2011-01-29 |
sheepluva |
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
|
changeset |
files
|
2011-01-29 |
unc0rr |
Ask for another nickname on collision. Works only with new server.
|
changeset |
files
|
2011-01-29 |
unc0rr |
Update frontend's project file
|
changeset |
files
|
2011-01-29 |
sheepluva |
nick sorting: give letters priority over all other chars
|
changeset |
files
|
2011-01-29 |
sheepluva |
sort nick lists case-insensitive
|
changeset |
files
|
2011-01-28 |
sheepluva |
lua: getter and setter for hedgehog hats
|
changeset |
files
|
2011-01-28 |
sheepluva |
procedure for loading hats
|
changeset |
files
|
2011-01-25 |
Henek |
add a new lua library with misc tools and removed redundant tracker functions
|
changeset |
files
|
2011-01-24 |
mikade |
Two new gameplay modes: Tumbler and Racer.
|
changeset |
files
|
2011-01-24 |
mikade |
bugfix for flag spawn, teleporter + rope
|
changeset |
files
|
2011-01-22 |
sheepluva |
trim net nick in frontend
|
changeset |
files
|
2011-01-22 |
Henek |
added GetGearRaduis and minor Tracker things
|
changeset |
files
|
2011-01-22 |
unc0rr |
merge
|
changeset |
files
|
2011-01-22 |
sheepluva |
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
|
changeset |
files
|
2011-01-22 |
unc0rr |
Disallow isSpace chars at start and end of nicknames and room names
|
changeset |
files
|
2011-01-21 |
nemo |
*sigh*
|
changeset |
files
|
2011-01-21 |
mikade |
Fix typos in tips
|
changeset |
files
|
2011-01-21 |
nemo |
updated italian translation
|
changeset |
files
|
2011-01-20 |
unc0rr |
Fix empty message resulting in corrupted packets
|
changeset |
files
|
2011-01-20 |
koda |
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
|
changeset |
files
|
2011-01-20 |
koda |
ios has still a case sensitive file system
|
changeset |
files
|
2011-01-19 |
koda |
disable the C memory manager and keep the native pascal one
|
changeset |
files
|
2011-01-19 |
koda |
new local play button graphic
|
changeset |
files
|
2011-01-19 |
nemo |
rename firepunch to shoryuken
|
changeset |
files
|
2011-01-19 |
koda |
implemented ranking in ios stats pages
|
changeset |
files
|
2011-01-18 |
koda |
when multiple fingers are detected, remove all widgets in order to avoid accidental commands
|
changeset |
files
|
2011-01-18 |
Henek |
adding my new Tracker library so mikade can use it with you guys on dev, still might change a bit though
|
changeset |
files
|
2011-01-18 |
koda |
sheepluva suggested that game should pause when in weapon screen (iphone only)
|
changeset |
files
|
2011-01-18 |
koda |
Added tag 0.9.14.1-release for changeset ae71dff40ecc
|
changeset |
files
|
2011-01-18 |
nemo |
SwitchHog in scripting
|
changeset |
files
|
2011-01-17 |
koda |
code cleanup
|
changeset |
files
|
2011-01-17 |
koda |
merge
|
changeset |
files
|
2011-01-17 |
koda |
merge experimental3D in default
|
changeset |
files
|
2011-01-17 |
koda |
slim down .hgtags
|
changeset |
files
|
2013-02-25 |
koda |
closing old branch
experimental3D
|
changeset |
files
|
2011-01-17 |
koda |
merge latest 0.9.15 changes into head
|
changeset |
files
|
2011-01-17 |
koda |
merge default into experimental3D
experimental3D
|
changeset |
files
|
2011-01-16 |
mikade |
merge in script tweaks
|
changeset |
files
|
2011-01-16 |
Henek |
readding cabal file for the server, burp not shure why it had gone
|
changeset |
files
|
2011-01-14 |
sheepluva |
you're welcome koda
|
changeset |
files
|
2011-01-14 |
sheepluva |
also convert/pngcrush png pictures with 16bit/channel (resulting in 8bit/channel) and repage their layers (as I found out that some of the pics had their layer offset the actual visual area, which makes the picture look blank in gimp)
|
changeset |
files
|
2011-01-13 |
nemo |
Force RGBA for these too (and strip)
|
changeset |
files
|
2011-01-13 |
nemo |
Force a bunch of images to RGBA that were either RGB or indexed, strip
|
changeset |
files
|
2011-01-13 |
unc0rr |
Pass PHedgehog instead of PGear to stats. Fixes crash.
|
changeset |
files
|
2011-01-12 |
Henek |
also example flake
|
changeset |
files
|
2011-01-12 |
Henek |
added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
|
changeset |
files
|
2011-01-12 |
unc0rr |
Oops, I should test more
|
changeset |
files
|
2011-01-12 |
unc0rr |
Doesn't work as expected
|
changeset |
files
|
2011-01-11 |
nemo |
update collision in set gear position
|
changeset |
files
|
2011-01-10 |
unc0rr |
Prevent frontend crash in certain circumstances
|
changeset |
files
|
2011-01-10 |
unc0rr |
Don't waste CPU cycles trying to find a piece of land when there's no free land left
|
changeset |
files
|
2011-01-10 |
unc0rr |
Set version to 0.9.16-dev
|
changeset |
files
|
2011-01-10 |
unc0rr |
Fix formatting
|
changeset |
files
|
2011-01-09 |
unc0rr |
Initialize flag. Fixes weapon changing animation between shots when AI uses shotgun.
