add missing state binds in lua
authornemo
Mon, 17 Aug 2015 14:14:58 -0400
changeset 11052 f55a49bd13b9
parent 11051 3996500fd1e5
child 11053 a009cc19a639
add missing state binds in lua
hedgewars/uScript.pas
--- a/hedgewars/uScript.pas	Mon Aug 17 10:56:24 2015 -0400
+++ b/hedgewars/uScript.pas	Mon Aug 17 14:14:58 2015 -0400
@@ -3156,7 +3156,7 @@
 ScriptSetInteger('gstAttacked'      , gstAttacked);
 ScriptSetInteger('gstAttacking'     , gstAttacking);
 ScriptSetInteger('gstCollision'     , gstCollision);
-ScriptSetInteger('gstChooseTarget', gstChooseTarget);
+ScriptSetInteger('gstChooseTarget'  , gstChooseTarget);
 ScriptSetInteger('gstHHJumping'     , gstHHJumping);
 ScriptSetInteger('gsttmpFlag'       , gsttmpFlag);
 ScriptSetInteger('gstHHThinking'    , gstHHThinking);
@@ -3170,6 +3170,9 @@
 ScriptSetInteger('gstLoser'         , gstLoser);
 ScriptSetInteger('gstHHGone'        , gstHHGone);
 ScriptSetInteger('gstInvisible'     , gstInvisible);
+ScriptSetInteger('gstSubmersible'   , gstSubmersible);
+ScriptSetInteger('gstFrozen'        , gstFrozen);
+ScriptSetInteger('gstNoGravity'     , gstNoGravity);
 
 // ai hints
 ScriptSetInteger('aihUsualProcessing', aihUsualProcessing);