ACF7: Set correct hog position after skipping start anim
authorWuzzy <Wuzzy2@mail.ru>
Thu, 26 Oct 2017 20:39:28 +0200
changeset 12776 7260e9b37b62
parent 12775 2c426663d971
child 12777 255c2978b366
ACF7: Set correct hog position after skipping start anim
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua	Thu Oct 26 18:20:06 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua	Thu Oct 26 20:39:28 2017 +0200
@@ -237,6 +237,7 @@
 end
 
 function SkipStartAnim()
+  AnimSetGearPosition(natives[1], unpack(nativePos2))
   AnimSwitchHog(natives[1])
   AnimWait(natives[1], 1)
 end