win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
authorkoda
Mon, 19 Nov 2012 13:21:20 +0100
changeset 8068 b35427506169
parent 8067 34a679e5ca9d
child 8069 bb7671829935
win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
CMakeLists.txt
hedgewars/SDLh.pas
misc/physfs/CMakeLists.txt
misc/winutils/include/GL/glut.h
tools/build_windows.bat
--- a/CMakeLists.txt	Mon Nov 19 17:41:09 2012 +0400
+++ b/CMakeLists.txt	Mon Nov 19 13:21:20 2012 +0100
@@ -208,7 +208,10 @@
 endif()
 set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
 set(LIBRARY_OUTPUT_PATH ${EXECUTABLE_OUTPUT_PATH})
-
+if(WIN32)
+    set(CMAKE_PREFIX_PATH "${CMAKE_SOURCE_DIR}/misc/winutils/")
+    link_directories("${EXECUTABLE_OUTPUT_PATH}" "${CMAKE_SOURCE_DIR}/misc/winutils/bin")
+endif(WIN32)
 
 #server discovery
 if(NOT NOSERVER)
--- a/hedgewars/SDLh.pas	Mon Nov 19 17:41:09 2012 +0400
+++ b/hedgewars/SDLh.pas	Mon Nov 19 13:21:20 2012 +0100
@@ -42,8 +42,8 @@
         {$linklib root}
     {$ELSE}
         {$IFNDEF ANDROID}
-        {$linklib pthread}
-    {$ENDIF}
+            {$linklib pthread}
+        {$ENDIF}
     {$ENDIF}
 {$ENDIF}
 
--- a/misc/physfs/CMakeLists.txt	Mon Nov 19 17:41:09 2012 +0400
+++ b/misc/physfs/CMakeLists.txt	Mon Nov 19 13:21:20 2012 +0100
@@ -34,7 +34,7 @@
 INCLUDE(CheckLibraryExists)
 INCLUDE(CheckCSourceCompiles)
 
-INCLUDE_DIRECTORIES(./src)
+INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/src)
 
 IF(MACOSX)
     # Fallback to older OS X on PowerPC to support wider range of systems...
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/misc/winutils/include/GL/glut.h	Mon Nov 19 13:21:20 2012 +0100
@@ -0,0 +1,716 @@
+#ifndef __glut_h__
+#define __glut_h__
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998. */
+
+/* This program is freely distributable without licensing fees  and is
+   provided without guarantee or warrantee expressed or  implied. This
+   program is -not- in the public domain. */
+
+#if defined(_WIN32)
+
+/* GLUT 3.7 now tries to avoid including <windows.h>
+   to avoid name space pollution, but Win32's <GL/gl.h> 
+   needs APIENTRY and WINGDIAPI defined properly. */
+# if 0
+   /* This would put tons of macros and crap in our clean name space. */
+#  define  WIN32_LEAN_AND_MEAN
+#  include <windows.h>
+# else
+   /* XXX This is from Win32's <windef.h> */
+#  ifndef APIENTRY
+#   define GLUT_APIENTRY_DEFINED
+#   if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__)
+#    define APIENTRY    __stdcall
+#   else
+#    define APIENTRY
+#   endif
+#  endif
+   /* XXX This is from Win32's <winnt.h> */
+#  ifndef CALLBACK
+#   if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) || defined(__LCC__)
+#    define CALLBACK __stdcall
+#   else
+#    define CALLBACK
+#   endif
+#  endif
+   /* XXX Hack for lcc compiler.  It doesn't support __declspec(dllimport), just __stdcall. */
+#  if defined( __LCC__ )
+#   undef WINGDIAPI
+#   define WINGDIAPI __stdcall
+#  else
+   /* XXX This is from Win32's <wingdi.h> and <winnt.h> */
+#   ifndef WINGDIAPI
+#    define GLUT_WINGDIAPI_DEFINED
+#    define WINGDIAPI __declspec(dllimport)
+#   endif
+#  endif
+   /* XXX This is from Win32's <ctype.h> */
+#  ifndef _WCHAR_T_DEFINED
+typedef unsigned short wchar_t;
+#   define _WCHAR_T_DEFINED
+#  endif
+# endif
+
+/* To disable automatic library usage for GLUT, define GLUT_NO_LIB_PRAGMA
+   in your compile preprocessor options. */
+# if !defined(GLUT_BUILDING_LIB) && !defined(GLUT_NO_LIB_PRAGMA)
+#  pragma comment (lib, "winmm.lib")      /* link with Windows MultiMedia lib */
+/* To enable automatic SGI OpenGL for Windows library usage for GLUT,
+   define GLUT_USE_SGI_OPENGL in your compile preprocessor options.  */
+#  ifdef GLUT_USE_SGI_OPENGL
+#   pragma comment (lib, "opengl.lib")    /* link with SGI OpenGL for Windows lib */
+#   pragma comment (lib, "glu.lib")       /* link with SGI OpenGL Utility lib */
+#   pragma comment (lib, "glut.lib")      /* link with Win32 GLUT for SGI OpenGL lib */
+#  else
