--- a/hedgewars/PascalExports.pas Sat Oct 16 19:01:11 2010 +0200
+++ b/hedgewars/PascalExports.pas Sun Oct 17 17:47:07 2010 +0200
@@ -267,6 +267,16 @@
exit (str2pchar(trammo[Ammoz[TAmmoType(whichone+1)].NameId]));
end;
+function HW_getWeaponCaptionByIndex(whichone: LongInt): PChar; cdecl; export;
+begin
+ exit (str2pchar(trammoc[Ammoz[TAmmoType(whichone+1)].NameId]));
+end;
+
+function HW_getWeaponDescriptionByIndex(whichone: LongInt): PChar; cdecl; export;
+begin
+ exit (str2pchar(trammod[Ammoz[TAmmoType(whichone+1)].NameId]));
+end;
+
function HW_getNumberOfWeapons:LongInt; cdecl; export;
begin
exit(ord(high(TAmmoType)));
--- a/project_files/HedgewarsMobile/Classes/AmmoMenuViewController.h Sat Oct 16 19:01:11 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/AmmoMenuViewController.h Sun Oct 17 17:47:07 2010 +0200
@@ -26,6 +26,10 @@
NSArray *buttonsArray;
NSArray *imagesArray;
+ UILabel *nameLabel;
+ UILabel *extraLabel;
+ UILabel *captionLabel;
+
uint8_t *delay;
BOOL *shouldUpdateImage;
CGPoint startingPoint;
@@ -34,6 +38,9 @@
@property (retain) NSArray *buttonsArray;
@property (retain) NSArray *imagesArray;
+@property (nonatomic,retain) UILabel *nameLabel;
+@property (nonatomic,retain) UILabel *extraLabel;
+@property (nonatomic,retain) UILabel *captionLabel;
@property (assign) BOOL isVisible;
-(void) buttonPressed:(id)sender;
--- a/project_files/HedgewarsMobile/Classes/AmmoMenuViewController.m Sat Oct 16 19:01:11 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/AmmoMenuViewController.m Sun Oct 17 17:47:07 2010 +0200
@@ -28,7 +28,7 @@
#define BTNS_PER_ROW 9
@implementation AmmoMenuViewController
-@synthesize imagesArray, buttonsArray, isVisible;
+@synthesize imagesArray, buttonsArray, nameLabel, extraLabel, captionLabel, isVisible;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
return rotationManager(interfaceOrientation);
@@ -87,6 +87,39 @@
#pragma mark -
#pragma mark drawing
+-(void) prepareLabels {
+ int x = 12;
+ int y = (HW_getNumberOfWeapons()/BTNS_PER_ROW)*44 + 18;
+ UILabel *name = [[UILabel alloc] initWithFrame:CGRectMake(x, y, 200, 20)];
+ name.backgroundColor = [UIColor clearColor];
+ name.textColor = UICOLOR_HW_YELLOW_BODER;
+ name.font = [UIFont boldSystemFontOfSize:[UIFont labelFontSize]];
+ self.nameLabel = name;
+ [self.view addSubview:self.nameLabel];
+ [name release];
+
+ UILabel *caption = [[UILabel alloc] initWithFrame:CGRectMake(x+200, y, 220, 20)];
+ caption.backgroundColor = [UIColor clearColor];
+ caption.textColor = [UIColor whiteColor];
+ caption.font = [UIFont boldSystemFontOfSize:[UIFont systemFontSize]];
+ caption.adjustsFontSizeToFitWidth = YES;
+ caption.minimumFontSize = 8;
+ self.captionLabel = caption;
+ [self.view addSubview:self.captionLabel];
+ [caption release];
+
+ UILabel *description = [[UILabel alloc] initWithFrame:CGRectMake(x+2, y+20, 410, 53)];
+ description.backgroundColor = [UIColor clearColor];
+ description.textColor = [UIColor whiteColor];
+ description.font = [UIFont italicSystemFontOfSize:[UIFont systemFontSize]];
+ description.adjustsFontSizeToFitWidth = YES;
+ description.minimumFontSize = 8;
+ description.numberOfLines = 0;
+ self.extraLabel = description;
+ [self.view addSubview:self.extraLabel];
+ [description release];
+}
+
-(void) loadAmmoStuff:(id) object {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSString *str = [NSString stringWithFormat:@"%@/AmmoMenu/Ammos.png",GRAPHICS_DIRECTORY()];
@@ -124,6 +157,7 @@
[button.layer setMasksToBounds:YES];
[button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchDown];
[button addTarget:self action:@selector(buttonReleased:) forControlEvents:UIControlEventTouchUpInside];
+ [button addTarget:self action:@selector(buttonCancel:) forControlEvents:UIControlEventTouchUpOutside|UIControlEventTouchCancel];
