author | nemo |
Wed, 06 Mar 2013 13:03:11 -0500 | |
changeset 8677 | afb2b467f801 |
parent 8676 | c00f1df47cef |
child 8678 | fb62d23c70f8 |
hedgewars/uAI.pas | file | annotate | diff | comparison | revisions |
--- a/hedgewars/uAI.pas Wed Mar 06 12:55:48 2013 -0500 +++ b/hedgewars/uAI.pas Wed Mar 06 13:03:11 2013 -0500 @@ -414,7 +414,7 @@ // find another hog in team repeat itHedgehog:= Succ(itHedgehog) mod CurrentTeam^.HedgehogsNumber; - until (itHedgehog = currHedgehogIndex) or (CurrentTeam^.Hedgehogs[itHedgehog].Gear <> nil); + until (itHedgehog = currHedgehogIndex) or ((CurrentTeam^.Hedgehogs[itHedgehog].Gear <> nil) and (CurrentTeam^.Hedgehogs[itHedgehog].Effects[heFrozen]=0)); inc(switchesNum);