|
changeset |
files
|
2011-01-09 |
unc0rr |
Inherit hedgehog from gear which caused damage, thus keeping track of which hog actually did the damage
|
changeset |
files
|
2011-01-09 |
unc0rr |
Add a space for better looking console message
|
changeset |
files
|
2011-01-07 |
unc0rr |
Keep track of which hog's weapon does damage
|
changeset |
files
|
2011-01-07 |
unc0rr |
Oops, fix build
|
changeset |
files
|
2011-01-07 |
unc0rr |
Don't highlight drawn maps in rooms list
|
changeset |
files
|
2011-01-07 |
unc0rr |
Greek translation
|
changeset |
files
|
2011-01-06 |
nemo |
reset weapons default in shoppa.
|
changeset |
files
|
2011-01-05 |
koda |
ctf_blizzard ios fix
|
changeset |
files
|
2011-01-16 |
koda |
rename "frame alternate" to "wiggle" as it's more appropriate
experimental3D
|
changeset |
files
|
2011-01-04 |
nemo |
Small tweak to filter
|
changeset |
files
|
2011-01-15 |
koda |
use a different depth for different layers (land, water, explosions)
experimental3D
|
changeset |
files
|
2011-01-04 |
unc0rr |
Clearly state which port is IPC connection on
|
changeset |
files
|
2011-01-04 |
koda |
smaller rearrangement of (non stereo related) variables
experimental3D
|
changeset |
files
|
2011-01-04 |
unc0rr |
Make barrels drop when hog walks away from under it
|
changeset |
files
|
2011-01-04 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
|
changeset |
files
|
2011-01-04 |
koda |
add new robot badge to sources
|
changeset |
files
|
2011-01-03 |
nemo |
Apply RGBA consistently in Tint
|
changeset |
files
|
2011-01-02 |
koda |
rearrange quality flags a little, disable snow rendering on rqLowRes
|
changeset |
files
|
2011-01-02 |
koda |
remove obsolete TrainingFlags code
|
changeset |
files
|
2011-01-02 |
sheepluva |
display caption for ammotype amNothing when switched to so that players know what just happened
|
changeset |
files
|
2011-01-01 |
Henek |
added flake configuration also in sudden death and SDClouds for underwater
|
changeset |
files
|
2011-01-01 |
Palewolf |
Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
|
changeset |
files
|
2011-01-01 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-01-01 |
Palewolf |
Flakes were updating the wrong coordinates when rqBlurryLand was on
|
changeset |
files
|
2011-01-01 |
sheepluva |
fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
|
changeset |
files
|
2011-01-01 |
sheepluva |
part #2
|
changeset |
files
|
2011-01-01 |
sheepluva |
my attempt of "detach rope if the Land[] vanishes"
|
changeset |
files
|
2010-12-31 |
sheepluva |
fixing Palewolf's if-merging-whoopsy there. should unbreak build
|
changeset |
files
|
2010-12-31 |
sheepluva |
fix sticky rope issue
|
changeset |
files
|
2010-12-31 |
sheepluva |
revert ed78465973f6 ("detach rope if the Land[] vanishes") for now, some questionable/troublecausing parts there.
|
changeset |
files
|
2010-12-31 |
Palewolf |
Avoid drawing if there's a hog/object behind
|
changeset |
files
|
2010-12-31 |
Palewolf |
Make flakes smaller by popular demand.
|
changeset |
files
|
2010-12-31 |
koda |
Added tag Hedgewars-iOS-1.2.2 for changeset 5ea3d182415e
|
changeset |
files
|
2010-12-31 |
koda |
merge and fix my typos
Hedgewars-iOS-1.2.2
|
changeset |
files
|
2010-12-31 |
Henek |
sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
|
changeset |
files
|
2010-12-30 |
Palewolf |
Snow blends into land, trys to fill the gaps
|
changeset |
files
|
2010-12-30 |
sheepluva |
fix portal gun wrong color issue
|
changeset |
files
|
2010-12-30 |
Henek |
finnished refactoring the rest themes, and note comments on Eyes and Deepspace
|
changeset |
files
|
2010-12-30 |
jose1711 |
Updated Slovak translation (lua)
|
changeset |
files
|
2010-12-30 |
jose1711 |
Merge
|
changeset |
files
|
2010-12-30 |
ourobolos |
French translation finally gets some love
|
changeset |
files
|
2010-12-30 |
Henek |
some more themes updated, note comments on brick
|
changeset |
files
|
2010-12-30 |
nemo |
avoid uninitialised pointer. thanks to dead.mazayus
|
changeset |
files
|
2010-12-30 |
nemo |
nil check
|
changeset |
files
|
2010-12-30 |
Henek |
added also splash and droplets to sd and refactored theme.cfg, not all themes updated
|
changeset |
files
|
2011-09-19 |
unc0rr |
Close branch
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
|
changeset |
files
|
2011-06-29 |
koda |
merge
0.9.15
|
changeset |
files
|
2010-12-29 |
sheepluva |
have napalm strike bombs explode right over the target
|
changeset |
files
|
2011-02-26 |
koda |
info.plist 2011
0.9.15
|
changeset |
files
|
2010-12-29 |
sheepluva |
set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
|
changeset |
files
|
2011-02-02 |
koda |
add NOAUTOUPDATE symbol and hedgewars-server.cabal
0.9.15
|
changeset |
files
|
2010-12-29 |
sheepluva |
fix parachute wall climbing bug
|
changeset |
files
|
2011-01-31 |
koda |
