--- a/hedgewars/uScript.pas Sun Jan 15 21:07:52 2012 +0100
+++ b/hedgewars/uScript.pas Sun Jan 15 21:08:15 2012 +0100
@@ -1881,7 +1881,7 @@
end;
procedure ScriptApplyAmmoStore;
-var i, j : LongInt;
+var i, j, k : LongInt;
begin
SetAmmoLoadout(ScriptAmmoLoadout);
SetAmmoProbability(ScriptAmmoProbability);
@@ -1890,14 +1890,26 @@
if (GameFlags and gfSharedAmmo) <> 0 then
for i:= 0 to Pred(ClansCount) do
- AddAmmoStore
+ begin
+ AddAmmoStore;
+ for j:= 0 to Pred(ClansArray[i]^.TeamsNumber) do
+ for k:= 0 to Pred(ClansArray[i]^.Teams[j]^.HedgehogsNumber) do
+ ClansArray[i]^.Teams[j]^.Hedgehogs[k].AmmoStore:= StoreCnt - 1
+ end
else if (GameFlags and gfPerHogAmmo) <> 0 then
for i:= 0 to Pred(TeamsCount) do
for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
- AddAmmoStore
+ begin
+ AddAmmoStore;
+ TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
+ end
else
for i:= 0 to Pred(TeamsCount) do
- AddAmmoStore
+ begin
+ AddAmmoStore;
+ for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
+ TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
+ end
end;
procedure initModule;
--- a/project_files/Android-build/SDL-android-project/res/values/strings.xml Sun Jan 15 21:07:52 2012 +0100
+++ b/project_files/Android-build/SDL-android-project/res/values/strings.xml Sun Jan 15 21:08:15 2012 +0100
@@ -21,7 +21,7 @@
<string name="download_done">Done</string>
<string name="download_back">Back to main menu</string>
<string name="download_tryagain">Try again</string>
- <string name="download_failed">The download has failed, check the internet connectivity and please try again</string>
+ <string name="download_failed">The download has failed because of: </string>
<string name="download_userexplain">Before starting the game we must download some extra files...</string>
<string name="download_areyousure">Are you sure you want to download this package?</string>