--- a/share/hedgewars/Data/Missions/Training/User_Mission_-_Rope_Knock_Challenge.lua Thu Apr 07 11:53:20 2016 +0200
+++ b/share/hedgewars/Data/Missions/Training/User_Mission_-_Rope_Knock_Challenge.lua Tue Apr 12 19:46:25 2016 +0200
@@ -4,6 +4,7 @@
local missionWon = nil
local endTimer = 1000
local hogsKilled = 0
+local finishTime
local HogData = {
{"Bufon", "ShaggyYeti",false},
@@ -57,21 +58,33 @@
}
function GenericEnd()
- DismissTeam(loc("Wannabe Shoppsta"))
- DismissTeam(loc("Unsuspecting Louts"))
- DismissTeam(loc("Unlucky Sods"))
+ EndGame()
end
function GameOverMan()
missionWon = false
- ShowMission(loc("ROPE-KNOCKING"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
+ ShowMission(loc("Rope-knocking Challenge"), loc("Challenge over!"), loc("Oh no! Just try again!"), -amSkip, 0)
+ SendStat(siGameResult, loc("Challenge over!"))
+ local score = math.ceil((hogsKilled / 16)*6000)
+ SendStat(siCustomAchievement, string.format(loc("You have killed %d of 16 hedgehogs (+%d points)."), hogsKilled, score))
+ SendStat(siPointType, "points")
+ SendStat(siPlayerKills, tostring(score), loc("Wannabe Shoppsta"))
PlaySound(sndHellish)
end
function GG()
missionWon = true
- ShowMission(loc("ROPE-KNOCKING"), loc("MISSION SUCCESS"), loc("Congratulations!") .. "|" .. loc("COMPLETION TIME") .. ": " .. (TurnTime - TurnTimeLeft) / 1000, 0, 0)
+ local completeTime = (TurnTime - finishTime) / 1000
+ ShowMission(loc("Rope-knocking Challenge"), loc("Challenge completed!"), loc("Congratulations!") .. "|" .. string.format(loc("Completion time: %.2fs"), completeTime), 0, 0)
PlaySound(sndHomerun)
+ SendStat(siGameResult, loc("Challenge completed!"))
+ local hogScore = math.ceil((hogsKilled / 16)*6000)
+ local timeScore = math.ceil((finishTime/TurnTime)*6000)
+ local score = hogScore + timeScore
+ SendStat(siCustomAchievement, string.format(loc("You have killed %d of 16 hedgehogs (+%d points)."), hogsKilled, hogScore))
+ SendStat(siCustomAchievement, string.format(loc("You have completed this challenge in %.2f s (+%d points)."), completeTime, timeScore))
+ SendStat(siPointType, "points")
+ SendStat(siPlayerKills, tostring(score), loc("Wannabe Shoppsta"))
end
function AssignCharacter(p)
@@ -114,16 +127,16 @@
MinesNum = 0
Explosives = 0
- AddTeam(loc("Wannabe Shoppsta"), 1175851, "Simple", "Island", "Default", "Hedgewars")
+ AddTeam(loc("Wannabe Shoppsta"), 0x11F12B, "Simple", "Island", "Default", "cm_shoppa")
hhs[0] = AddHog(loc("Ace"), 0, 1, "Gasmask")
SetGearPosition(player, 1380, 1500)
- AddTeam(loc("Unsuspecting Louts"), 14483456, "Simple", "Island", "Default", "Hedgewars")
+ AddTeam(loc("Unsuspecting Louts"), 0xDD0000, "Simple", "Island", "Default", "cm_face")
for i = 1, 8 do
hhs[i] = AddHog("generic", 0, 1, "NoHat")
end
- AddTeam(loc("Unlucky Sods"), 14483456, "Simple", "Island", "Default", "Hedgewars")
+ AddTeam(loc("Unlucky Sods"), 0xDD0000, "Simple", "Island", "Default", "cm_balrog")
for i = 9, 16 do
hhs[i] = AddHog("generic", 0, 1, "NoHat")
end
@@ -133,14 +146,16 @@
function onGameStart()
+ SendHealthStatsOff()
ShowMission (
- loc("ROPE-KNOCKING"),
- loc("a Hedgewars challenge"),
+ loc("Rope-knocking Challenge"),
+ loc("Challenge"),
loc("Use the rope to knock your enemies to their doom.") .. "|" ..