yay, sdl resumed development and accepted some of our patches in mainstream
0.9.15
|
changeset |
files
|
2010-12-29 |
Henek |
sudden death: now having theme support, still some work though with config
|
changeset |
files
|
2011-01-27 |
sheepluva |
how about we 60-sec-ban the _kicked user_ instead of the _admin that kicked that user_? :P
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
Strip a redundant entry, just use "successful"
|
changeset |
files
|
2010-12-31 |
koda |
put nicer messages and split args
|
changeset |
files
|
2011-01-22 |
unc0rr |
Disallow isSpace chars at start and end of nicknames and room names
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
|
changeset |
files
|
2010-12-31 |
koda |
beautify stat page
|
changeset |
files
|
2011-01-22 |
koda |
fixes for maps and quality = 0
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
fix similar problem to last checkin with this lua, also fix line endings
|
changeset |
files
|
2010-12-31 |
koda |
unify stats display on ipad and non-ipad and on saved and normal games
|
changeset |
files
|
2011-01-20 |
unc0rr |
Impement 60 seconds ban after kick from server. Not tested at all.
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
Unbreak reduce quality on snow/christmas. Thanks Cairo.
|
changeset |
files
|
2010-12-30 |
koda |
simplify stats handling
|
changeset |
files
|
2011-01-17 |
koda |
ctrl+q closes frontend also on linux and windows
0.9.15
|
changeset |
files
|
2010-12-29 |
Henek |
drill strike falling instead of exploding when exiting ground
|
changeset |
files
|
2010-12-30 |
koda |
initial stats display
|
changeset |
files
|
2011-01-17 |
koda |
add 32 bit version when building for macappstore
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
|
changeset |
files
|
2010-12-30 |
koda |
moar code cleanup and initial saving of stats
|
changeset |
files
|
2011-01-15 |
koda |
Added tag 0.9.15-release for changeset 29ab0d49c3e6
0.9.15
|
changeset |
files
|
2010-12-28 |
koda |
ios version bump and code cleanup
|
changeset |
files
|
2011-01-15 |
koda |
possible fix hanging server on ctlr+w
0.9.15
|
changeset |
files
|
2010-12-28 |
Henek |
oops, forgot to add the graphics
|
changeset |
files
|
2011-01-15 |
koda |
Removed tag 0.9.15
0.9.15
|
changeset |
files
|
2010-12-28 |
Henek |
sudden death, now with visual and audial effects :D
|
changeset |
files
|
2010-12-28 |
jose1711 |
Merge
|
changeset |
files
|
2011-01-15 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
|
changeset |
files
|
2010-12-28 |
Henek |
fix CMakeLists.txt for CTF_Blizzard
|
changeset |
files
|
2011-01-13 |
koda |
general uKey refactor in preparaiton of two new shortcuts
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
Seems these aren't needed in CTF_Blizzard. Guess we'll find out
|
changeset |
files
|
2011-01-13 |
koda |
Added tag 0.9.15 for changeset 29ab0d49c3e6
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
Aaaand, strip these 2 as well.
|
changeset |
files
|
2011-01-13 |
koda |
Removed tag 0.9.15
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
run pngcrush to strip sRGB / iCCP
|
changeset |
files
|
2011-01-13 |
koda |
merge
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
Add Hangul to CheckCJK
|
changeset |
files
|
2011-01-13 |
koda |
merge
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
0.9.15 merge + typo fix
|
changeset |
files
|
2011-01-13 |
koda |
merge
0.9.15
|
changeset |
files
|
2011-01-13 |
koda |
Added tag 0.9.15 for changeset bd74fd83929a
0.9.15
|
changeset |
files
|
2011-06-27 |
koda |
expose the available translations in the plist file for 0.9.15 (rf31d1073345e)
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
merge 0.9.15 (with a typo fix)
|
changeset |
files
|
2010-12-28 |
koda |
typo
0.9.15
|
changeset |
files
|
2011-06-26 |
koda |
restore logging on mac for 0.9.15 as well (r91752f716d64)
0.9.15
|
changeset |
files
|
2010-12-27 |
koda |
AddFileLogs
0.9.15
|
changeset |
files
|
2011-01-13 |
koda |
Added tag 0.9.15 for changeset 29ab0d49c3e6
0.9.15
|
changeset |
files
|
2011-01-13 |
koda |
Removed tag 0.9.15
0.9.15
|
changeset |
files
|
2011-06-26 |
koda |
fix 0.9.15 compilation when debugfile is not specified (there is a better fix already in trunk)
0.9.15
|
changeset |
files
|
2010-12-27 |
Henek |
make korean translation of engine available
|
changeset |
files
|
2010-12-27 |
nemo |
Changelog entry applies to .15 too
0.9.15 0.9.15-release
|
changeset |
files
|
2010-12-27 |
Henek |
update Swedish
|
changeset |
files
|
2010-12-27 |
nemo |
Merge trunk into 0.9.15, excluding CMakeLists.txt and ChangeLog.txt - this should fix snowball again, pick up some more translation changes, hide the seed button by default and fix a couple of frontend desyncs
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
Allow people to see my clever seed names if I set to something other than random seed hash.
