--- a/CMakeLists.txt Mon Jun 17 23:10:45 2013 +0200
+++ b/CMakeLists.txt Mon Jun 17 23:18:39 2013 +0200
@@ -130,42 +130,22 @@
)
endif()
-if (${NOPASCAL})
+
+#build engine without freepascal
+if(${NOPASCAL})
find_package(Clang)
# Check LLVM/Clang version
- if (CLANG_VERSION VERSION_LESS required_clang_version)
- message(FATAL_ERROR "LLVM/Clang compiler required version is ${required_clang_version} but version ${CLANG_VERSION} was found!")
- else()
- message(STATUS "Found CLANG: ${CLANG_EXECUTABLE} (version ${CLANG_VERSION})")
- endif()
+ if(CLANG_VERSION VERSION_LESS required_clang_version)
+ message(FATAL_ERROR "LLVM/Clang compiler required version is ${required_clang_version} but version ${CLANG_VERSION} was found!")
+ else()
+ message(STATUS "Found CLANG: ${CLANG_EXECUTABLE} (version ${CLANG_VERSION})")
+ endif()
endif(${NOPASCAL})
-#Haskell compiler discovery (for server and engine in c)
-if((NOT NOSERVER) OR NOPASCAL)
- if(GHC)
- set(ghc_executable ${GHC})
- else()
- find_program(ghc_executable ghc)
- endif()
-
- if(ghc_executable)
- exec_program(${ghc_executable} ARGS "-V" OUTPUT_VARIABLE ghc_version_long)
- string(REGEX REPLACE ".*([0-9]+\\.[0-9]+\\.[0-9]+)" "\\1" ghc_version "${ghc_version_long}")
- message(STATUS "Found GHC: ${ghc_executable} (version ${ghc_version})")
- else()
- message(STATUS "Could NOT find GHC, needed by gameServer and pas2c")
- endif()
-endif()
-
-
-#check gameServer
-if((ghc_executable) AND (NOT NOSERVER) AND (NOT WEBGL))
- set(HAVE_NETSERVER true)
+#server
+if(NOT NOSERVER)
add_subdirectory(gameServer)
-else()
- message(STATUS "Skipping gameServer target")
- set(HAVE_NETSERVER false)
endif()
@@ -234,11 +214,9 @@
#physfs helper library
add_subdirectory(misc/libphyslayer)
+#TODO: nowadays this could be merged inside hedgewars/CMakeLists.txt
if(NOPASCAL)
- if (NOT ghc_executable)
- message(FATAL_ERROR "A Haskell compiler is required to build engine in C")
- endif()
- add_subdirectory(hedgewars/sdlmain_osx)
+ add_subdirectory(hedgewars/sdlmain)
#pascal to c converter
add_subdirectory(tools/pas2c)
add_subdirectory(project_files/hwc)
--- a/hedgewars/sdlmain_osx/CMakeLists.txt Mon Jun 17 23:10:45 2013 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,8 +0,0 @@
-if(APPLE)
- #let's look for the installed sdlmain file; if it is not found, let's build our own
- find_package(SDL REQUIRED)
-
- include_directories(${SDL_INCLUDE_DIR})
- add_library (SDLmain STATIC ${CMAKE_CURRENT_SOURCE_DIR}/SDLMain.m)
-endif(APPLE)
-
--- a/hedgewars/sdlmain_osx/SDLMain.h Mon Jun 17 23:10:45 2013 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,16 +0,0 @@
-/* SDLMain.m - main entry point for our Cocoa-ized SDL app
- Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
- Non-NIB-Code & other changes: Max Horn <max@quendi.de>
-
- Feel free to customize this file to suit your needs
-*/
-
-#ifndef _SDLMain_h_
-#define _SDLMain_h_
-
-#import <Cocoa/Cocoa.h>
-
-@interface SDLMain : NSObject
-@end
-
-#endif /* _SDLMain_h_ */
--- a/hedgewars/sdlmain_osx/SDLMain.m Mon Jun 17 23:10:45 2013 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,385 +0,0 @@
-/* SDLMain.m - main entry point for our Cocoa-ized SDL app
- Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
- Non-NIB-Code & other changes: Max Horn <max@quendi.de>
-
- Feel free to customize this file to suit your needs
-*/
-
-#include "SDL.h"
-#include "SDLMain.h"
-#include <sys/param.h> /* for MAXPATHLEN */
-#include <unistd.h>
-
-/* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
- but the method still is there and works. To avoid warnings, we declare
- it ourselves here. */
-@interface NSApplication(SDL_Missing_Methods)
-- (void)setAppleMenu:(NSMenu *)menu;
-@end
-
-/* Use this flag to determine whether we use SDLMain.nib or not */
-#define SDL_USE_NIB_FILE 0
-
-/* Use this flag to determine whether we use CPS (docking) or not */
-#define SDL_USE_CPS 1
-#ifdef SDL_USE_CPS
-/* Portions of CPS.h */
-typedef struct CPSProcessSerNum
-{
- UInt32 lo;
- UInt32 hi;
-} CPSProcessSerNum;
-
-extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
-extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
-extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
-
-#endif /* SDL_USE_CPS */
-
-static int gArgc;
-static char **gArgv;
-static BOOL gFinderLaunch;
-static BOOL gCalledAppMainline = FALSE;
-
-static NSString *getApplicationName(void)
-{
- const NSDictionary *dict;
- NSString *appName = 0;
-
- /* Determine the application name */
- dict = (const NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
- if (dict)
- appName = [dict objectForKey: @"CFBundleName"];
-
- if (![appName length])
- appName = [[NSProcessInfo processInfo] processName];
-
- return appName;
-}
-
-#if SDL_USE_NIB_FILE
-/* A helper category for NSString */
-@interface NSString (ReplaceSubString)
-- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
-@end
-#endif
-
-@interface SDLApplication : NSApplication
-@end
-
-@implementation SDLApplication
-/* Invoked from the Quit menu item */
-- (void)terminate:(id)sender
-{
- /* Post a SDL_QUIT event */
- SDL_Event event;
- event.type = SDL_QUIT;
- SDL_PushEvent(&event);
-}
-@end
-
-/* The main class of the application, the application's delegate */
-@implementation SDLMain
-
-/* Set the working directory to the .app's parent directory */
-- (void) setupWorkingDirectory:(BOOL)shouldChdir
-{
- if (shouldChdir)
- {
- char parentdir[MAXPATHLEN];
- CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
- CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
- if (CFURLGetFileSystemRepresentation(url2, 1, (UInt8 *)parentdir, MAXPATHLEN)) {
- chdir(parentdir); /* chdir to the binary app's parent */
- }
- CFRelease(url);
- CFRelease(url2);
- }
-}
-
-#if SDL_USE_NIB_FILE
-
-/* Fix menu to contain the real app name instead of "SDL App" */
-- (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName
-{
- NSRange aRange;
- NSEnumerator *enumerator;
- NSMenuItem *menuItem;
-
- aRange = [[aMenu title] rangeOfString:@"SDL App"];
- if (aRange.length != 0)
- [aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];
-
- enumerator = [[aMenu itemArray] objectEnumerator];
- while ((menuItem = [enumerator nextObject]))
- {
- aRange = [[menuItem title] rangeOfString:@"SDL App"];
- if (aRange.length != 0)
- [menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]];
- if ([menuItem hasSubmenu])
- [self fixMenu:[menuItem submenu] withAppName:appName];
- }
- [ aMenu sizeToFit ];
-}
-
-#else
-
-static void setApplicationMenu(void)
-{
- /* warning: this code is very odd */
- NSMenu *appleMenu;
- NSMenuItem *menuItem;
- NSString *title;
- NSString *appName;
-
- appName = getApplicationName();
- appleMenu = [[NSMenu alloc] initWithTitle:@""];
-
- /* Add menu items */
- title = [@"About " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
-
- [appleMenu addItem:[NSMenuItem separatorItem]];
-
- title = [@"Hide " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
-
- menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
- [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
-
- [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
-
- [appleMenu addItem:[NSMenuItem separatorItem]];
-
- title = [@"Quit " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
-
-
- /* Put menu into the menubar */
- menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
- [menuItem setSubmenu:appleMenu];
- [[NSApp mainMenu] addItem:menuItem];
-
- /* Tell the application object that this is now the application menu */
- [NSApp setAppleMenu:appleMenu];
-
- /* Finally give up our references to the objects */
- [appleMenu release];
- [menuItem release];
-}
-
-/* Create a window menu */
-static void setupWindowMenu(void)
-{
- NSMenu *windowMenu;
- NSMenuItem *windowMenuItem;
- NSMenuItem *menuItem;
-
- windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
-
- /* "Minimize" item */
- menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
- [windowMenu addItem:menuItem];
- [menuItem release];
-
- /* Put menu into the menubar */
- windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
- [windowMenuItem setSubmenu:windowMenu];
- [[NSApp mainMenu] addItem:windowMenuItem];
-
- /* Tell the application object that this is now the window menu */
- [NSApp setWindowsMenu:windowMenu];
-
- /* Finally give up our references to the objects */
- [windowMenu release];
- [windowMenuItem release];
-}
-
-/* Replacement for NSApplicationMain */
-static void CustomApplicationMain (int argc, char **argv)
-{
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- SDLMain *sdlMain;
-
- /* Ensure the application object is initialised */
- [SDLApplication sharedApplication];
-
-#ifdef SDL_USE_CPS
- {
- CPSProcessSerNum PSN;
- /* Tell the dock about us */
- if (!CPSGetCurrentProcess(&PSN))
- if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
- if (!CPSSetFrontProcess(&PSN))
- [SDLApplication sharedApplication];
- }
-#endif /* SDL_USE_CPS */
-
- /* Set up the menubar */
- NSMenu *menu = [[NSMenu alloc] init];
- [NSApp setMainMenu:menu];
- setApplicationMenu();
- setupWindowMenu();
- [menu release];
-
- /* Create SDLMain and make it the app delegate */
- sdlMain = [[SDLMain alloc] init];
- [NSApp setDelegate:sdlMain];
-
- /* Start the main event loop */
- [NSApp run];
-
- [sdlMain release];
- [pool release];
-}
-
-#endif
-
-
-/*
- * Catch document open requests...this lets us notice files when the app
- * was launched by double-clicking a document, or when a document was
- * dragged/dropped on the app's icon. You need to have a
- * CFBundleDocumentsType section in your Info.plist to get this message,
- * apparently.