[button setTitleColor:UICOLOR_HW_YELLOW_TEXT forState:UIControlStateNormal];
button.titleLabel.backgroundColor = [UIColor blackColor];
button.titleLabel.font = [UIFont boldSystemFontOfSize:[UIFont smallSystemFontSize]];
@@ -210,15 +244,38 @@
#pragma mark -
#pragma mark user interaction
--(void) buttonPressed:(id) sender {
+-(void) buttonPressed:(id) sender {
UIButton *theButton = (UIButton *)sender;
- if (theButton.currentTitle != nil) {
- DLog(@"eeee");
- }
+ if (self.nameLabel == nil || self.extraLabel == nil)
+ [self prepareLabels];
+
+ self.nameLabel.text = [NSString stringWithUTF8String:HW_getWeaponNameByIndex(theButton.tag)];
+ // description contains a lot of unnecessary stuff, we clean it by removing .|, !| and ?|
+ NSString *description = [NSString stringWithUTF8String:HW_getWeaponDescriptionByIndex(theButton.tag)];
+ NSArray *elements = [description componentsSeparatedByString:@".|"];
+ NSArray *purgedElements = [[elements objectAtIndex:0] componentsSeparatedByString:@"!|"];
+ NSArray *morePurgedElements = [[purgedElements objectAtIndex:0] componentsSeparatedByString:@"?|"];
+ self.extraLabel.text = [[[morePurgedElements objectAtIndex:0] stringByReplacingOccurrencesOfString:@"|" withString:@" "] stringByAppendingString:@"."];
+ if (theButton.currentTitle != nil)
+ self.captionLabel.text = NSLocalizedString(@"This weapon is locked",@"");
+ else
+ self.captionLabel.text = [NSString stringWithUTF8String:HW_getWeaponCaptionByIndex(theButton.tag)];
+}
+
+-(void) buttonCancel:(id) sender {
+ self.nameLabel.text = nil;
+ self.extraLabel.text = nil;
+ self.captionLabel.text = nil;
}
-(void) buttonReleased:(id) sender {
UIButton *theButton = (UIButton *)sender;
+ if (self.nameLabel == nil || self.extraLabel == nil)
+ [self prepareLabels];
+
+ self.nameLabel.text = nil;
+ self.extraLabel.text = nil;
+ self.captionLabel.text = nil;
if (theButton.currentTitle == nil) {
HW_setWeapon(theButton.tag);
playSound(@"clickSound");
@@ -267,6 +324,9 @@
-(void) didReceiveMemoryWarning {
self.imagesArray = nil;
self.buttonsArray = nil;
+ self.nameLabel = nil;
+ self.extraLabel = nil;
+ self.captionLabel = nil;
MSG_MEMCLEAN();
[super didReceiveMemoryWarning];
}
@@ -275,6 +335,9 @@
[[NSNotificationCenter defaultCenter] removeObserver:self];
self.imagesArray = nil;
self.buttonsArray = nil;
+ self.nameLabel = nil;
+ self.extraLabel = nil;
+ self.captionLabel = nil;
free(delay);
delay = NULL;
free(shouldUpdateImage);
@@ -284,6 +347,9 @@
}
-(void) dealloc {
+ [nameLabel release];
+ [extraLabel release];
+ [captionLabel release];
[imagesArray release];
[buttonsArray release];
[super dealloc];
--- a/project_files/HedgewarsMobile/Classes/PascalImports.h Sat Oct 16 19:01:11 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/PascalImports.h Sun Oct 17 17:47:07 2010 +0200
@@ -84,6 +84,8 @@
void HW_setWeapon(int whichone);
BOOL HW_isWeaponAnEffect(int whichone);
char *HW_getWeaponNameByIndex(int whichone);
+ char *HW_getWeaponCaptionByIndex(int whichone);
+ char *HW_getWeaponDescriptionByIndex(int whichone);
void HW_getAmmoDelays(unsigned char *pointer);
int HW_getAmmoCounts(int *pointer);
--- a/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj Sat Oct 16 19:01:11 2010 +0200
+++ b/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj Sun Oct 17 17:47:07 2010 +0200
@@ -1458,7 +1458,7 @@
/* End PBXGroup section */
/* Begin PBXNativeTarget section */
- 1D6058900D05DD3D006BFB54 /* Hedgewars */ = {
+ 1D6058900D05DD3D006BFB54 /* Test Lua */ = {
isa = PBXNativeTarget;
buildConfigurationList = 1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "Hedgewars" */;
buildPhases = (
@@ -1542,7 +1542,7 @@
);
projectRoot = "";
targets = (
- 1D6058900D05DD3D006BFB54 /* Hedgewars */,
+ 1D6058900D05DD3D006BFB54 /* Test Lua */,
928301160F10CAFC00CC5A3C /* fpc */,
6179928B114AE0C800BA94A9 /* UpdateDataFolder */,
);