duplicate the ammoshove block into the falling fire area - this will make falling flames take out hogs in saucers, on rope, etc. no more dodging your own napalm strike by taking to the skies...
--- a/hedgewars/uGearsHandlersMess.pas Sat Nov 29 18:56:42 2014 +0100
+++ b/hedgewars/uGearsHandlersMess.pas Sat Nov 29 14:00:40 2014 -0500
@@ -2139,6 +2139,21 @@
begin
AllInactive := false;
+ if GameTicks and $F = 0 then
+ begin
+ Gear^.Radius := 7;
+ tdX:= Gear^.dX;
+ tdY:= Gear^.dY;
+ Gear^.dX.QWordValue:= 120000000;
+ Gear^.dY.QWordValue:= 429496730;
+ Gear^.dX.isNegative:= getrandom(2)<>1;
+ Gear^.dY.isNegative:= true;
+ AmmoShove(Gear, 2, 125);
+ Gear^.dX:= tdX;
+ Gear^.dY:= tdY;
+ Gear^.Radius := 1
+ end;
+
if ((GameTicks mod 100) = 0) then
begin
vgt:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFire, gstTmpFlag);