damn nots
authornemo
Thu, 18 Oct 2012 14:04:24 -0400
changeset 7767 d1ea9b3f543e
parent 7766 98edc0724a28
child 7768 13e2037ebc79
child 7769 1661680c6b59
damn nots
hedgewars/GSHandlers.inc
hedgewars/uCollisions.pas
hedgewars/uGears.pas
hedgewars/uGearsUtils.pas
--- a/hedgewars/GSHandlers.inc	Wed Oct 17 23:50:28 2012 +0400
+++ b/hedgewars/GSHandlers.inc	Thu Oct 18 14:04:24 2012 -0400
@@ -5294,8 +5294,8 @@
     else if GameTicks and $3F = 0 then
         begin
         if  (TestCollisionYwithGear(Gear, -1) = 0)
-        and not TestCollisionXwithGear(Gear, 1)
-        and not TestCollisionXwithGear(Gear, -1)
+        and (not TestCollisionXwithGear(Gear, 1))
+        and (not TestCollisionXwithGear(Gear, -1))
         and (TestCollisionYwithGear(Gear, 1) = 0) then Gear^.State:= Gear^.State and (not gstCollision) or gstMoving;
         end
 end;
--- a/hedgewars/uCollisions.pas	Wed Oct 17 23:50:28 2012 +0400
+++ b/hedgewars/uCollisions.pas	Thu Oct 18 14:04:24 2012 -0400
@@ -249,7 +249,7 @@
                         dX:= Gear^.dX;
                         dY:= Gear^.dY * _0_5;
                         State:= State or gstMoving;
-                        if Kind = gtKnife then State:= State and not gstCollision;
+                        if Kind = gtKnife then State:= State and (not gstCollision);
                         Active:= true
                         end;
                     DeleteCI(cGear);
@@ -312,7 +312,7 @@
                             dX:= Gear^.dX * _0_5;
                         dY:= Gear^.dY;
                         State:= State or gstMoving;
-                        if Kind = gtKnife then State:= State and not gstCollision;
+                        if Kind = gtKnife then State:= State and (not gstCollision);
                         Active:= true
                         end;
                     DeleteCI(cGear);
@@ -603,7 +603,7 @@
         repeat
         if (x and LAND_WIDTH_MASK) = 0 then
             if Land[y, x] <> 0 then
-                if not isColl or (abs(x-gx) < abs(collX-gx)) then
+                if (not isColl) or (abs(x-gx) < abs(collX-gx)) then
                     begin
                     isColl:= true;
                     collX := x;
@@ -626,7 +626,7 @@
         repeat
         if (y and LAND_HEIGHT_MASK) = 0 then
             if Land[y, x] <> 0 then
-                if not isColl or (abs(y-gy) < abs(collY-gy)) then
+                if (not isColl) or (abs(y-gy) < abs(collY-gy)) then
                     begin
                     isColl:= true;
                     collY := y;
@@ -695,7 +695,7 @@
     repeat
     if (x and LAND_WIDTH_MASK) = 0 then
         if Land[y, x] > 255 then
-            if not isColl or (abs(x-gx) < abs(collX-gx)) then
+            if (not isColl) or (abs(x-gx) < abs(collX-gx)) then
                 begin
                 isColl:= true;
                 collX := x;
--- a/hedgewars/uGears.pas	Wed Oct 17 23:50:28 2012 +0400
+++ b/hedgewars/uGears.pas	Thu Oct 18 14:04:24 2012 -0400
@@ -652,7 +652,7 @@
 snowRight:= max(LAND_WIDTH,4096)+512;
 snowLeft:= -(snowRight-LAND_WIDTH);
 
-if not hasBorder and ((Theme = 'Snow') or (Theme = 'Christmas')) then
+if (not hasBorder) and ((Theme = 'Snow') or (Theme = 'Christmas')) then
     for i:= vobCount * Longword(max(LAND_WIDTH,4096)) div 2048 downto 1 do
         AddGear(LongInt(GetRandom(snowRight - snowLeft)) + snowLeft, LongInt(LAND_HEIGHT + GetRandom(750)) - 1300, gtFlake, 0, _0, _0, 0);
 end;
@@ -699,7 +699,7 @@
                         t^.dX:= t^.dX + Gear^.dX * dmg * _0_01 + SignAs(cHHKick, Gear^.dX);
                         t^.dY:= t^.dY + Gear^.dY * dmg * _0_01;
                         t^.State:= t^.State or gstMoving;
-                        if t^.Kind = gtKnife then t^.State:= t^.State and not gstCollision;
+                        if t^.Kind = gtKnife then t^.State:= t^.State and (not gstCollision);
                         t^.Active:= true;
                         FollowGear:= t
                         end
@@ -830,7 +830,7 @@
                 Gear^.Active:= true;
                 DeleteCI(Gear);
                 Gear^.State:= Gear^.State or gstMoving;
-                if Gear^.Kind = gtKnife then Gear^.State:= Gear^.State and not gstCollision;
+                if Gear^.Kind = gtKnife then Gear^.State:= Gear^.State and (not gstCollision);
                 // move the gear upwards a bit to throw it over tiny obstacles at start
                 if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
                     begin
--- a/hedgewars/uGearsUtils.pas	Wed Oct 17 23:50:28 2012 +0400
+++ b/hedgewars/uGearsUtils.pas	Thu Oct 18 14:04:24 2012 -0400
@@ -131,7 +131,7 @@
                                 Gear^.dY:= Gear^.dY + SignAs(_0_005 * dmg + cHHKick, tdY)/(Gear^.Density/_3);
 
                                 Gear^.State:= (Gear^.State or gstMoving) and (not gstLoser);
-                                if Gear^.Kind = gtKnife then Gear^.State:= Gear^.State and not gstCollision;
+                                if Gear^.Kind = gtKnife then Gear^.State:= Gear^.State and (not gstCollision);
                                 if not Gear^.Invulnerable then
                                     Gear^.State:= (Gear^.State or gstMoving) and (not gstWinner);
                                 Gear^.Active:= true;