Some cleanup here and there
authorunc0rr
Sun, 04 Dec 2011 00:56:07 +0300
changeset 6491 736479f3d348
parent 6490 531bf083e8db
child 6492 71db3c0daa0a
Some cleanup here and there
hedgewars/CMakeLists.txt
hedgewars/GSHandlers.inc
hedgewars/uLand.pas
hedgewars/uLandOutline.pas
project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/FrontendDataUtils.java
project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/GameMode.java
project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Grave.java
project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Map.java
project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Scheme.java
project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Team.java
project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Weapon.java
project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/UserInput/TouchInterface.java
--- a/hedgewars/CMakeLists.txt	Sun Dec 04 00:52:47 2011 +0300
+++ b/hedgewars/CMakeLists.txt	Sun Dec 04 00:56:07 2011 +0300
@@ -36,8 +36,10 @@
     uIO.pas
     uKeys.pas
     uLand.pas
+    uLandGenMaze.pas
     uLandGraphics.pas
     uLandObjects.pas
+    uLandOutline.pas
     uLandPainted.pas
     uLandTemplates.pas
     uLandTexture.pas
--- a/hedgewars/GSHandlers.inc	Sun Dec 04 00:52:47 2011 +0300
+++ b/hedgewars/GSHandlers.inc	Sun Dec 04 00:56:07 2011 +0300
@@ -4940,7 +4940,7 @@
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepStructure(Gear: PGear);
 var 
-    x, y, i: LongInt;
+    x, y: LongInt;
     HH: PHedgehog;
     t: PGear;
 begin
--- a/hedgewars/uLand.pas	Sun Dec 04 00:52:47 2011 +0300
+++ b/hedgewars/uLand.pas	Sun Dec 04 00:56:07 2011 +0300
@@ -31,7 +31,7 @@
 implementation
 uses uConsole, uStore, uRandom, uLandObjects, uIO, uLandTexture, sysutils,
      uVariables, uUtils, uCommands, Adler32, uDebug, uLandPainted, uTextures,
-     uLandGraphics, uLandGenMaze, uLandOutline;
+     uLandGenMaze, uLandOutline;
 
 
 procedure ColorizeLand(Surface: PSDL_Surface);
--- a/hedgewars/uLandOutline.pas	Sun Dec 04 00:52:47 2011 +0300
+++ b/hedgewars/uLandOutline.pas	Sun Dec 04 00:56:07 2011 +0300
@@ -16,7 +16,7 @@
 
 implementation
 
-uses uLandGraphics, uDebug, uVariables, uLandTemplates, uMisc, uRandom, uUtils;
+uses uLandGraphics, uDebug, uVariables, uLandTemplates, uRandom, uUtils;