+#   pragma comment (lib, "opengl32.lib")  /* link with Microsoft OpenGL lib */
+#   pragma comment (lib, "glu32.lib")     /* link with Microsoft OpenGL Utility lib */
+#   pragma comment (lib, "glut32.lib")    /* link with Win32 GLUT lib */
+#  endif
+# endif
+
+/* To disable supression of annoying warnings about floats being promoted
+   to doubles, define GLUT_NO_WARNING_DISABLE in your compile preprocessor
+   options. */
+# ifndef GLUT_NO_WARNING_DISABLE
+#  pragma warning (disable:4244)  /* Disable bogus VC++ 4.2 conversion warnings. */
+#  pragma warning (disable:4305)  /* VC++ 5.0 version of above warning. */
+# endif
+
+/* Win32 has an annoying issue where there are multiple C run-time
+   libraries (CRTs).  If the executable is linked with a different CRT
+   from the GLUT DLL, the GLUT DLL will not share the same CRT static
+   data seen by the executable.  In particular, atexit callbacks registered
+   in the executable will not be called if GLUT calls its (different)
+   exit routine).  GLUT is typically built with the
+   "/MD" option (the CRT with multithreading DLL support), but the Visual
+   C++ linker default is "/ML" (the single threaded CRT).
+
+   One workaround to this issue is requiring users to always link with
+   the same CRT as GLUT is compiled with.  That requires users supply a
+   non-standard option.  GLUT 3.7 has its own built-in workaround where
+   the executable's "exit" function pointer is covertly passed to GLUT.
+   GLUT then calls the executable's exit function pointer to ensure that
+   any "atexit" calls registered by the application are called if GLUT
+   needs to exit.
+
+   Note that the __glut*WithExit routines should NEVER be called directly.
+   To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
+
+/* XXX This is from Win32's <process.h> */
+# if !defined(_MSC_VER) && !defined(__cdecl)
+   /* Define __cdecl for non-Microsoft compilers. */
+#  define __cdecl
+#  define GLUT_DEFINED___CDECL
+# endif
+# ifndef _CRTIMP
+#  ifdef _NTSDK
+    /* Definition compatible with NT SDK */
+#   define _CRTIMP
+#  else
+    /* Current definition */
+#   ifdef _DLL
+#    define _CRTIMP __declspec(dllimport)
+#   else
+#    define _CRTIMP
+#   endif
+#  endif
+#  define GLUT_DEFINED__CRTIMP
+# endif
+
+/* GLUT API entry point declarations for Win32. */
+# ifdef GLUT_BUILDING_LIB
+#  define GLUTAPI __declspec(dllexport)
+# else
+#  ifdef _DLL
+#   define GLUTAPI __declspec(dllimport)
+#  else
+#   define GLUTAPI extern
+#  endif
+# endif
+
+/* GLUT callback calling convention for Win32. */
+# define GLUTCALLBACK __cdecl
+
+#endif  /* _WIN32 */
+
+#include <GL/gl.h>
+#include <GL/glu.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if defined(_WIN32)
+# ifndef GLUT_BUILDING_LIB
+extern _CRTIMP void __cdecl exit(int);
+# endif
+#else
+/* non-Win32 case. */
+/* Define APIENTRY and CALLBACK to nothing if we aren't on Win32. */
+# define APIENTRY
+# define GLUT_APIENTRY_DEFINED
+# define CALLBACK
+/* Define GLUTAPI and GLUTCALLBACK as below if we aren't on Win32. */
+# define GLUTAPI extern
+# define GLUTCALLBACK
+/* Prototype exit for the non-Win32 case (see above). */
+extern void exit(int);
+#endif
+
+/**
+ GLUT API revision history:
+ 
+ GLUT_API_VERSION is updated to reflect incompatible GLUT
+ API changes (interface changes, semantic changes, deletions,
+ or additions).
+ 
+ GLUT_API_VERSION=1  First public release of GLUT.  11/29/94
+
+ GLUT_API_VERSION=2  Added support for OpenGL/GLX multisampling,
+ extension.  Supports new input devices like tablet, dial and button
+ box, and Spaceball.  Easy to query OpenGL extensions.
+
+ GLUT_API_VERSION=3  glutMenuStatus added.
+
+ GLUT_API_VERSION=4  glutInitDisplayString, glutWarpPointer,
+ glutBitmapLength, glutStrokeLength, glutWindowStatusFunc, dynamic
+ video resize subAPI, glutPostWindowRedisplay, glutKeyboardUpFunc,
+ glutSpecialUpFunc, glutIgnoreKeyRepeat, glutSetKeyRepeat,
+ glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!).
