--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Cluster_Bomb.lua Tue Dec 06 04:46:47 2011 +0200
+++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Cluster_Bomb.lua Tue Dec 06 05:41:52 2011 +0200
@@ -7,10 +7,28 @@
local time_goal = 0
function spawnTarget()
+
gear = AddGear(0, 0, gtTarget, 0, 0, 0, 0)
- FindPlace(gear, true, 0, LAND_WIDTH)
- x, y = GetGearPosition(gear)
- SetGearPosition(gear, x, 500)
+
+ if scored == 0 then x = 1652 end
+ if scored == 1 then x = 1915 end
+ if scored == 2 then x = 2333 end
+ if scored == 3 then x = 2152 end
+ if scored == 4 then x = 1434 end
+ if scored == 5 then x = 2588 end
+ if scored == 6 then x = 2372 end
+ if scored == 7 then x = 1193 end
+ if scored == 8 then x = 2744 end
+ if scored == 9 then x = 2465 end
+ if scored == 10 then x = 1623 end
+ if scored == 11 then x = 2662 end
+
+ if scored == 6 then
+ SetGearPosition(gear, 2272, 1500)
+ else
+ SetGearPosition(gear, x, 1000)
+ end
+
end
function onGameInit()
@@ -27,7 +45,7 @@
AddTeam("The Hogies", 2850005, "Statue", "Island", "Hog Islands")
- player = AddHog("Private Novak", 0, 100, "war_desertGrenadier1")
+ player = AddHog(loc("Private Novak"), 0, 1, "war_desertGrenadier1")
SetGearPosition(player, 1780, 1300)
end
@@ -35,22 +53,21 @@
function onAmmoStoreInit()
SetAmmo(amClusterBomb, 9, 0, 0, 0)
- SetAmmo(amGrenade, 9, 0, 0, 0)
end
function onGameStart()
- ShowMission("Cluster Bomb Training", loc("Aiming Practice"), "You have to destroy 12 targets in 120 seconds|Timer is set to 3 seconds", -amClusterBomb, 5000)
+ ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("You have to destroy 12 targets in 180 seconds"), -amClusterBomb, 5000)
spawnTarget()
end
function onGameTick()
- if TurnTimeLeft == 1 and scored < 12 then
+ if TurnTimeLeft == 1 and scored < 12 and game_lost == false then
game_lost = true
- ShowMission("Cluster Bomb Training", loc("Aiming Practice"), loc("Oh no! Time's up! Just try again."), -amSkip, 0)
+ ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Oh no! Time's up! Just try again."), -amSkip, 0)
SetHealth(player, 0)
time_goal = 1
end
@@ -67,6 +84,7 @@
end
function onNewTurn()
+ ParseCommand("setweap " .. string.char(amClusterBomb))
end
function onGearAdd(gear)
@@ -80,13 +98,26 @@
spawnTarget()
else
if not game_lost then
- ShowMission("Cluster Bomb Training", loc("Aiming Practice"), loc("Congratulations! You've eliminated all targets|within the allowed time frame."), 0, 0)
+
+ if TurnTimeLeft > 90 * 10 then
+ ShowMission(loc("Cluster Bomb MASTER!"), loc("Aiming Practice"), loc("Congratulations! You needed only half of time|to eliminate all targets."), 4, 0)
+ else
+ ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Congratulations! You've eliminated all targets|within the allowed time frame."), 0, 0)
+ end
PlaySound(sndVictory)
time_goal = TurnTimeLeft
end
end
end
+
+ if GetGearType(gear) == gtHedgehog then
+ game_lost = true
+ ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Oh no! You failed! Just try again."), -amSkip, 0)
+ SetHealth(player, 0)
+ time_goal = 1
+ end
+
end
function onGearDelete(gear)
-end
+end
\ No newline at end of file