--- a/hedgewars/uLandObjects.pas Sun Feb 15 20:29:52 2009 +0000
+++ b/hedgewars/uLandObjects.pas Tue Feb 17 12:58:08 2009 +0000
@@ -376,6 +376,9 @@
ReadLn(f, cCloudsNumber);
+// TODO - adjust all the theme cloud numbers. This should not be a permanent fix
+cCloudsNumber:= cCloudsNumber * (LAND_WIDTH div 2048);
+
Readln(f, ThemeObjects.Count);
for i:= 0 to Pred(ThemeObjects.Count) do
begin
--- a/hedgewars/uVisualGears.pas Sun Feb 15 20:29:52 2009 +0000
+++ b/hedgewars/uVisualGears.pas Tue Feb 17 12:58:08 2009 +0000
@@ -109,7 +109,7 @@
Gear^.Y:= Gear^.Y + Gear^.dY
end;
-if hwRound(Gear^.X) < -cScreenWidth - 256 then Gear^.X:= int2hwFloat(cScreenWidth + 2048) else
+if hwRound(Gear^.X) < -cScreenWidth - 256 then Gear^.X:= int2hwFloat(cScreenWidth + LAND_WIDTH) else
if hwRound(Gear^.X) > cScreenWidth + LAND_WIDTH then Gear^.X:= int2hwFloat(-cScreenWidth - 256)
end;
@@ -298,7 +298,7 @@
var i: LongInt;
begin
for i:= 0 to cCloudsNumber - 1 do
- AddVisualGear( - cScreenWidth + i * ((cScreenWidth * 2 + 2304) div (cCloudsNumber + 1)), LAND_HEIGHT-1184, vgtCloud)
+ AddVisualGear( - cScreenWidth + i * ((cScreenWidth * 2 + (LAND_WIDTH+256)) div (cCloudsNumber + 1)), LAND_HEIGHT-1184, vgtCloud)
end;
initialization