Wed, 13 Aug 2014 13:41:19 +0200 sheepluva add test I used for bisecting
Wed, 13 Aug 2014 13:36:35 +0200 sheepluva I a recent commit I caused flames to use uninitialized values. that lead to fire burning slow and desyncs. this commit fixes/reverts this
Tue, 12 Aug 2014 17:58:36 +0400 unc0rr Fix PlaceSprite
Tue, 12 Aug 2014 13:21:32 +0400 unc0rr Challenge map #12
Mon, 11 Aug 2014 08:31:57 -0400 nemo text visibility "fix"
Sun, 10 Aug 2014 17:03:02 +0200 sheepluva do not render chat if HUD is hidden
Sat, 02 Aug 2014 15:11:13 +0400 unc0rr Oops
Sat, 02 Aug 2014 02:42:12 +0200 sheepluva fix flake angles
Sat, 02 Aug 2014 02:20:48 +0200 sheepluva "fix" sinegun
Mon, 28 Jul 2014 15:46:15 -0400 nemo should be RGBA, not RGB
Sun, 27 Jul 2014 22:47:52 -0400 nemo Using blended makes smilies and CJK less hideous.
Fri, 25 Jul 2014 20:42:06 +0400 unc0rr One more map
Fri, 25 Jul 2014 20:41:52 +0400 unc0rr Forced sprites placing mode, exposed to scripts (not tested at all)
Fri, 25 Jul 2014 14:16:33 +0400 unc0rr Oops
Fri, 25 Jul 2014 14:00:51 +0400 unc0rr Official racer map #11
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