author | sheepluva |
Sun, 18 Sep 2011 16:46:26 +0200 | |
branch | 0.9.16 |
changeset 5958 | f9e3033d929f |
parent 5957 | a6224655647c |
child 5959 | 2e5182c5617a |
--- a/hedgewars/uGears.pas Sat Sep 17 22:01:17 2011 +0400 +++ b/hedgewars/uGears.pas Sun Sep 18 16:46:26 2011 +0200 @@ -224,6 +224,7 @@ gear^.SoundChannel:= -1; gear^.ImpactSound:= sndNone; gear^.nImpactSounds:= 0; +gear^.Density:= _1; // Define ammo association, if any. gear^.AmmoType:= GearKindAmmoTypeMap[Kind]; if Ammoz[Gear^.AmmoType].Ammo.Propz and ammoprop_NeedTarget <> 0 then gear^.Z:= cHHZ+1