Add 'Cancel connection' button. Fixes
issue #162
--- a/QTfrontend/hwform.cpp Fri Apr 15 21:36:59 2011 +0400
+++ b/QTfrontend/hwform.cpp Fri Apr 15 22:38:50 2011 +0400
@@ -244,6 +244,8 @@
connect(ui.pageDrawMap->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
+ connect(ui.pageConnecting, SIGNAL(cancelConnection()), this, SLOT(GoBack()));
+
ammoSchemeModel = new AmmoSchemeModel(this, cfgdir->absolutePath() + "/schemes.ini");
ui.pageScheme->setModel(ammoSchemeModel);
@@ -550,7 +552,7 @@
if (id == ID_PAGE_NETGAME || id == ID_PAGE_NETGAME)
GoBack();
- if (curid == ID_PAGE_ROOMSLIST) NetDisconnect();
+ if (curid == ID_PAGE_ROOMSLIST || curid == ID_PAGE_CONNECTING) NetDisconnect();
if (curid == ID_PAGE_NETGAME && hwnet) hwnet->partRoom();
// need to work on this, can cause invalid state for admin quit trying to prevent bad state message on kick
//if (curid == ID_PAGE_NETGAME && (!game || game->gameState != gsStarted)) hwnet->partRoom();
--- a/QTfrontend/netudpwidget.cpp Fri Apr 15 21:36:59 2011 +0400
+++ b/QTfrontend/netudpwidget.cpp Fri Apr 15 22:38:50 2011 +0400
@@ -37,7 +37,6 @@
reset();
pUdpSocket->writeDatagram("hedgewars client", QHostAddress::Broadcast, 46631);
- pUdpSocket->writeDatagram("hedgewars client", QHostAddress("127.0.0.1"), 46631);
}
void HWNetUdpModel::onClientRead()
--- a/QTfrontend/pageconnecting.cpp Fri Apr 15 21:36:59 2011 +0400
+++ b/QTfrontend/pageconnecting.cpp Fri Apr 15 22:38:50 2011 +0400
@@ -29,4 +29,9 @@
QLabel * lblConnecting = new QLabel(this);
lblConnecting->setText(tr("Connecting..."));
pageLayout->addWidget(lblConnecting);
+
+ QPushButton * pbCancel = new QPushButton(this);
+ pbCancel->setText(tr("Cancel"));
+ pageLayout->addWidget(pbCancel);
+ connect(pbCancel, SIGNAL(clicked()), this, SIGNAL(cancelConnection()));
}
--- a/QTfrontend/pages.h Fri Apr 15 21:36:59 2011 +0400
+++ b/QTfrontend/pages.h Fri Apr 15 22:38:50 2011 +0400
@@ -476,6 +476,9 @@
public:
PageConnecting(QWidget* parent = 0);
+
+signals:
+ void cancelConnection();
};
class PageScheme : public AbstractPage