallengeRecord
+ New callback: onGameResult(winningClan): Called when the game ends normally. winningClan = index of winning clan or -1 on draw
+ Params explode, poison in the SpawnFake*Crate functions now optional and default to false
--- a/hedgewars/uScript.pas Wed Dec 19 20:27:35 2018 +0100
+++ b/hedgewars/uScript.pas Wed Dec 19 20:34:07 2018 +0100
@@ -2298,13 +2298,13 @@
ParseCommand('fort ' + lua_tostring(L, 4), true, true);
ParseCommand('voicepack ' + lua_tostring(L, 5), true, true);
if (np = 6) then ParseCommand('flag ' + lua_tostring(L, 6), true, true);
- CurrentTeam^.Binds:= DefaultBinds
- // fails on x64
- //lua_pushnumber(L, LongInt(CurrentTeam));
- end;
- //else
- //lua_pushnil(L)
- lc_addteam:= 0;//1;
+ CurrentTeam^.Binds:= DefaultBinds;
+ // push team index
+ lua_pushnumber(L, TeamsCount - 1);
+ end
+ else
+ lua_pushnil(L);
+ lc_addteam:= 1;
end;
function lc_addmissionteam(L : Plua_State) : LongInt; Cdecl;
@@ -2339,9 +2339,13 @@
ParseCommand('fort ' + MissionTeam^.FortName, true, true);
ParseCommand('voicepack ' + MissionTeam^.Voicepack^.name, true, true);
ParseCommand('flag ' + MissionTeam^.Flag, true, true);
- CurrentTeam^.Binds:= DefaultBinds
- end;
- lc_addmissionteam:= 0;
+ CurrentTeam^.Binds:= DefaultBinds;
+ // push team index
+ lua_pushnumber(L, TeamsCount - 1);
+ end
+ else
+ lua_pushnil(L);
+ lc_addmissionteam:= 1;
end;
function lc_setteamlabel(L : Plua_State) : LongInt; Cdecl;