Mon, 26 Nov 2018 14:48:38 +0100 |
unC0Rr |
Pass opengl context to engine
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files
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Mon, 26 Nov 2018 14:31:36 +0100 |
Wuzzy |
Lua API: Change PLATFORM to INTERFACE
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files
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Mon, 26 Nov 2018 01:13:10 +0100 |
Wuzzy |
Highlander: Fix hogs receiving air strikes in maps with border
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Mon, 26 Nov 2018 02:50:54 +0300 |
alfadur |
add hwphysics to engine
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Sun, 25 Nov 2018 22:32:49 +0100 |
unc0rr |
Add advance_simulation() function to engine lib, some WIP on frontend
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Sun, 25 Nov 2018 05:52:06 +0300 |
alfadur |
add gfx setup ffi
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Sun, 25 Nov 2018 00:23:32 +0100 |
Wuzzy |
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
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Sat, 24 Nov 2018 23:54:32 +0100 |
unc0rr |
Format team.* code
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Sat, 24 Nov 2018 23:51:45 +0100 |
unc0rr |
Prepare to have possibility to pass opengl context to engine
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files
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Sat, 24 Nov 2018 21:57:01 +0100 |
Wuzzy |
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
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Sat, 24 Nov 2018 19:08:52 +0100 |
unc0rr |
Fix build
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Sat, 24 Nov 2018 20:55:42 +0300 |
unC0Rr |
Cut dependency on yaml for non-official server builds
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Fri, 23 Nov 2018 21:38:34 -0500 |
nemo |
topY too
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Fri, 23 Nov 2018 16:38:47 -0500 |
nemo |
these need casting too, but overall switching type is a win.
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