--- a/hedgewars/GSHandlers.inc Sun Aug 21 11:24:20 2011 -0400
+++ b/hedgewars/GSHandlers.inc Sun Aug 21 11:37:39 2011 -0400
@@ -4582,13 +4582,13 @@
dec(i);
tmp:= t^.ar[i];
if (tmp^.State and gstNoDamage) = 0 then
- if (tmp^.Kind = gtHedgehog) then
+ if (tmp^.Kind = gtHedgehog) or (tmp^.Kind = gtMine) or (tmp^.Kind = gtExplosives) then
begin
//tmp^.State:= tmp^.State or gstFlatened;
ApplyDamage(tmp, CurrentHedgehog, tmp^.Health div 3, dsUnknown);
//DrawTunnel(tmp^.X, tmp^.Y - _1, _0, _0_5, cHHRadius * 6, cHHRadius * 3);
tmp2:= AddGear(hwRound(tmp^.X), hwRound(tmp^.Y), gtHammerHit, 0, _0, _0, 0);
- tmp2^.Hedgehog:= tmp^.Hedgehog;
+ tmp2^.IntersectGear:= tmp;
SetAllToActive
end
else
@@ -4604,12 +4604,12 @@
procedure doStepHammerHitWork(Gear: PGear);
var
i, ei: LongInt;
- HHGear: PGear;
+ HitGear: PGear;
begin
AllInactive := false;
- HHGear := Gear^.Hedgehog^.Gear;
+ HitGear := Gear^.IntersectGear;
dec(Gear^.Timer);
- if (HHGear = nil) or (Gear^.Timer = 0) or ((Gear^.Message and gmDestroy) <> 0) then
+ if (HitGear = nil) or (Gear^.Timer = 0) or ((Gear^.Message and gmDestroy) <> 0) then
begin
DeleteGear(Gear);
exit
@@ -4638,8 +4638,8 @@
if TestCollisionYwithGear(Gear, 1) then
begin
Gear^.dY := _0;
- SetLittle(HHGear^.dX);
- HHGear^.dY := _0;
+ SetLittle(HitGear^.dX);
+ HitGear^.dY := _0;
end
else
begin
@@ -4648,9 +4648,9 @@
if hwRound(Gear^.Y) > cWaterLine then Gear^.Timer := 1
end;
- Gear^.X := Gear^.X + HHGear^.dX;
- HHGear^.X := Gear^.X;
- HHGear^.Y := Gear^.Y - int2hwFloat(cHHRadius);
+ Gear^.X := Gear^.X + HitGear^.dX;
+ HitGear^.X := Gear^.X;
+ HitGear^.Y := Gear^.Y - int2hwFloat(cHHRadius);
end;
procedure doStepHammerHit(Gear: PGear);
--- a/hedgewars/uVariables.pas Sun Aug 21 11:24:20 2011 -0400
+++ b/hedgewars/uVariables.pas Sun Aug 21 11:37:39 2011 -0400
@@ -2001,7 +2001,7 @@
AttackVoice: sndNone;
Bounciness: 1000);
Slot: 3;
- TimeAfterTurn: 1000;
+ TimeAfterTurn: 3000;
MinAngle: 0;
maxAngle: 0;
isDamaging: true;