|
changeset |
files
|
2010-12-27 |
TrevInc |
First pass at korean locale
|
changeset |
files
|
2010-12-27 |
nemo |
strip
|
changeset |
files
|
2010-12-27 |
nemo |
Resize snowball in hand
|
changeset |
files
|
2010-12-27 |
inu |
portuguese update
|
changeset |
files
|
2010-12-27 |
nemo |
remove these again...
|
changeset |
files
|
2010-12-27 |
szczur |
moar polish
|
changeset |
files
|
2010-12-26 |
nemo |
few more lua phrases
|
changeset |
files
|
2010-12-26 |
Henek |
a little addition to the changelog
|
changeset |
files
|
2010-12-26 |
nemo |
remove another missed dupe from previous generation
|
changeset |
files
|
2010-12-26 |
Henek |
fixed Swedish translation
|
changeset |
files
|
2010-12-26 |
Henek |
fixed strange config on room join and untranslated "Normal" gameplay option
|
changeset |
files
|
2010-12-26 |
nemo |
add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
|
changeset |
files
|
2010-12-26 |
nemo |
Add stubs for korean locale, now that we have a volunteer, update locale files
|
changeset |
files
|
2010-12-26 |
nemo |
completely disable falling back to "say" in chHogSay
|
changeset |
files
|
2010-12-26 |
nemo |
ok. restore old [r + 1 + r] for gear width for a moment, and reset snowballs.
|
changeset |
files
|
2010-12-26 |
nemo |
increase snowball radius
|
changeset |
files
|
2010-12-26 |
nemo |
oh. and koda's revision too
|
changeset |
files
|
2010-12-26 |
nemo |
merge 0.9.15 with default
|
changeset |
files
|
2010-12-26 |
koda |
restore showing a bigger icon for themes
|
changeset |
files
|
2010-12-26 |
nemo |
oops. forgot to check on indestructible in combination with disableLandBack
0.9.15
|
changeset |
files
|
2010-12-26 |
koda |
hide seed...
|
changeset |
files
|
2010-12-26 |
mikade |
Updated maps CTF, Control and new unscripted map Blizzard
0.9.15
|
changeset |
files
|
2010-12-26 |
unc0rr |
ban CMakeCache.txt
|
changeset |
files
|
2010-12-26 |
nemo |
merge default into 0.9.15
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
add a disabling for landback, set it if flakes are enabled
|
changeset |
files
|
2010-12-26 |
unc0rr |
Add 0.9.15 to the list of known versions
|
changeset |
files
|
2010-12-26 |
unC0Rr |
Apply 2fa92e9a0a here
0.9.15
|
changeset |
files
|
2010-12-26 |
unc0rr |
Update doc a bit
|
changeset |
files
|
2010-12-26 |
Palewolf |
Turn off dust when drilling through air
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
revert last change. ordinary fire is fine, but HHG screws up.
|
changeset |
files
|
2010-12-26 |
Palewolf |
Added star, exclamation and question mark signs
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
disable landbackpixel on small explosions
|
changeset |
files
|
2010-12-26 |
nemo |
pull in a few changes from default
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
|
changeset |
files
|
2010-12-25 |
Palewolf |
Small fixes. Thanks Hennek.
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
+2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
|
changeset |
files
|
2010-12-25 |
Palewolf |
Updated changelog
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
|
changeset |
files
|
2010-12-25 |
unc0rr |
Allow 8 teams in server
0.9.15
|
changeset |
files
|
2010-12-25 |
nemo |
aaaaargh (fix cmakelists again)
|
changeset |
files
|
2010-12-25 |
Palewolf |
Capture the flag (Blizzard) Map
0.9.15
|
changeset |
files
|
2010-12-25 |
Palewolf |
Capture the flag (Blizzard) Map
|
changeset |
files
|
2010-12-25 |
unc0rr |
Set version to 0.9.15, remove -dev suffix
0.9.15
|
changeset |
files
|
2010-12-25 |
unc0rr |
Some fixes in ru translation
|
changeset |
files
|
2010-12-25 |
nemo |
oops. forgot cmake for Control map
|
changeset |
files
|
2010-12-25 |
mikade |
Update missions
|
changeset |
files
|
2010-12-25 |
Henek |
sv.lua
|
changeset |
files
|
2010-12-24 |
nemo |
Sorry guys. I'll be more careful in future (remove more dupes)
|
changeset |
files
|
2010-12-24 |
nemo |
Remove a dupe :-/
|
changeset |
files
|
2010-12-24 |
nemo |
oops
|
changeset |
files
|
2010-12-24 |
nemo |
Disable gtFlake on bordered maps
|
changeset |
files
|
2010-12-24 |
unc0rr |
Pass SCHEME before AMMO
|
changeset |
files
|
2010-12-24 |
Palewolf |
Updated spanish translation
|
changeset |
files
|
2010-12-24 |
unc0rr |
- Fix encoding function to iterate reversed list
|
changeset |
files
|
2010-12-24 |
nemo |
Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
|
changeset |
files
|
2010-12-24 |
szczur+nemo |
add new translation phrases missed through insufficient quoting, remove duplicated hog name entries, add almost complete polish translation
|
changeset |
files
|
2010-12-24 |
szczur |
polish lua update
|
changeset |
files
|
2010-12-24 |
mikade+nemo |
Add a bunch of lua from mikade, update translation files
|
changeset |
files
|
2010-12-24 |
mikade |
Whole ton of script callbacks on commands. Poor engine.
