--- a/project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.h Sun Feb 19 00:39:44 2012 +0100
+++ b/project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.h Sun Feb 19 01:22:59 2012 +0100
@@ -23,8 +23,6 @@
@interface SchemeWeaponConfigViewController : UIViewController <UITableViewDelegate,UITableViewDataSource> {
- UITableView *tableView;
-
NSArray *listOfSchemes;
NSArray *listOfWeapons;
NSArray *listOfScripts;
@@ -42,7 +40,6 @@
BOOL sectionsHidden;
}
-@property (nonatomic,retain) UITableView *tableView;
@property (nonatomic,retain) NSArray *listOfSchemes;
@property (nonatomic,retain) NSArray *listOfWeapons;
@property (nonatomic,retain) NSArray *listOfScripts;
--- a/project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.m Sun Feb 19 00:39:44 2012 +0100
+++ b/project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.m Sun Feb 19 01:22:59 2012 +0100
@@ -24,11 +24,12 @@
#define LABEL_TAG 57423
+#define TABLE_TAG 45657
static SchemeWeaponConfigViewController *controllerInstance;
@implementation SchemeWeaponConfigViewController
-@synthesize tableView, listOfSchemes, listOfWeapons, listOfScripts, lastIndexPath_sc, lastIndexPath_we, lastIndexPath_lu,
+@synthesize listOfSchemes, listOfWeapons, listOfScripts, lastIndexPath_sc, lastIndexPath_we, lastIndexPath_lu,
selectedScheme, selectedWeapon, selectedScript, scriptCommand, topControl, sectionsHidden;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
@@ -101,16 +102,24 @@
-(void) viewDidLoad {
self.sectionsHidden = NO;
- UITableView *aTableView = [[UITableView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)
+ UITableView *aTableView = [[UITableView alloc] initWithFrame:CGRectMake(0, 45, self.view.frame.size.width, self.view.frame.size.height-48)
style:UITableViewStyleGrouped];
aTableView.delegate = self;
aTableView.dataSource = self;
if (IS_IPAD()) {
- [aTableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]];
- aTableView.layer.borderColor = [[UIColor darkYellowColor] CGColor];
- aTableView.layer.borderWidth = 2.7f;
- aTableView.layer.cornerRadius = 8;
- aTableView.contentInset = UIEdgeInsetsMake(5, 0, 5, 0);
+ [aTableView setBackgroundColorForAnyTable:[UIColor clearColor]];
+ UILabel *background = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)
+ andTitle:nil
+ withBorderWidth:2.7f];
+ background.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
+ [self.view insertSubview:background atIndex:0];
+ [background release];
+
+ self.topControl.frame = CGRectMake(0, 4, self.view.frame.size.width * 80/100, 30);
+ self.topControl.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin;
+ self.topControl.center = CGPointMake(self.view.frame.size.width/2, 24);
+ [self.topControl addTarget:aTableView action:@selector(reloadData) forControlEvents:UIControlEventValueChanged];
+ [self.view addSubview:self.topControl];
} else {
UIImage *backgroundImage = [[UIImage alloc] initWithContentsOfFile:@"background~iphone.png"];
UIImageView *background = [[UIImageView alloc] initWithImage:backgroundImage];
@@ -120,26 +129,21 @@
[aTableView setBackgroundColorForAnyTable:[UIColor clearColor]];
}
+ aTableView.tag = TABLE_TAG;
aTableView.indicatorStyle = UIScrollViewIndicatorStyleWhite;
aTableView.separatorColor = [UIColor whiteColor];
aTableView.separatorStyle = UITableViewCellSeparatorStyleNone;
aTableView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
- self.tableView = aTableView;
+ [self.view addSubview:aTableView];
[aTableView release];
- [self.view addSubview:self.tableView];
[super viewDidLoad];
controllerInstance = self;
}
-// this is a workaround to keep the uisegmented control visible
--(void) willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration {
- [self.tableView reloadData];
-}
-
#pragma mark -
#pragma mark Table view data source
--(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)aTableView {
return (self.sectionsHidden ? 0 : 1);
}
@@ -209,16 +213,18 @@
return cell;
}
--(CGFloat) tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section {
- return 50.0;
+-(CGFloat) tableView:(UITableView *)aTableView heightForHeaderInSection:(NSInteger)section {
+ return IS_IPAD() ? 50.0 : 0;
}
--(UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section {
+-(UIView *)tableView:(UITableView *)aTableView viewForHeaderInSection:(NSInteger)section {
+ if (IS_IPAD())
+ return nil;
UIView *theView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, 30)];
theView.autoresizingMask = UIViewAutoresizingFlexibleWidth;
self.topControl.frame = CGRectMake(0, 0, self.view.frame.size.width * 80/100, 30);
self.topControl.center = CGPointMake(self.view.frame.size.width/2, 24);
- [self.topControl addTarget:self.tableView action:@selector(reloadData) forControlEvents:UIControlEventValueChanged];
+ [self.topControl addTarget:aTableView action:@selector(reloadData) forControlEvents:UIControlEventValueChanged];
[theView addSubview:self.topControl];
return [theView autorelease];
}
@@ -307,9 +313,9 @@
if (controllerInstance.sectionsHidden == YES) {
controllerInstance.sectionsHidden = NO;
NSIndexSet *sections = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, 1)];
- [controllerInstance.tableView insertSections:sections withRowAnimation:UITableViewRowAnimationFade];
- controllerInstance.tableView.scrollEnabled = YES;
-
+ UITableView *aTableView = (UITableView *)[controllerInstance.view viewWithTag:TABLE_TAG];
+ [aTableView insertSections:sections withRowAnimation:UITableViewRowAnimationFade];
+ aTableView.scrollEnabled = YES;
[[controllerInstance.view viewWithTag:LABEL_TAG] removeFromSuperview];
}
}
@@ -318,8 +324,9 @@
if (controllerInstance.sectionsHidden == NO) {
controllerInstance.sectionsHidden = YES;
NSIndexSet *sections = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, 1)];
- [controllerInstance.tableView deleteSections:sections withRowAnimation:UITableViewRowAnimationFade];
- controllerInstance.tableView.scrollEnabled = NO;
+ UITableView *aTableView = (UITableView *)[controllerInstance.view viewWithTag:TABLE_TAG];
+ [aTableView deleteSections:sections withRowAnimation:UITableViewRowAnimationFade];
+ aTableView.scrollEnabled = NO;
CGRect frame = CGRectMake(0, 0, controllerInstance.view.frame.size.width * 80/100, 60);
UILabel *theLabel = [[UILabel alloc] initWithFrame:frame
@@ -340,7 +347,6 @@
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
if ([HWUtils isGameLaunched]) {
- self.tableView = nil;
self.lastIndexPath_sc = nil;
self.lastIndexPath_we = nil;
self.lastIndexPath_lu = nil;
@@ -358,7 +364,6 @@
}
-(void) viewDidUnload {
- self.tableView = nil;
self.listOfSchemes = nil;
self.listOfWeapons = nil;
self.listOfScripts = nil;
@@ -375,7 +380,6 @@
}
-(void) dealloc {
- releaseAndNil(tableView);
releaseAndNil(listOfSchemes);
releaseAndNil(listOfWeapons);
releaseAndNil(listOfScripts);