Sun, 27 Jan 2008 20:47:30 +0000 | unc0rr | - Add alpha-channel to all sprites left | changeset | files |
Sun, 27 Jan 2008 20:35:40 +0000 | unc0rr | - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization | changeset | files |
Sun, 27 Jan 2008 19:29:00 +0000 | unc0rr | Store Land surface in memory: | changeset | files |
Sun, 27 Jan 2008 18:39:02 +0000 | unc0rr | Introduce UpdateLandTexture function to update just parts of surface | changeset | files |
Sun, 27 Jan 2008 17:27:13 +0000 | unc0rr | - Update land texture after explosions | changeset | files |
Sun, 27 Jan 2008 17:04:54 +0000 | unc0rr | Fix a bug introduced in previous revision (accidental delete of land surface) | changeset | files |
Sun, 27 Jan 2008 16:49:11 +0000 | unc0rr | Now game looks almost like it did before switching to OpenGL | changeset | files |