Mon, 13 Dec 2010 15:02:04 +0100 |
Henek |
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
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Sun, 12 Dec 2010 23:52:53 -0500 |
nemo |
add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
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Mon, 13 Dec 2010 04:53:48 +0100 |
Henek |
my first merge :(
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Sun, 12 Dec 2010 20:17:00 -0500 |
nemo |
div 0 check
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Mon, 13 Dec 2010 04:52:23 +0100 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
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Mon, 13 Dec 2010 01:24:06 +0100 |
koda |
more server stubs
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Sun, 12 Dec 2010 21:47:55 +0300 |
unc0rr |
Pretension to switch to draw map page
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Sun, 12 Dec 2010 05:23:37 +0100 |
koda |
add some connection facility to netserver
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Sat, 11 Dec 2010 23:28:52 +0300 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
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Sat, 11 Dec 2010 21:27:43 +0300 |
unc0rr |
merge
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Sat, 11 Dec 2010 18:48:14 +0100 |
koda |
audio_session is giving problems with multitasking so disabling it for now
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Sat, 11 Dec 2010 14:03:49 +0100 |
Henek |
Finnished up the lua translations by adding training maps, campaign is ignored for now
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