|
changeset |
files
|
2010-12-24 |
szczur+nemo |
Add polish translation. Also make it clearer in the commented lines that each line must have a comma
|
changeset |
files
|
2010-12-24 |
nemo |
more fiddling with graphics to try and satisfy both fire and snow
|
changeset |
files
|
2010-12-24 |
nemo |
oops
|
changeset |
files
|
2010-12-24 |
nemo |
quick and dirty fix to reversed paths and dropped last message causing drawmap desync
|
changeset |
files
|
2010-12-23 |
koda |
beaver hat
|
changeset |
files
|
2010-12-23 |
nemo |
Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
|
changeset |
files
|
2010-12-23 |
jose1711 |
Updated lua Slovak translation
|
changeset |
files
|
2010-12-23 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2010-12-23 |
jose1711 |
fix commit
|
changeset |
files
|
2010-12-23 |
jose1711 |
merge
|
changeset |
files
|
2010-12-23 |
unc0rr |
Oops, typo
|
changeset |
files
|
2010-12-23 |
unc0rr |
Add logging of map drawing process
|
changeset |
files
|
2010-12-23 |
unc0rr |
- Remove loading from file procedure
|
changeset |
files
|
2010-12-23 |
jose1711 |
merge+Slovak transl update
|
changeset |
files
|
2010-12-23 |
nemo |
stub locale
|
changeset |
files
|
2010-12-23 |
nemo |
sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
|
changeset |
files
|
2010-12-23 |
jose1711 |
merge
|
changeset |
files
|
2010-12-23 |
arrom |
Portuguese updates
|
changeset |
files
|
2010-12-23 |
nemo |
Try to be safer in my pixel checks
|
changeset |
files
|
2010-12-23 |
nemo |
Tweak more wind values / densities
|
changeset |
files
|
2010-12-23 |
nemo |
oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
|
changeset |
files
|
2010-12-23 |
nemo |
apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
|
changeset |
files
|
2010-12-23 |
nemo |
change "mudball" on christmas theme
|
changeset |
files
|
2010-12-23 |
nemo |
enable snow on Christmas theme
|
changeset |
files
|
2010-12-23 |
Palewolf and others |
New Christmas theme
|
changeset |
files
|
2010-12-23 |
nemo |
more tweaking land graphics due to snow
|
changeset |
files
|
2010-12-22 |
nemo |
Visual tweaks for snow
|
changeset |
files
|
2010-12-22 |
nemo |
braces fail
|
changeset |
files
|
2010-12-22 |
anon |
Graphics updates
|
changeset |
files
|
2010-12-22 |
nemo |
raise Y start to cloud level
|
changeset |
files
|
2010-12-22 |
nemo |
Another snow variant
|
changeset |
files
|
2010-12-22 |
nemo |
FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
|
changeset |
files
|
2010-12-22 |
nemo |
trying a graphic with more white and less translucency
|
changeset |
files
|
2010-12-22 |
nemo |
knock back y two to make snow pile up a bit less high
|
changeset |
files
|
2010-12-22 |
Henek |
fixed showmission so it actually displays the right icons
|
changeset |
files
|
2010-12-22 |
nemo |
should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
|
changeset |
files
|
2011-02-02 |
unc0rr |
Close branch
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
apply cGravityf when changing cGravity
|
changeset |
files
|
2011-01-31 |
unc0rr |
Implement room delegation when admin lefts it
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
more snow
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement a bunch of administrator commands
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
fix desync in snow
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement KICK
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
minor visual tweaks to snow
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement FOLLOW
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
oops. forgot the graphic
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement some more protocol commands
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
minor position tweaks. hopefully checking array bounds correctly
|
changeset |
files
|
2011-01-29 |
unc0rr |
- Reactivate pings timer, reimplement PING handler
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
A very very basic snow implementation
|
changeset |
files
|
2011-01-29 |
unc0rr |
Introduce numbered server notice messages
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
merge
|
changeset |
files
|
2011-01-28 |
unc0rr |
Make client quit on send exception (was commented due to another approach in handling connection lost)
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
update weapons
|
changeset |
files
|
2011-01-28 |
unc0rr |
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
this should prevent that ever again
|
changeset |
files
|
2011-01-28 |
unc0rr |
Reimplement some more Actions
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
damn. it.