+**/
+#ifndef GLUT_API_VERSION  /* allow this to be overriden */
+#define GLUT_API_VERSION		3
+#endif
+
+/**
+ GLUT implementation revision history:
+ 
+ GLUT_XLIB_IMPLEMENTATION is updated to reflect both GLUT
+ API revisions and implementation revisions (ie, bug fixes).
+
+ GLUT_XLIB_IMPLEMENTATION=1  mjk's first public release of
+ GLUT Xlib-based implementation.  11/29/94
+
+ GLUT_XLIB_IMPLEMENTATION=2  mjk's second public release of
+ GLUT Xlib-based implementation providing GLUT version 2 
+ interfaces.
+
+ GLUT_XLIB_IMPLEMENTATION=3  mjk's GLUT 2.2 images. 4/17/95
+
+ GLUT_XLIB_IMPLEMENTATION=4  mjk's GLUT 2.3 images. 6/?/95
+
+ GLUT_XLIB_IMPLEMENTATION=5  mjk's GLUT 3.0 images. 10/?/95
+
+ GLUT_XLIB_IMPLEMENTATION=7  mjk's GLUT 3.1+ with glutWarpPoitner.  7/24/96
+
+ GLUT_XLIB_IMPLEMENTATION=8  mjk's GLUT 3.1+ with glutWarpPoitner
+ and video resize.  1/3/97
+
+ GLUT_XLIB_IMPLEMENTATION=9 mjk's GLUT 3.4 release with early GLUT 4 routines.
+
+ GLUT_XLIB_IMPLEMENTATION=11 Mesa 2.5's GLUT 3.6 release.
+
+ GLUT_XLIB_IMPLEMENTATION=12 mjk's GLUT 3.6 release with early GLUT 4 routines + signal handling.
+
+ GLUT_XLIB_IMPLEMENTATION=13 mjk's GLUT 3.7 beta with GameGLUT support.
+
+ GLUT_XLIB_IMPLEMENTATION=14 mjk's GLUT 3.7 beta with f90gl friend interface.
+
+ GLUT_XLIB_IMPLEMENTATION=15 mjk's GLUT 3.7 beta sync'ed with Mesa <GL/glut.h>
+**/
+#ifndef GLUT_XLIB_IMPLEMENTATION  /* Allow this to be overriden. */
+#define GLUT_XLIB_IMPLEMENTATION	15
+#endif
+
+/* Display mode bit masks. */
+#define GLUT_RGB			0
+#define GLUT_RGBA			GLUT_RGB
+#define GLUT_INDEX			1
+#define GLUT_SINGLE			0
+#define GLUT_DOUBLE			2
+#define GLUT_ACCUM			4
+#define GLUT_ALPHA			8
+#define GLUT_DEPTH			16
+#define GLUT_STENCIL			32
+#if (GLUT_API_VERSION >= 2)
+#define GLUT_MULTISAMPLE		128
+#define GLUT_STEREO			256
+#endif
+#if (GLUT_API_VERSION >= 3)
+#define GLUT_LUMINANCE			512
+#endif
+
+/* Mouse buttons. */
+#define GLUT_LEFT_BUTTON		0
+#define GLUT_MIDDLE_BUTTON		1
+#define GLUT_RIGHT_BUTTON		2
+
+/* Mouse button  state. */
+#define GLUT_DOWN			0
+#define GLUT_UP				1
+
+#if (GLUT_API_VERSION >= 2)
+/* function keys */
+#define GLUT_KEY_F1			1
+#define GLUT_KEY_F2			2
+#define GLUT_KEY_F3			3
+#define GLUT_KEY_F4			4
+#define GLUT_KEY_F5			5
+#define GLUT_KEY_F6			6
+#define GLUT_KEY_F7			7
+#define GLUT_KEY_F8			8
+#define GLUT_KEY_F9			9
+#define GLUT_KEY_F10			10
+#define GLUT_KEY_F11			11
+#define GLUT_KEY_F12			12
+/* directional keys */
+#define GLUT_KEY_LEFT			100
+#define GLUT_KEY_UP			101
+#define GLUT_KEY_RIGHT			102
+#define GLUT_KEY_DOWN			103
+#define GLUT_KEY_PAGE_UP		104
+#define GLUT_KEY_PAGE_DOWN		105
+#define GLUT_KEY_HOME			106
+#define GLUT_KEY_END			107
+#define GLUT_KEY_INSERT			108
+#endif
+
+/* Entry/exit  state. */
+#define GLUT_LEFT			0
+#define GLUT_ENTERED			1
+
+/* Menu usage  state. */
+#define GLUT_MENU_NOT_IN_USE		0
+#define GLUT_MENU_IN_USE		1
+
+/* Visibility  state. */
+#define GLUT_NOT_VISIBLE		0
+#define GLUT_VISIBLE			1
+
+/* Window status  state. */
+#define GLUT_HIDDEN			0
+#define GLUT_FULLY_RETAINED		1
+#define GLUT_PARTIALLY_RETAINED		2
+#define GLUT_FULLY_COVERED		3
+
+/* Color index component selection values. */
+#define GLUT_RED			0
+#define GLUT_GREEN			1
+#define GLUT_BLUE			2
+
+#if defined(_WIN32)
+/* Stroke font constants (use these in GLUT program). */
+#define GLUT_STROKE_ROMAN		((void*)0)
+#define GLUT_STROKE_MONO_ROMAN		((void*)1)
+
+/* Bitmap font constants (use these in GLUT program). */
+#define GLUT_BITMAP_9_BY_15		((void*)2)
