Thu, 23 Dec 2010 11:06:52 -0500 arrom Portuguese updates
Thu, 23 Dec 2010 10:54:47 -0500 nemo Try to be safer in my pixel checks
Thu, 23 Dec 2010 00:01:56 -0500 nemo Tweak more wind values / densities
Wed, 22 Dec 2010 23:46:07 -0500 nemo oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
Wed, 22 Dec 2010 21:57:52 -0500 nemo apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
Wed, 22 Dec 2010 21:36:17 -0500 nemo change "mudball" on christmas theme
Wed, 22 Dec 2010 21:33:46 -0500 nemo enable snow on Christmas theme
Thu, 23 Dec 2010 01:35:06 +0100 Palewolf and others New Christmas theme
Wed, 22 Dec 2010 19:25:00 -0500 nemo more tweaking land graphics due to snow
Wed, 22 Dec 2010 18:50:00 -0500 nemo Visual tweaks for snow
Wed, 22 Dec 2010 18:29:43 -0500 nemo braces fail
Wed, 22 Dec 2010 14:25:25 -0500 anon Graphics updates
Wed, 22 Dec 2010 14:19:11 -0500 nemo raise Y start to cloud level
Wed, 22 Dec 2010 14:01:43 -0500 nemo Another snow variant
Wed, 22 Dec 2010 11:59:35 -0500 nemo FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
Wed, 22 Dec 2010 10:09:39 -0500 nemo trying a graphic with more white and less translucency
Wed, 22 Dec 2010 09:56:13 -0500 nemo knock back y two to make snow pile up a bit less high
Wed, 22 Dec 2010 15:42:47 +0100 Henek fixed showmission so it actually displays the right icons
Wed, 22 Dec 2010 02:16:07 -0500 nemo should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
Wed, 02 Feb 2011 21:53:39 +0300 unc0rr Close branch server_refactor
Wed, 22 Dec 2010 01:30:03 -0500 nemo apply cGravityf when changing cGravity
Mon, 31 Jan 2011 21:40:17 +0300 unc0rr Implement room delegation when admin lefts it server_refactor
Wed, 22 Dec 2010 01:19:47 -0500 nemo more snow
Sun, 30 Jan 2011 20:43:18 +0300 unc0rr Reimplement a bunch of administrator commands server_refactor
Wed, 22 Dec 2010 01:17:46 -0500 nemo fix desync in snow
Sun, 30 Jan 2011 20:38:40 +0300 unc0rr Reimplement KICK server_refactor
Wed, 22 Dec 2010 01:11:48 -0500 nemo minor visual tweaks to snow
Sun, 30 Jan 2011 20:36:32 +0300 unc0rr Reimplement FOLLOW server_refactor
Wed, 22 Dec 2010 00:58:00 -0500 nemo oops. forgot the graphic
Sun, 30 Jan 2011 20:32:23 +0300 unc0rr Reimplement some more protocol commands server_refactor
Wed, 22 Dec 2010 00:48:06 -0500 nemo minor position tweaks. hopefully checking array bounds correctly
Sat, 29 Jan 2011 21:33:24 +0300 unc0rr - Reactivate pings timer, reimplement PING handler server_refactor
Wed, 22 Dec 2010 00:17:43 -0500 nemo A very very basic snow implementation
Sat, 29 Jan 2011 13:43:07 +0300 unc0rr Introduce numbered server notice messages server_refactor
Wed, 22 Dec 2010 04:09:56 +0100 koda merge
Fri, 28 Jan 2011 22:34:07 +0300 unc0rr Make client quit on send exception (was commented due to another approach in handling connection lost) server_refactor
Wed, 22 Dec 2010 03:56:12 +0100 koda update weapons
Fri, 28 Jan 2011 22:21:29 +0300 unc0rr Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do) server_refactor
Wed, 22 Dec 2010 03:28:14 +0100 koda this should prevent that ever again
Fri, 28 Jan 2011 22:19:06 +0300 unc0rr Reimplement some more Actions server_refactor
Wed, 22 Dec 2010 03:05:28 +0100 koda damn. it.
Wed, 22 Dec 2010 02:50:17 +0100 Henek added density for gears used in gfMoreWind, needs alot of tweaking
Thu, 27 Jan 2011 22:14:14 +0300 unc0rr io = liftIO server_refactor
Tue, 21 Dec 2010 23:22:53 +0100 Henek added copying also to schemes and updated some translations
Thu, 27 Jan 2011 22:10:24 +0300 unc0rr Reimplement one more Action server_refactor
Tue, 21 Dec 2010 21:56:34 +0100 Henek added copying of weapon sets
Thu, 27 Jan 2011 22:06:42 +0300 unc0rr Finally a solution for excess lazyness when working with unsafeThaw'ed arrays server_refactor
Tue, 21 Dec 2010 15:12:06 -0500 nemo Merge henek's changes
Wed, 26 Jan 2011 22:26:02 +0300 unc0rr Send spectators info server_refactor
Tue, 21 Dec 2010 14:42:47 +0100 Henek removing all " " in filenames under share and replacing "_" with " " in missions
Wed, 26 Jan 2011 22:06:27 +0300 unc0rr Apply rev b9fe93f187c4 to server rewrite too server_refactor
Tue, 21 Dec 2010 10:46:52 +0100 sheepluva disable fix for issue 24 in order to fix issue 123, as suggested by koda
Wed, 26 Jan 2011 22:04:18 +0300 unc0rr Send teams info on join server_refactor
Tue, 21 Dec 2010 02:17:45 +0100 Henek added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Tue, 21 Dec 2010 14:57:33 -0500 nemo Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
Thu, 23 Dec 2010 17:47:50 +0100 jose1711 Updated Slovak translation + merge
Tue, 25 Jan 2011 22:23:08 +0300 unc0rr Send room config to client server_refactor
Mon, 20 Dec 2010 21:45:10 +0300 unc0rr - Allow user to use undo, to clear, save and load drawn maps
Tue, 25 Jan 2011 22:13:34 +0300 unc0rr Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested. server_refactor
Mon, 20 Dec 2010 20:55:45 +0300 unc0rr Add those stupid breaks
Mon, 24 Jan 2011 21:33:03 +0300 unc0rr Fix typo in version information server_refactor
Sun, 19 Dec 2010 22:06:38 -0500 nemo FAIL - actually assign
Mon, 24 Jan 2011 21:32:26 +0300 unc0rr Apply new nick restrictions in server rewrite too server_refactor
Sun, 19 Dec 2010 21:16:14 -0500 nemo add AI routine
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