|
changeset |
files
|
2010-12-22 |
Henek |
added density for gears used in gfMoreWind, needs alot of tweaking
|
changeset |
files
|
2011-01-27 |
unc0rr |
io = liftIO
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
added copying also to schemes and updated some translations
|
changeset |
files
|
2011-01-27 |
unc0rr |
Reimplement one more Action
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
added copying of weapon sets
|
changeset |
files
|
2011-01-27 |
unc0rr |
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
server_refactor
|
changeset |
files
|
2010-12-21 |
nemo |
Merge henek's changes
|
changeset |
files
|
2011-01-26 |
unc0rr |
Send spectators info
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
removing all " " in filenames under share and replacing "_" with " " in missions
|
changeset |
files
|
2011-01-26 |
unc0rr |
Apply rev b9fe93f187c4 to server rewrite too
server_refactor
|
changeset |
files
|
2010-12-21 |
sheepluva |
disable fix for issue 24 in order to fix issue 123, as suggested by koda
|
changeset |
files
|
2011-01-26 |
unc0rr |
Send teams info on join
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
|
changeset |
files
|
2010-12-21 |
nemo |
Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
|
changeset |
files
|
2010-12-23 |
jose1711 |
Updated Slovak translation + merge
|
changeset |
files
|
2011-01-25 |
unc0rr |
Send room config to client
server_refactor
|
changeset |
files
|
2010-12-20 |
unc0rr |
- Allow user to use undo, to clear, save and load drawn maps
|
changeset |
files
|
2011-01-25 |
unc0rr |
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
server_refactor
|
changeset |
files
|
2010-12-20 |
unc0rr |
Add those stupid breaks
|
changeset |
files
|
2011-01-24 |
unc0rr |
Fix typo in version information
server_refactor
|
changeset |
files
|
2010-12-20 |
nemo |
FAIL - actually assign
|
changeset |
files
|
2011-01-24 |
unc0rr |
Apply new nick restrictions in server rewrite too
server_refactor
|
changeset |
files
|
2010-12-20 |
nemo |
add AI routine
|
changeset |
files
|
2011-01-10 |
unc0rr |
Explicitly kill listening thread in try to prevent messages recieving bugs
server_refactor
|
changeset |
files
|
2010-12-20 |
nemo |
Snowball weapon
|
changeset |
files
|
2011-01-10 |
unc0rr |
Even less craziness
server_refactor
|
changeset |
files
|
2010-12-20 |
Henek |
fixed and enabled removing of game scheme from options page
|
changeset |
files
|
2011-01-10 |
unc0rr |
Fix check for unique nick
server_refactor
|
changeset |
files
|
2010-12-20 |
koda |
ipod touch 4g has only 256mb of ram (like ipad)
|
changeset |
files
|
2011-01-10 |
unc0rr |
Fix typo
server_refactor
|
changeset |
files
|
2010-12-19 |
nemo |
fix typo in hand drawn maps
|
changeset |
files
|
2011-01-10 |
unc0rr |
Bring back room and teams removing
server_refactor
|
changeset |
files
|
2010-12-19 |
nemo |
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
|
changeset |
files
|
2011-01-10 |
unc0rr |
Convert function to a map
server_refactor
|
changeset |
files
|
2010-12-19 |
nemo |
Ok. This should pull 0.9.14.1 server into default
|
changeset |
files
|
2010-12-19 |
nemo |
Server refactor branch to continue work started in ead2ed20dfd4
server_refactor
|
changeset |
files
|
2010-12-19 |
unc0rr |
Adjust magic consts
|
changeset |
files
|
2010-12-19 |
unc0rr |
Most probably it's fix to a crash
|
changeset |
files
|
2010-12-19 |
unc0rr |
Remove deleteLater()
|
changeset |
files
|
2010-12-19 |
unc0rr |
Some debug info
|
changeset |
files
|
2010-12-19 |
unc0rr |
- Simplify map container code a bit
|
changeset |
files
|
2010-12-19 |
unc0rr |
Seems like just a source of bugs
|
changeset |
files
|
2010-12-18 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
|
changeset |
files
|
2010-12-18 |
unc0rr |
Report 48 hogs for drawn maps
|
changeset |
files
|
2010-12-18 |
unc0rr |
merge
|
changeset |
files
|
2010-12-18 |
Henek |
fix layout in game config widget as per nemo's request
|
changeset |
files
|
2010-12-18 |
unc0rr |
Make use of showEvent, so there's no more need in manual resizing of draw map widget
|
changeset |
files
|
2010-12-18 |
unc0rr |
Try to avoid binary data in log, use shorter descriptions
|
changeset |
files
|
2010-12-18 |
nemo |
oops
|
changeset |
files
|
2010-12-18 |
nemo |
Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
|
changeset |
files
|
2010-12-18 |
koda |
merge
|
changeset |
files
|
2010-12-17 |
Henek |
added replacement of "_" to " " in gameplay scripts
|
changeset |
files
|
2010-12-17 |
Henek |
added set button to seed edit so maps won't regenerate as often
|
changeset |
files
|
2010-12-18 |
koda |
initial stats interpretation for ifrontend
|
changeset |
files
|
2010-12-16 |
nemo |
disable ready timer again, until I can figure out why my message didn't get through.