- *
- * Files are added to gArgv, so to the app, they'll look like command line
- * arguments. Previously, apps launched from the finder had nothing but
- * an argv[0].
- *
- * This message may be received multiple times to open several docs on launch.
- *
- * This message is ignored once the app's mainline has been called.
- */
-- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
-{
- const char *temparg;
- size_t arglen;
- char *arg;
- char **newargv;
-
- if (!gFinderLaunch) /* MacOS is passing command line args. */
- return FALSE;
-
- if (gCalledAppMainline) /* app has started, ignore this document. */
- return FALSE;
-
- temparg = [filename UTF8String];
- arglen = SDL_strlen(temparg) + 1;
- arg = (char *) SDL_malloc(arglen);
- if (arg == NULL)
- return FALSE;
-
- newargv = (char **) realloc(gArgv, sizeof (char *) * (gArgc + 2));
- if (newargv == NULL)
- {
- SDL_free(arg);
- return FALSE;
- }
- gArgv = newargv;
-
- SDL_strlcpy(arg, temparg, arglen);
- gArgv[gArgc++] = arg;
- gArgv[gArgc] = NULL;
- return TRUE;
-}
-
-
-/* Called when the internal event loop has just started running */
-- (void) applicationDidFinishLaunching: (NSNotification *) note
-{
- int status;
-
- /* Set the working directory to the .app's parent directory */
- [self setupWorkingDirectory:gFinderLaunch];
-
-#if SDL_USE_NIB_FILE
- /* Set the main menu to contain the real app name instead of "SDL App" */
- [self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];
-#endif
-
- /* Hand off to main application code */
- gCalledAppMainline = TRUE;
- status = SDL_main (gArgc, gArgv);
-
- /* We're done, thank you for playing */
- exit(status);
-}
-@end
-
-
-@implementation NSString (ReplaceSubString)
-
-- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString
-{
- unsigned int bufferSize;
- unsigned int selfLen = [self length];
- unsigned int aStringLen = [aString length];
- unichar *buffer;
- NSRange localRange;
- NSString *result;
-
- bufferSize = selfLen + aStringLen - aRange.length;
- buffer = (unichar *)NSAllocateMemoryPages(bufferSize*sizeof(unichar));
-
- /* Get first part into buffer */
- localRange.location = 0;
- localRange.length = aRange.location;
- [self getCharacters:buffer range:localRange];
-
- /* Get middle part into buffer */
- localRange.location = 0;
- localRange.length = aStringLen;
- [aString getCharacters:(buffer+aRange.location) range:localRange];
-
- /* Get last part into buffer */
- localRange.location = aRange.location + aRange.length;
- localRange.length = selfLen - localRange.location;
- [self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];
-
- /* Build output string */
- result = [NSString stringWithCharacters:buffer length:bufferSize];
-
- NSDeallocateMemoryPages(buffer, bufferSize);
-
- return result;
-}
-
-@end
-
-
-
-#ifdef main
-# undef main
-#endif
-
-
-/* Main entry point to executable - should *not* be SDL_main! */
-int main (int argc, char **argv)
-{
- /* Copy the arguments into a global variable */
- /* This is passed if we are launched by double-clicking */
- if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
- gArgv = (char **) SDL_malloc(sizeof (char *) * 2);
- gArgv[0] = argv[0];
- gArgv[1] = NULL;
- gArgc = 1;
- gFinderLaunch = YES;
- } else {
- int i;
- gArgc = argc;
- gArgv = (char **) SDL_malloc(sizeof (char *) * (argc+1));
- for (i = 0; i <= argc; i++)
- gArgv[i] = argv[i];
- gFinderLaunch = NO;
- }
-
-#if SDL_USE_NIB_FILE
- [SDLApplication poseAsClass:[NSApplication class]];
- NSApplicationMain (argc, argv);
-#else
- CustomApplicationMain (argc, argv);
-#endif
- return 0;
-}
-
--- a/tools/pas2c/CMakeLists.txt Mon Jun 17 23:10:45 2013 +0200
+++ b/tools/pas2c/CMakeLists.txt Mon Jun 17 23:18:39 2013 +0200
@@ -1,3 +1,5 @@
+find_package(GHC REQUIRED)
+
set(pas2c_sources
Main.hs
PascalBasics.hs
@@ -19,7 +21,7 @@
)
add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/pas2c${CMAKE_EXECUTABLE_SUFFIX}"
- COMMAND "${ghc_executable}"
+ COMMAND "${GHC_EXECUTABLE}"
ARGS ${ghc_flags}
MAIN_DEPENDENCY ${hwserv_main}
DEPENDS ${hwserver_sources}