Restrict hogs to 16px proximity to border to avoid getting kicked through.
--- a/hedgewars/GSHandlers.inc Sun Jul 19 00:57:49 2009 +0000
+++ b/hedgewars/GSHandlers.inc Mon Jul 20 19:04:10 2009 +0000
@@ -573,7 +573,7 @@
DrawExplosion(i, hwRound(Gear^.Y) + 3, 3);
inc(i, 1)
end;
- if Land[hwRound(Gear^.Y + _1_9) , hwRound(Gear^.X + Gear^.dX)] <> COLOR_INDESTRUCTIBLE then
+ if Land[hwRound(Gear^.Y + _1_9) , hwRound(Gear^.X + Gear^.dX + SignAs(_16,Gear^.dX))] <> COLOR_INDESTRUCTIBLE then
begin
Gear^.X:= Gear^.X + Gear^.dX;
Gear^.Y:= Gear^.Y + _1_9;
@@ -674,9 +674,9 @@
prevX:= hwRound(HHGear^.X);
// why the call to HedgehogStep then a further increment of X?
- if (prevX = hwRound(HHGear^.X)) and (Land[hwRound(HHGear^.Y) , hwRound(HHGear^.X + SignAs(_1, HHGear^.dX))] <> COLOR_INDESTRUCTIBLE) then HedgehogStep(HHGear);
+ if (prevX = hwRound(HHGear^.X)) and (Land[hwRound(HHGear^.Y) , hwRound(HHGear^.X + SignAs(_16, HHGear^.dX))] <> COLOR_INDESTRUCTIBLE) then HedgehogStep(HHGear);
- if (prevX = hwRound(HHGear^.X)) and (Land[hwRound(HHGear^.Y) , hwRound(HHGear^.X + SignAs(_1, HHGear^.dX))] <> COLOR_INDESTRUCTIBLE) then HHGear^.X:= HHGear^.X + SignAs(_1, HHGear^.dX);
+ if (prevX = hwRound(HHGear^.X)) and (Land[hwRound(HHGear^.Y) , hwRound(HHGear^.X + SignAs(_16, HHGear^.dX))] <> COLOR_INDESTRUCTIBLE) then HHGear^.X:= HHGear^.X + SignAs(_1, HHGear^.dX);
HHGear^.State:= HHGear^.State or gstAttacking
end;
@@ -684,7 +684,8 @@
if BTSteps = 7 then
begin
BTSteps:= 0;
- if Land[hwRound(HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC)) , hwRound(HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC))] <> COLOR_INDESTRUCTIBLE then
+ if Land[hwRound(HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC)) , hwRound(HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC) + SignAs(_16,Gear^.dX)
+)] <> COLOR_INDESTRUCTIBLE then
begin
Gear^.X:= HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC);
Gear^.Y:= HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC);
@@ -1290,7 +1291,8 @@
exit
end;
-if Land[hwRound(HHGear^.Y + HHGear^.dY), hwRound(HHGear^.X)] <> COLOR_INDESTRUCTIBLE then HHGear^.Y:= HHGear^.Y + HHGear^.dY
+if Land[hwRound(HHGear^.Y + HHGear^.dY + SignAs(_16,Gear^.dX)
+), hwRound(HHGear^.X)] <> COLOR_INDESTRUCTIBLE then HHGear^.Y:= HHGear^.Y + HHGear^.dY
end;
procedure doStepFirePunch(Gear: PGear);