|
changeset |
files
|
2010-12-16 |
koda |
move server connection stuff in its own class
|
changeset |
files
|
2010-12-16 |
nemo |
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
|
changeset |
files
|
2010-12-16 |
nemo |
offset the sprite
|
changeset |
files
|
2010-12-16 |
nemo |
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
|
changeset |
files
|
2010-12-16 |
koda |
Added tag Hedgewars-iOS-1.2.1 for changeset a5735e877aae
|
changeset |
files
|
2010-12-16 |
koda |
version bump
Hedgewars-iOS-1.2.1
|
changeset |
files
|
2010-12-16 |
koda |
ignore touches around dpad and buttons (for real)
|
changeset |
files
|
2010-12-16 |
koda |
add two preferences for enabling/disabling blurry land and multitasking
|
changeset |
files
|
2010-12-15 |
koda |
store the (future) password with md5 for ifrontend
|
changeset |
files
|
2010-12-15 |
koda |
add more space for this help message on ipad
|
changeset |
files
|
2010-12-15 |
unc0rr |
Recieve and parse DRAWNMAP config
|
changeset |
files
|
2010-12-15 |
unc0rr |
Fix crash on forced disconnect
|
changeset |
files
|
2010-12-15 |
unc0rr |
The Fix
|
changeset |
files
|
2010-12-15 |
unc0rr |
Don't use std::string
|
changeset |
files
|
2010-12-15 |
nemo |
add optional state parameter to hogsay
|
changeset |
files
|
2010-12-15 |
nemo |
oops
|
changeset |
files
|
2010-12-14 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
|
changeset |
files
|
2010-12-14 |
nemo |
merge
|
changeset |
files
|
2010-12-14 |
jose1711 |
Update Slovak translation
|
changeset |
files
|
2010-12-14 |
nemo |
Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
|
changeset |
files
|
2010-12-14 |
unc0rr |
Compess at highest ratio
|
changeset |
files
|
2010-12-14 |
unc0rr |
Debug messages
|
changeset |
files
|
2010-12-14 |
unc0rr |
Try to send drawn map data to net server
|
changeset |
files
|
2010-12-14 |
unc0rr |
Don't reset teams when returning from draw map page
|
changeset |
files
|
2010-12-14 |
nemo |
oops. forgot the getter.
|
changeset |
files
|
2010-12-14 |
nemo |
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
|
changeset |
files
|
2010-12-13 |
nemo |
Add override for speech bubble position 0: default, 1: background/translucent 2: foreground/opaque
|
changeset |
files
|
2010-12-13 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
|
changeset |
files
|
2010-12-13 |
Henek |
exposing seed for editing and viewing
|
changeset |
files
|
2010-12-13 |
unc0rr |
Use pageSwitchMapper in some more places
|
changeset |
files
|
2010-12-13 |
Henek |
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
|
changeset |
files
|
2010-12-13 |
nemo |
add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
|
changeset |
files
|
2010-12-13 |
Henek |
my first merge :(
|
changeset |
files
|
2010-12-13 |
nemo |
div 0 check
|
changeset |
files
|
2010-12-13 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
|
changeset |
files
|
2010-12-13 |
koda |
more server stubs
|
changeset |
files
|
2010-12-12 |
unc0rr |
Pretension to switch to draw map page
|
changeset |
files
|
2010-12-12 |
koda |
add some connection facility to netserver
|
changeset |
files
|
2010-12-11 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
|
changeset |
files
|
2010-12-11 |
unc0rr |
merge
|
changeset |
files
|
2010-12-11 |
koda |
audio_session is giving problems with multitasking so disabling it for now
|
changeset |
files
|
2010-12-11 |
Henek |
Finnished up the lua translations by adding training maps, campaign is ignored for now
|
changeset |
files
|
2010-12-11 |
koda |
disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
|
changeset |
files
|
2010-12-11 |
koda |
add the appirater class for getting more positive reviews
|
changeset |
files
|
2010-12-11 |
Henek |
also updated TrophyRace to new system
|
changeset |
files
|
2010-12-10 |
Henek |
lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
|
changeset |
files
|
2010-12-10 |
smaxx |
Frontend:
|
changeset |
files
|
2010-12-11 |
unc0rr |
Add a stub for draw map page
|
changeset |
files
|
2010-12-10 |
nemo |
return RGBA
|
changeset |
files
|
2010-12-10 |
nemo |
clan color fetch
|
changeset |
files
|
2010-12-09 |
koda |
merge
|
changeset |
files
|
2010-12-09 |
nemo |
add missing setter for botlevel
|
changeset |
files
|
2010-12-09 |
archl |
Updated Chinese translation
|
changeset |
files
|
2010-12-09 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
|
changeset |
files
|
2010-12-08 |
Henek |
removing all ; from lua script as an act of temporary rage and perfectionism
|
changeset |
files
|
2010-12-08 |
nemo |
standardise name
|
changeset |
files
|
2010-12-08 |
nemo |
pngcrush the new 2x previews. This "make the preview look a bit crisper at same size in iphone 4" is now costing us 2,916,716 bytes
|
changeset |
files
|
2010-12-08 |
unc0rr |
Stub to recieve /draw command
|
changeset |
files
|
2010-12-08 |
unc0rr |
- Pass map drawing data to engine
|
changeset |
files
|
2010-12-09 |
koda |
forgot to update these files
|
changeset |
files
|
2010-12-08 |
unc0rr |
Add drawn map into the list of map generators
|
changeset |
files
|
2010-12-08 |
koda |
fix crasher (somehow, might be glitchy)
|
changeset |
files
|
2010-12-08 |
koda |
merge
|
changeset |
files
|
2010-12-08 |
nemo |
these should probably be expressly integer
|
changeset |
files
|
2010-12-08 |
nemo |
band/bor/bnot to support Lua 5.1 lack of binary ops
|
changeset |
files
|
2010-12-08 |
nemo |
Restore millisecond precision for mines time
|
changeset |
files
|
2010-12-08 |
nemo |
Eh. Since you asked. AddAmmo hook for Lua
|
changeset |
files
|
2010-12-07 |
nemo |
would help if I put it in the right routine
|
changeset |
files
|
2010-12-07 |
nemo |
Add script hook onNewTurn to the end of AfterSwitchHedgehog. This should signal the very start of a new turn, immediately after CurrentTeam is switched.