+#define GLUT_BITMAP_8_BY_13		((void*)3)
+#define GLUT_BITMAP_TIMES_ROMAN_10	((void*)4)
+#define GLUT_BITMAP_TIMES_ROMAN_24	((void*)5)
+#if (GLUT_API_VERSION >= 3)
+#define GLUT_BITMAP_HELVETICA_10	((void*)6)
+#define GLUT_BITMAP_HELVETICA_12	((void*)7)
+#define GLUT_BITMAP_HELVETICA_18	((void*)8)
+#endif
+#else
+/* Stroke font opaque addresses (use constants instead in source code). */
+GLUTAPI void *glutStrokeRoman;
+GLUTAPI void *glutStrokeMonoRoman;
+
+/* Stroke font constants (use these in GLUT program). */
+#define GLUT_STROKE_ROMAN		(&glutStrokeRoman)
+#define GLUT_STROKE_MONO_ROMAN		(&glutStrokeMonoRoman)
+
+/* Bitmap font opaque addresses (use constants instead in source code). */
+GLUTAPI void *glutBitmap9By15;
+GLUTAPI void *glutBitmap8By13;
+GLUTAPI void *glutBitmapTimesRoman10;
+GLUTAPI void *glutBitmapTimesRoman24;
+GLUTAPI void *glutBitmapHelvetica10;
+GLUTAPI void *glutBitmapHelvetica12;
+GLUTAPI void *glutBitmapHelvetica18;
+
+/* Bitmap font constants (use these in GLUT program). */
+#define GLUT_BITMAP_9_BY_15		(&glutBitmap9By15)
+#define GLUT_BITMAP_8_BY_13		(&glutBitmap8By13)
+#define GLUT_BITMAP_TIMES_ROMAN_10	(&glutBitmapTimesRoman10)
+#define GLUT_BITMAP_TIMES_ROMAN_24	(&glutBitmapTimesRoman24)
+#if (GLUT_API_VERSION >= 3)
+#define GLUT_BITMAP_HELVETICA_10	(&glutBitmapHelvetica10)
+#define GLUT_BITMAP_HELVETICA_12	(&glutBitmapHelvetica12)
+#define GLUT_BITMAP_HELVETICA_18	(&glutBitmapHelvetica18)
+#endif
+#endif
+
+/* glutGet parameters. */
+#define GLUT_WINDOW_X			((GLenum) 100)
+#define GLUT_WINDOW_Y			((GLenum) 101)
+#define GLUT_WINDOW_WIDTH		((GLenum) 102)
+#define GLUT_WINDOW_HEIGHT		((GLenum) 103)
+#define GLUT_WINDOW_BUFFER_SIZE		((GLenum) 104)
+#define GLUT_WINDOW_STENCIL_SIZE	((GLenum) 105)
+#define GLUT_WINDOW_DEPTH_SIZE		((GLenum) 106)
+#define GLUT_WINDOW_RED_SIZE		((GLenum) 107)
+#define GLUT_WINDOW_GREEN_SIZE		((GLenum) 108)
+#define GLUT_WINDOW_BLUE_SIZE		((GLenum) 109)
+#define GLUT_WINDOW_ALPHA_SIZE		((GLenum) 110)
+#define GLUT_WINDOW_ACCUM_RED_SIZE	((GLenum) 111)
+#define GLUT_WINDOW_ACCUM_GREEN_SIZE	((GLenum) 112)
+#define GLUT_WINDOW_ACCUM_BLUE_SIZE	((GLenum) 113)
+#define GLUT_WINDOW_ACCUM_ALPHA_SIZE	((GLenum) 114)
+#define GLUT_WINDOW_DOUBLEBUFFER	((GLenum) 115)
+#define GLUT_WINDOW_RGBA		((GLenum) 116)
+#define GLUT_WINDOW_PARENT		((GLenum) 117)
+#define GLUT_WINDOW_NUM_CHILDREN	((GLenum) 118)
+#define GLUT_WINDOW_COLORMAP_SIZE	((GLenum) 119)
+#if (GLUT_API_VERSION >= 2)
+#define GLUT_WINDOW_NUM_SAMPLES		((GLenum) 120)
+#define GLUT_WINDOW_STEREO		((GLenum) 121)
+#endif
+#if (GLUT_API_VERSION >= 3)
+#define GLUT_WINDOW_CURSOR		((GLenum) 122)
+#endif
+#define GLUT_SCREEN_WIDTH		((GLenum) 200)
+#define GLUT_SCREEN_HEIGHT		((GLenum) 201)
+#define GLUT_SCREEN_WIDTH_MM		((GLenum) 202)
+#define GLUT_SCREEN_HEIGHT_MM		((GLenum) 203)
+#define GLUT_MENU_NUM_ITEMS		((GLenum) 300)
+#define GLUT_DISPLAY_MODE_POSSIBLE	((GLenum) 400)
+#define GLUT_INIT_WINDOW_X		((GLenum) 500)
+#define GLUT_INIT_WINDOW_Y		((GLenum) 501)
+#define GLUT_INIT_WINDOW_WIDTH		((GLenum) 502)
+#define GLUT_INIT_WINDOW_HEIGHT		((GLenum) 503)
+#define GLUT_INIT_DISPLAY_MODE		((GLenum) 504)
+#if (GLUT_API_VERSION >= 2)
+#define GLUT_ELAPSED_TIME		((GLenum) 700)
+#endif
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
+#define GLUT_WINDOW_FORMAT_ID		((GLenum) 123)
+#endif
+
+#if (GLUT_API_VERSION >= 2)
+/* glutDeviceGet parameters. */
+#define GLUT_HAS_KEYBOARD		((GLenum) 600)
+#define GLUT_HAS_MOUSE			((GLenum) 601)
