--- a/hedgewars/uAI.pas Wed Oct 18 03:19:43 2017 +0200
+++ b/hedgewars/uAI.pas Wed Oct 18 03:39:01 2017 +0200
@@ -150,20 +150,20 @@
// if not between shots, activate invulnerability/vampirism if available
if CurrentHedgehog^.MultiShootAttacks = 0 then
begin
- if HHHasAmmo(Me^.Hedgehog^, amInvulnerable) > 0 then
+ if (HHHasAmmo(Me^.Hedgehog^, amInvulnerable) > 0) and (Me^.Hedgehog^.Effects[heInvulnerable] = 0) then
begin
AddAction(BestActions, aia_Weapon, Longword(amInvulnerable), 80, 0, 0);
AddAction(BestActions, aia_attack, aim_push, 10, 0, 0);
AddAction(BestActions, aia_attack, aim_release, 10, 0, 0);
end;
- if HHHasAmmo(Me^.Hedgehog^, amExtraDamage) > 0 then
+ if (HHHasAmmo(Me^.Hedgehog^, amExtraDamage) > 0) and (cDamageModifier <> _1_5) then
begin
AddAction(BestActions, aia_Weapon, Longword(amExtraDamage), 80, 0, 0);
AddAction(BestActions, aia_attack, aim_push, 10, 0, 0);
AddAction(BestActions, aia_attack, aim_release, 10, 0, 0);
end;
- if HHHasAmmo(Me^.Hedgehog^, amVampiric) > 0 then
+ if (HHHasAmmo(Me^.Hedgehog^, amVampiric) > 0) and (not cVampiric) then
begin
AddAction(BestActions, aia_Weapon, Longword(amVampiric), 80, 0, 0);
AddAction(BestActions, aia_attack, aim_push, 10, 0, 0);