|
changeset |
files
|
2010-12-08 |
koda |
code cleanup
|
changeset |
files
|
2010-12-07 |
unc0rr |
Add QAspectRatioLayout borrowed from http://wiki.forum.nokia.com/index.php/CS001309_-_Maintaining_square_form_for_a_widget_in_Qt to maintain width == height * 2 aspect ratio for map drawing widget
|
changeset |
files
|
2010-12-08 |
koda |
team selection completely refactored, now has animation and more performance
|
changeset |
files
|
2010-12-07 |
nemo |
rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls
|
changeset |
files
|
2010-12-07 |
koda |
Forts: reduce preview size and add hi-res one
|
changeset |
files
|
2010-12-06 |
nemo |
try this mikade
|
changeset |
files
|
2010-12-06 |
nemo |
merge
|
changeset |
files
|
2010-12-06 |
unc0rr |
Always keep last point of drawn polyline
|
changeset |
files
|
2010-12-06 |
nemo |
disable say, just don't do anything. trying to avoid spew on spectator join
|
changeset |
files
|
2010-12-06 |
nemo |
string length checks
|
changeset |
files
|
2010-12-06 |
nemo |
fix hsa/hta/hya
|
changeset |
files
|
2010-12-06 |
nemo |
trying to unbreak hog speech
|
changeset |
files
|
2010-12-06 |
nemo |
remove currentteam check
|
changeset |
files
|
2010-12-06 |
nemo |
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
|
changeset |
files
|
2010-12-06 |
sheepluva |
changing Tree Map theme to Halloween (this time on the right branch >_>)
|
changeset |
files
|
2010-12-05 |
koda |
update schemes for ios
|
changeset |
files
|
2010-12-05 |
koda |
added porkey and sheep hats
|
changeset |
files
|
2010-12-05 |
koda |
add a simple check to prevent loading sounds when device is muted
|
changeset |
files
|
2010-12-04 |
koda |
write some version information inside the application
|
changeset |
files
|
2010-12-04 |
unc0rr |
merge
|
changeset |
files
|
2010-12-04 |
unc0rr |
Halfplement decode/drawing routine
|
changeset |
files
|
2010-12-04 |
unc0rr |
- Change painted map file format
|
changeset |
files
|
2010-12-04 |
nemo |
add nil check
|
changeset |
files
|
2010-12-04 |
nemo |
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
|
changeset |
files
|
2010-12-04 |
koda |
more retina support and multitasking support
|
changeset |
files
|
2010-12-03 |
nemo |
add visual gear registration
|
changeset |
files
|
2010-12-03 |
nemo |
make Tint(longword) use RGBA
|
changeset |
files
|
2010-12-03 |
nemo |
trying to get tint to behave more as I expect. need to ask Smaxx what he intended here, to avoid too many pointless colour calls
|
changeset |
files
|
2010-12-03 |
nemo |
forgot the passed in uid
|
changeset |
files
|
2010-12-03 |
nemo |
Restore King mode. The worst of the changes was Place Hogs
|
changeset |
files
|
2010-12-02 |
nemo |
compress the PNGs
|
changeset |
files
|
2010-12-02 |
nemo |
merge
|
changeset |
files
|
2010-12-01 |
koda |
enable support for retina display in the ios port
|
changeset |
files
|
2010-12-01 |
koda |
add a higher resolution preview image, could be nice to add a hover effect on normal preview that displays this bigger version
|
changeset |
files
|
2010-12-01 |
koda |
reduce icons to 32x32 but create a 64x64 image for preview, also useful for ios and retina displays (frontend should be updated)
|
changeset |
files
|
2010-12-02 |
nemo |
Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
|
changeset |
files
|
2010-12-01 |
unc0rr |
- Implement decode() function.
|
changeset |
files
|
2010-12-01 |
unC0Rr |
merge
|
changeset |
files
|
2010-12-01 |
igorko |
Translation update
|
changeset |
files
|
2010-12-01 |
unC0Rr |
Some more improvements
|
changeset |
files
|
2010-12-01 |
koda |
un-break also the ios project
|
changeset |
files
|
2010-11-30 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
|
changeset |
files
|
2010-11-30 |
koda |
OMG merge
|
changeset |
files
|
2010-11-30 |
nemo |
Add poison sounds to all voices pending proper recording by armagon.
|
changeset |
files
|
2010-11-29 |
unc0rr |
Simple simplify() function
|
changeset |
files
|
2010-11-28 |
nemo |
do GoBack if also INGAME due to kick
|
changeset |
files
|