+#define GLUT_HAS_SPACEBALL		((GLenum) 602)
+#define GLUT_HAS_DIAL_AND_BUTTON_BOX	((GLenum) 603)
+#define GLUT_HAS_TABLET			((GLenum) 604)
+#define GLUT_NUM_MOUSE_BUTTONS		((GLenum) 605)
+#define GLUT_NUM_SPACEBALL_BUTTONS	((GLenum) 606)
+#define GLUT_NUM_BUTTON_BOX_BUTTONS	((GLenum) 607)
+#define GLUT_NUM_DIALS			((GLenum) 608)
+#define GLUT_NUM_TABLET_BUTTONS		((GLenum) 609)
+#endif
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
+#define GLUT_DEVICE_IGNORE_KEY_REPEAT   ((GLenum) 610)
+#define GLUT_DEVICE_KEY_REPEAT          ((GLenum) 611)
+#define GLUT_HAS_JOYSTICK		((GLenum) 612)
+#define GLUT_OWNS_JOYSTICK		((GLenum) 613)
+#define GLUT_JOYSTICK_BUTTONS		((GLenum) 614)
+#define GLUT_JOYSTICK_AXES		((GLenum) 615)
+#define GLUT_JOYSTICK_POLL_RATE		((GLenum) 616)
+#endif
+
+#if (GLUT_API_VERSION >= 3)
+/* glutLayerGet parameters. */
+#define GLUT_OVERLAY_POSSIBLE           ((GLenum) 800)
+#define GLUT_LAYER_IN_USE		((GLenum) 801)
+#define GLUT_HAS_OVERLAY		((GLenum) 802)
+#define GLUT_TRANSPARENT_INDEX		((GLenum) 803)
+#define GLUT_NORMAL_DAMAGED		((GLenum) 804)
+#define GLUT_OVERLAY_DAMAGED		((GLenum) 805)
+
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+/* glutVideoResizeGet parameters. */
+#define GLUT_VIDEO_RESIZE_POSSIBLE	((GLenum) 900)
+#define GLUT_VIDEO_RESIZE_IN_USE	((GLenum) 901)
+#define GLUT_VIDEO_RESIZE_X_DELTA	((GLenum) 902)
+#define GLUT_VIDEO_RESIZE_Y_DELTA	((GLenum) 903)
+#define GLUT_VIDEO_RESIZE_WIDTH_DELTA	((GLenum) 904)
+#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA	((GLenum) 905)
+#define GLUT_VIDEO_RESIZE_X		((GLenum) 906)
+#define GLUT_VIDEO_RESIZE_Y		((GLenum) 907)
+#define GLUT_VIDEO_RESIZE_WIDTH		((GLenum) 908)
+#define GLUT_VIDEO_RESIZE_HEIGHT	((GLenum) 909)
+#endif
+
+/* glutUseLayer parameters. */
+#define GLUT_NORMAL			((GLenum) 0)
+#define GLUT_OVERLAY			((GLenum) 1)
+
+/* glutGetModifiers return mask. */
+#define GLUT_ACTIVE_SHIFT               1
+#define GLUT_ACTIVE_CTRL                2
+#define GLUT_ACTIVE_ALT                 4
+
+/* glutSetCursor parameters. */
+/* Basic arrows. */
+#define GLUT_CURSOR_RIGHT_ARROW		0
+#define GLUT_CURSOR_LEFT_ARROW		1
+/* Symbolic cursor shapes. */
+#define GLUT_CURSOR_INFO		2
+#define GLUT_CURSOR_DESTROY		3
+#define GLUT_CURSOR_HELP		4
+#define GLUT_CURSOR_CYCLE		5
+#define GLUT_CURSOR_SPRAY		6
+#define GLUT_CURSOR_WAIT		7
+#define GLUT_CURSOR_TEXT		8
+#define GLUT_CURSOR_CROSSHAIR		9
+/* Directional cursors. */
+#define GLUT_CURSOR_UP_DOWN		10
+#define GLUT_CURSOR_LEFT_RIGHT		11
+/* Sizing cursors. */
+#define GLUT_CURSOR_TOP_SIDE		12
+#define GLUT_CURSOR_BOTTOM_SIDE		13
+#define GLUT_CURSOR_LEFT_SIDE		14
+#define GLUT_CURSOR_RIGHT_SIDE		15
+#define GLUT_CURSOR_TOP_LEFT_CORNER	16
+#define GLUT_CURSOR_TOP_RIGHT_CORNER	17
+#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER	18
+#define GLUT_CURSOR_BOTTOM_LEFT_CORNER	19
+/* Inherit from parent window. */
+#define GLUT_CURSOR_INHERIT		100
+/* Blank cursor. */
+#define GLUT_CURSOR_NONE		101
+/* Fullscreen crosshair (if available). */
+#define GLUT_CURSOR_FULL_CROSSHAIR	102
+#endif
+
+/* GLUT initialization sub-API. */
+GLUTAPI void APIENTRY glutInit(int *argcp, char **argv);
+#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
+GLUTAPI void APIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
+#ifndef GLUT_BUILDING_LIB
+static void APIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
+#define glutInit glutInit_ATEXIT_HACK
+#endif
+#endif
+GLUTAPI void APIENTRY glutInitDisplayMode(unsigned int mode);