+ loc("Finish this challenge as fast as possible to earn bonus points."),
+ -amRope, 4000)
- "", -amRope, 4000
- )
+ PlaceGirder(46,1783, 0)
SetGearPosition(hhs[0], 2419, 1769)
SetGearPosition(hhs[1], 3350, 570)
@@ -180,9 +195,9 @@
end
if missionWon == true then
- AddCaption(loc("GG!"), 0xffba00ff,capgrpGameState)
+ AddCaption(loc("Victory!"), 0xFFFFFFFF,capgrpGameState)
else
- AddCaption(loc("Ouch!"), 0xffba00ff,capgrpGameState)
+ AddCaption(loc("Challenge over!"), 0xFFFFFFFF,capgrpGameState)
end
end
@@ -191,16 +206,18 @@
function onGearDamage(gear, damage)
- if gear ~= hhs[0] then
+ if gear ~= hhs[0] and GetGearType(gear) == gtHedgehog then
AddVisualGear(GetX(gear), GetY(gear), vgtBigExplosion, 0, false)
DeleteGear(gear)
PlaySound(sndExplosion)
+ AddCaption(string.format(knockTaunt(), GetHogName(gear)), 0xFFFFFFFF, capgrpMessage)
hogsKilled = hogsKilled +1
if hogsKilled == 15 then
PlaySound(sndRideOfTheValkyries)
elseif hogsKilled == 16 then
+ finishTime = TurnTimeLeft
GG()
end
@@ -208,6 +225,37 @@
end
+function knockTaunt()
+ local r = math.random(0,23)
+ local taunt
+ if r == 0 then taunt = loc("%s has been knocked out.")
+ elseif r == 1 then taunt = loc("%s hit the ground.")
+ elseif r == 2 then taunt = loc("%s splatted.")
+ elseif r == 3 then taunt = loc("%s was smashed.")
+ elseif r == 4 then taunt = loc("%s felt unstable.")
+ elseif r == 5 then taunt = loc("%s exploded.")
+ elseif r == 6 then taunt = loc("%s fell from a high cliff.")
+ elseif r == 7 then taunt = loc("%s goes the way of the lemming.")
+ elseif r == 8 then taunt = loc("%s was knocked away.")
+ elseif r == 9 then taunt = loc("%s was really unlucky.")
+ elseif r == 10 then taunt = loc("%s felt victim to rope-knocking.")
+ elseif r == 11 then taunt = loc("%s had no chance.")
+ elseif r == 12 then taunt = loc("%s was a good target.")
+ elseif r == 13 then taunt = loc("%s spawned at a really bad position.")
+ elseif r == 14 then taunt = loc("%s was doomed from the beginning.")
+ elseif r == 15 then taunt = loc("%s has fallen victim to gravity.")
+ elseif r == 16 then taunt = loc("%s hates Newton.") -- Isaac Newton
+ elseif r == 17 then taunt = loc("%s had it coming.")
+ elseif r == 18 then taunt = loc("%s is eliminated!")
+ elseif r == 19 then taunt = loc("%s fell too fast.")
+ elseif r == 20 then taunt = loc("%s flew like a rock.")
+ elseif r == 21 then taunt = loc("%s stumpled.")
+ elseif r == 22 then taunt = loc("%s was shoved away.")
+ elseif r == 23 then taunt = loc("%s didn't expect that.")
+ end
+ return taunt
+end
+
function onGearDelete(gear)
if (gear == hhs[0]) and (missionWon == nil) then