Fri, 05 Dec 2014 02:20:33 +0100 sheepluva darken wrapped world etc. some more
Fri, 05 Dec 2014 02:19:30 +0100 sheepluva adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
Thu, 04 Dec 2014 20:15:03 +0100 sheepluva flake FrameTicks value of 0 now indicades that the frame should not be changed
Thu, 04 Dec 2014 11:19:38 -0500 nemo
Thu, 04 Dec 2014 11:11:17 -0500 nemo Skip frame increments if FrameTicks is over 1000 seconds per frame, probably indicating static at that point.
Wed, 03 Dec 2014 18:49:10 +0100 sheepluva pas2c-whoops
Wed, 03 Dec 2014 18:32:37 +0100 sheepluva add warning to logs when tests terminates prematurely
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