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+GLUTAPI void APIENTRY glutInitDisplayString(const char *string);
+#endif
+GLUTAPI void APIENTRY glutInitWindowPosition(int x, int y);
+GLUTAPI void APIENTRY glutInitWindowSize(int width, int height);
+GLUTAPI void APIENTRY glutMainLoop(void);
+
+/* GLUT window sub-API. */
+GLUTAPI int APIENTRY glutCreateWindow(const char *title);
+#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
+GLUTAPI int APIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
+#ifndef GLUT_BUILDING_LIB
+static int APIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
+#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
+#endif
+#endif
+GLUTAPI int APIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
+GLUTAPI void APIENTRY glutDestroyWindow(int win);
+GLUTAPI void APIENTRY glutPostRedisplay(void);
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
+GLUTAPI void APIENTRY glutPostWindowRedisplay(int win);
+#endif
+GLUTAPI void APIENTRY glutSwapBuffers(void);
+GLUTAPI int APIENTRY glutGetWindow(void);
+GLUTAPI void APIENTRY glutSetWindow(int win);
+GLUTAPI void APIENTRY glutSetWindowTitle(const char *title);
+GLUTAPI void APIENTRY glutSetIconTitle(const char *title);
+GLUTAPI void APIENTRY glutPositionWindow(int x, int y);
+GLUTAPI void APIENTRY glutReshapeWindow(int width, int height);
+GLUTAPI void APIENTRY glutPopWindow(void);
+GLUTAPI void APIENTRY glutPushWindow(void);
+GLUTAPI void APIENTRY glutIconifyWindow(void);
+GLUTAPI void APIENTRY glutShowWindow(void);
+GLUTAPI void APIENTRY glutHideWindow(void);
+#if (GLUT_API_VERSION >= 3)
+GLUTAPI void APIENTRY glutFullScreen(void);
+GLUTAPI void APIENTRY glutSetCursor(int cursor);
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+GLUTAPI void APIENTRY glutWarpPointer(int x, int y);
+#endif
+
+/* GLUT overlay sub-API. */
+GLUTAPI void APIENTRY glutEstablishOverlay(void);
+GLUTAPI void APIENTRY glutRemoveOverlay(void);
+GLUTAPI void APIENTRY glutUseLayer(GLenum layer);
+GLUTAPI void APIENTRY glutPostOverlayRedisplay(void);
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
+GLUTAPI void APIENTRY glutPostWindowOverlayRedisplay(int win);
+#endif
+GLUTAPI void APIENTRY glutShowOverlay(void);
+GLUTAPI void APIENTRY glutHideOverlay(void);
+#endif
+
+/* GLUT menu sub-API. */
+GLUTAPI int APIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int));
+#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
+GLUTAPI int APIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int));
+#ifndef GLUT_BUILDING_LIB
+static int APIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); }
+#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
+#endif
+#endif
+GLUTAPI void APIENTRY glutDestroyMenu(int menu);
+GLUTAPI int APIENTRY glutGetMenu(void);
+GLUTAPI void APIENTRY glutSetMenu(int menu);
+GLUTAPI void APIENTRY glutAddMenuEntry(const char *label, int value);
+GLUTAPI void APIENTRY glutAddSubMenu(const char *label, int submenu);
+GLUTAPI void APIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
+GLUTAPI void APIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
+GLUTAPI void APIENTRY glutRemoveMenuItem(int item);
+GLUTAPI void APIENTRY glutAttachMenu(int button);
+GLUTAPI void APIENTRY glutDetachMenu(int button);
+
+/* GLUT window callback sub-API. */
+GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK *func)(void));
+GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK *func)(int width, int height));
+GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
+GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
+GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
+GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
+GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK *func)(int state));
+GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK *func)(int state));
+GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK *func)(void));
+GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK *func)(int value), int value);
+GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK *func)(int state));
+#if (GLUT_API_VERSION >= 2)
+GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
+GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
+GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
+GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK *func)(int button, int state));
+GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK *func)(int button, int state));
+GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK *func)(int dial, int value));
+GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
+GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
+#if (GLUT_API_VERSION >= 3)
+GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK *func)(int status, int x, int y));
+GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK *func)(void));
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK *func)(int state));
+#endif
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
+GLUTAPI void APIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
+GLUTAPI void APIENTRY glutSpecialUpFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
+GLUTAPI void APIENTRY glutJoystickFunc(void (GLUTCALLBACK *func)(unsigned int buttonMask, int x, int y, int z), int pollInterval);
+#endif
+#endif
+#endif
+
+/* GLUT color index sub-API. */
+GLUTAPI void APIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
+GLUTAPI GLfloat APIENTRY glutGetColor(int ndx, int component);
+GLUTAPI void APIENTRY glutCopyColormap(int win);
+
+/* GLUT state retrieval sub-API. */
+GLUTAPI int APIENTRY glutGet(GLenum type);
+GLUTAPI int APIENTRY glutDeviceGet(GLenum type);
+#if (GLUT_API_VERSION >= 2)
+/* GLUT extension support sub-API */
+GLUTAPI int APIENTRY glutExtensionSupported(const char *name);
+#endif
+#if (GLUT_API_VERSION >= 3)
+GLUTAPI int APIENTRY glutGetModifiers(void);
+GLUTAPI int APIENTRY glutLayerGet(GLenum type);
+#endif
+
+/* GLUT font sub-API */
+GLUTAPI void APIENTRY glutBitmapCharacter(void *font, int character);
+GLUTAPI int APIENTRY glutBitmapWidth(void *font, int character);
+GLUTAPI void APIENTRY glutStrokeCharacter(void *font, int character);
+GLUTAPI int APIENTRY glutStrokeWidth(void *font, int character);
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+GLUTAPI int APIENTRY glutBitmapLength(void *font, const unsigned char *string);
+GLUTAPI int APIENTRY glutStrokeLength(void *font, const unsigned char *string);
+#endif
+
+/* GLUT pre-built models sub-API */
+GLUTAPI void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
+GLUTAPI void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
+GLUTAPI void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
+GLUTAPI void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
+GLUTAPI void APIENTRY glutWireCube(GLdouble size);
+GLUTAPI void APIENTRY glutSolidCube(GLdouble size);
+GLUTAPI void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
+GLUTAPI void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
+GLUTAPI void APIENTRY glutWireDodecahedron(void);
