Skip loading of splashes
authornemo
Fri, 09 Apr 2010 00:04:50 +0000
changeset 3327 ac0ddbb205fe
parent 3326 7f57fc2bf630
child 3328 fe87c2242984
Skip loading of splashes
hedgewars/uStore.pas
--- a/hedgewars/uStore.pas	Fri Apr 09 00:01:53 2010 +0000
+++ b/hedgewars/uStore.pas	Fri Apr 09 00:04:50 2010 +0000
@@ -370,7 +370,7 @@
 for ii:= Low(TSprite) to High(TSprite) do
     with SpritesData[ii] do
         // FIXME - add a sprite attribute
-        if (not cReducedQuality) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake])) then // FIXME: hack
+        if (not cReducedQuality) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet])) then // FIXME: hack
         begin
             if AltPath = ptNone then
                 if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack