Sun, 26 Aug 2018 17:59:26 +0200 |
Wuzzy |
Replace now-outdated descriptions of amDuck with dummy texts
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files
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Sun, 26 Aug 2018 16:51:01 +0200 |
Wuzzy |
GameServer: Use consistent formatting of clan chat (compared with engine)
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files
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Sun, 26 Aug 2018 15:10:34 +0200 |
Wuzzy |
Change empty string check in gameServer
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files
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Sun, 26 Aug 2018 14:59:05 +0200 |
Wuzzy |
/greeting chat commands now clears greeting if called w/o arguments
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files
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Sun, 26 Aug 2018 14:37:02 +0200 |
Wuzzy |
Add a couple of more useful server messages
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files
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Sat, 25 Aug 2018 22:02:21 +0200 |
Wuzzy |
Don't translate greeting message
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files
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Sat, 25 Aug 2018 21:36:15 +0200 |
Wuzzy |
Don't translate response to /rnd command
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files
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Sat, 25 Aug 2018 21:24:34 +0200 |
Wuzzy |
Add error message for /callvote map if no maps are available
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Sat, 25 Aug 2018 21:12:10 +0200 |
Wuzzy |
Hide /watch command if OFFICIAL_SERVER is not set
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files
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Sat, 25 Aug 2018 21:00:26 +0200 |
Wuzzy |
Properly scale Start button size in pagenetgame just like in pagemultiplayer
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Sat, 25 Aug 2018 20:52:33 +0200 |
Wuzzy |
Add a few helpful error messages from server when kicking failed
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Sat, 25 Aug 2018 19:23:19 +0200 |
Wuzzy |
GameServer: Refactor fake nick names into Consts
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Sat, 25 Aug 2018 19:07:17 +0200 |
Wuzzy |
Fix some formatting problems with /me
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files
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Sat, 25 Aug 2018 18:21:37 +0200 |
Wuzzy |
Tweak response messages to /super_power and /registered_only
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Sat, 25 Aug 2018 18:04:06 +0200 |
Wuzzy |
Fix translatability of "unknown command" server message
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Sat, 25 Aug 2018 17:43:29 +0200 |
Wuzzy |
Make frontend translate server messages properly
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Sat, 25 Aug 2018 12:12:15 +0200 |
Wuzzy |
Use plain text mode in video description label to avoid HTML trouble
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Wed, 22 Aug 2018 16:47:09 +0200 |
Wuzzy |
Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ...
0.9.24
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Wed, 22 Aug 2018 15:00:04 +0200 |
Wuzzy |
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
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Wed, 22 Aug 2018 00:40:11 +0200 |
Wuzzy |
Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain
0.9.24
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Tue, 21 Aug 2018 23:56:49 +0200 |
Wuzzy |
Clean up more visual gears stuff in scripts
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Tue, 21 Aug 2018 22:57:56 +0200 |
Wuzzy |
Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
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Tue, 21 Aug 2018 22:52:46 +0200 |
Wuzzy |
Remove calls to GetVisualGearValues where it's not needed
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Tue, 21 Aug 2018 22:31:50 +0200 |
Wuzzy |
Animate: Remove follow arg from AnimVisualGear
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Tue, 21 Aug 2018 15:26:29 -0400 |
nemo |
use 0s instead of nils to try to protect script assumptions
0.9.24
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Tue, 21 Aug 2018 15:11:28 -0400 |
nemo |
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
0.9.24
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Tue, 21 Aug 2018 21:02:01 +0200 |
Wuzzy |
Remove unused shockwave code in Space Invasion
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files
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Tue, 21 Aug 2018 21:00:01 +0200 |
Wuzzy |
Make decorational visual gears in Space Invasion non-critical
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