+GLUTAPI void APIENTRY glutSolidDodecahedron(void);
+GLUTAPI void APIENTRY glutWireTeapot(GLdouble size);
+GLUTAPI void APIENTRY glutSolidTeapot(GLdouble size);
+GLUTAPI void APIENTRY glutWireOctahedron(void);
+GLUTAPI void APIENTRY glutSolidOctahedron(void);
+GLUTAPI void APIENTRY glutWireTetrahedron(void);
+GLUTAPI void APIENTRY glutSolidTetrahedron(void);
+GLUTAPI void APIENTRY glutWireIcosahedron(void);
+GLUTAPI void APIENTRY glutSolidIcosahedron(void);
+
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+/* GLUT video resize sub-API. */
+GLUTAPI int APIENTRY glutVideoResizeGet(GLenum param);
+GLUTAPI void APIENTRY glutSetupVideoResizing(void);
+GLUTAPI void APIENTRY glutStopVideoResizing(void);
+GLUTAPI void APIENTRY glutVideoResize(int x, int y, int width, int height);
+GLUTAPI void APIENTRY glutVideoPan(int x, int y, int width, int height);
+
+/* GLUT debugging sub-API. */
+GLUTAPI void APIENTRY glutReportErrors(void);
+#endif
+
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
+/* GLUT device control sub-API. */
+/* glutSetKeyRepeat modes. */
+#define GLUT_KEY_REPEAT_OFF		0
+#define GLUT_KEY_REPEAT_ON		1
+#define GLUT_KEY_REPEAT_DEFAULT		2
+
+/* Joystick button masks. */
+#define GLUT_JOYSTICK_BUTTON_A		1
+#define GLUT_JOYSTICK_BUTTON_B		2
+#define GLUT_JOYSTICK_BUTTON_C		4
+#define GLUT_JOYSTICK_BUTTON_D		8
+
+GLUTAPI void APIENTRY glutIgnoreKeyRepeat(int ignore);
+GLUTAPI void APIENTRY glutSetKeyRepeat(int repeatMode);
+GLUTAPI void APIENTRY glutForceJoystickFunc(void);
+
+/* GLUT game mode sub-API. */
+/* glutGameModeGet. */
+#define GLUT_GAME_MODE_ACTIVE           ((GLenum) 0)
+#define GLUT_GAME_MODE_POSSIBLE         ((GLenum) 1)
+#define GLUT_GAME_MODE_WIDTH            ((GLenum) 2)
+#define GLUT_GAME_MODE_HEIGHT           ((GLenum) 3)
+#define GLUT_GAME_MODE_PIXEL_DEPTH      ((GLenum) 4)
+#define GLUT_GAME_MODE_REFRESH_RATE     ((GLenum) 5)
+#define GLUT_GAME_MODE_DISPLAY_CHANGED  ((GLenum) 6)
+
+GLUTAPI void APIENTRY glutGameModeString(const char *string);
+GLUTAPI int APIENTRY glutEnterGameMode(void);
+GLUTAPI void APIENTRY glutLeaveGameMode(void);
+GLUTAPI int APIENTRY glutGameModeGet(GLenum mode);
+#endif
+
+#ifdef __cplusplus
+}
+
+#endif
+
+#ifdef GLUT_APIENTRY_DEFINED
+# undef GLUT_APIENTRY_DEFINED
+# undef APIENTRY
+#endif
+
+#ifdef GLUT_WINGDIAPI_DEFINED
+# undef GLUT_WINGDIAPI_DEFINED
+# undef WINGDIAPI
+#endif
+
+#ifdef GLUT_DEFINED___CDECL
+# undef GLUT_DEFINED___CDECL
+# undef __cdecl
+#endif
+
+#ifdef GLUT_DEFINED__CRTIMP
+# undef GLUT_DEFINED__CRTIMP
+# undef _CRTIMP
+#endif
+
+#endif                  /* __glut_h__ */
--- a/tools/build_windows.bat	Mon Nov 19 17:41:09 2012 +0400
+++ b/tools/build_windows.bat	Mon Nov 19 13:21:20 2012 +0100
@@ -1,6 +1,6 @@
 @echo off
 ::edit these variables if you need
-set PASCAL=C:\FPC\2.4.4\bin\i386-win32\
+set PASCAL=C:\FPC\2.6.0\bin\i386-win32\
 set QTDIR=C:\QtSDK\Desktop\Qt\4.7.4\mingw\bin
 set PATH=%PATH%;%PASCAL%
 set BUILD_TYPE="Debug"
@@ -39,13 +39,13 @@
 
 echo Running cmake...
 set ERRORLEVEL=
-cmake -G "MinGW Makefiles" -DCMAKE_INCLUDE_PATH="%CD%\misc\winutils\include" -DCMAKE_LIBRARY_PATH="%CD%\misc\winutils\lib" -DPNG_LIBRARY="%CD%\misc\winutils\bin\libpng13.dll" . -DCMAKE_BUILD_TYPE=%BUILD_TYPE%
+cmake -G "MinGW Makefiles" -DPNG_LIBRARY="%CD%\misc\winutils\bin\libpng13.dll" . -DCMAKE_BUILD_TYPE=%BUILD_TYPE%
 
 if %ERRORLEVEL% NEQ 0 goto exitpoint
 
 echo Running make...
 set ERRORLEVEL=
-mingw32-make
+mingw32-make VERBOSE=1
 if %ERRORLEVEL% NEQ 0 goto exitpoint
 
 echo Installing...