--- a/hedgewars/uRender.pas Thu Oct 02 13:01:18 2014 +0200
+++ b/hedgewars/uRender.pas Thu Oct 02 13:18:58 2014 +0200
@@ -418,8 +418,8 @@
UpdateModelviewProjection;
{$ENDIF}
-{$IFNDEF USE_S3D_RENDERING}
- if (cStereoMode = smHorizontal) or (cStereoMode = smVertical) or (cStereoMode = smAFR) then
+{$IFDEF USE_S3D_RENDERING}
+ if (cStereoMode = smHorizontal) or (cStereoMode = smVertical) then
begin
// prepare left and right frame buffers and associated textures
if glLoadExtension('GL_EXT_framebuffer_object') then