2010-11-06 |
koda |
add Timeless and Fort game modes, tweaks to other modes
|
changeset |
files
|
2010-11-06 |
koda |
perform an additional check on gamestart
|
changeset |
files
|
2010-11-06 |
koda |
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
|
changeset |
files
|
2010-11-06 |
henek |
Decouple forts from divide/mines/explosives, since those can be set individually these days
|
changeset |
files
|
2010-11-06 |
nemo |
Forgot to disable these in 4116:877ecc9d9d82
|
changeset |
files
|
2010-11-06 |
Palewolf |
Small tweak to Nature/LandTex
|
changeset |
files
|
2010-11-06 |
Palewolf |
Fix watermelon fragments stray pixels.
|
changeset |
files
|
2010-11-06 |
koda |
help pages for iphone
|
changeset |
files
|
2010-11-06 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
|
changeset |
files
|
2010-11-06 |
inu |
more portugese
|
changeset |
files
|
2010-11-05 |
nemo |
2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise.
|
changeset |
files
|
2010-11-05 |
nemo |
revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
|
changeset |
files
|
2010-11-05 |
szczur |
and again with the polish
|
changeset |
files
|
2010-11-05 |
nemo |
I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
|
changeset |
files
|
2010-11-05 |
szczur |
polish update
|
changeset |
files
|
2010-11-05 |
henek |
swedish updates, new goals and such
|
changeset |
files
|
2010-11-05 |
nemo |
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
|
changeset |
files
|
2010-11-05 |
nemo |
merge
|
changeset |
files
|
2010-11-05 |
Tobias Neumann |
merge
|
changeset |
files
|
2010-11-05 |
nemo |
Add some more game goals. Sorry translators.
|
changeset |
files
|
2010-11-05 |
nemo |
add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
|
changeset |
files
|
2010-11-05 |
nemo |
Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
|
changeset |
files
|
2010-11-05 |
geekshadow |
frontend french update - still some unfinished blocks
|
changeset |
files
|
2010-11-05 |
nemo |
Release custom hats into the wide wide world
|
changeset |
files
|
2010-11-05 |
nemo |
scale down larger buttons to match the others
|
changeset |
files
|
2010-11-05 |
henek |
updated swedish translation
|
changeset |
files
|
2010-11-05 |
nemo |
Disable icons on maps/generated terrain dropdowns since they haven't been drawn yet. Add per-hog-ammo button
|
changeset |
files
|
2010-11-05 |
nemo |
update translation files
|
changeset |
files
|
2010-11-05 |
nemo |
New title and campaign mode images
|
changeset |
files
|
2010-11-05 |
nemo |
merge
|
changeset |
files
|
2010-11-05 |
koda |
fix issue 2 - taunts during AI turns
|
changeset |
files
|
2010-11-05 |
nemo |
more button updates, wait for hogs in infinite attack mode stop moving before clearing their damage (just used an arbitrary small interval)
|
changeset |
files
|
2010-11-05 |
nemo |
Forgot to make the reset of ReadyTimer match. Also, new icon for Reset Weapons mode
|
changeset |
files
|
2010-11-05 |
inu |
portugese translation for opendesktop files
|
changeset |
files
|
2010-11-05 |
sheepluva |
adding qm files and hwengine.desktop to .hgignore
|
changeset |
files
|
2010-11-05 |
sheepluva |
some changelog changes
|
changeset |
files
|
2010-11-04 |
koda |
make the support page more portable
|
changeset |
files
|
2010-11-04 |
nemo |
fix copypasta
|
changeset |
files
|
2010-11-04 |
koda |
it locale for opendesktop
|
changeset |
files
|
2010-11-04 |
Palewolf |
Oops, didn't see this one. Thanks sheepluva
|
changeset |
files
|
2010-11-04 |
nemo |
Make health machine effects impact health reset
|
changeset |
files
|
2010-11-04 |
sheepluva |
some crappy german translation, feel free to improve :P
|
changeset |
files
|
2010-11-03 |
Palewolf |
spanish opendesktop translations
|
changeset |
files
|
2010-11-03 |
Palewolf |
Move LandBackTex to break simmetry as nemo suggested
|
changeset |
files
|
2010-11-03 |
henek |
adjust the range for mines to allow disabling with 0 now that the toggle button is gone.
|
changeset |
files
|
2010-11-05 |
Dragonfly |
new maps: ShoppaKing and TrophyRace
|
changeset |
files
|
2010-11-03 |
jose1711 |
slovak opendesktop translations
|
changeset |
files
|
2010-11-03 |
sheepluva |
copypasta(TM) saves the day (nemo's bugfix part2)
|
changeset |
files
|
2010-11-03 |
nemo |
clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
|
changeset |
files
|
2010-11-03 |
nemo |
Extend shoppa hack to disable health crates to saucer and portal modes as well
|
changeset |
files
|
2010-11-03 |
nemo |
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
|
changeset |
files
|
2010-11-03 |
koda |
oops
|
changeset |
files
|
2010-11-03 |
koda |
health reset mode ftw (replaces gfmines)
|
changeset |
files
|
2010-11-02 |
koda |
i give up and disable rotation on the iphone; also fix smaller compilation issues
|
changeset |
files
|
2010-11-02 |
henek |
swedish localisation for opendesktop files
|
changeset |
files
|
2010-11-02 |
szczur |
polish localisation for opendesktop files
|
changeset |
files
|
2010-11-02 |
nemo |
text tweaks
|
changeset |
files
|
2010-11-02 |
nemo |
argh. typo.
|
changeset |
files
|
2010-11-02 |
nemo |
this line doesn't use WorldDx
|
changeset |
files
|
2010-11-02 |
sheepluva |
more portal tweaks (closer exit position, cake stuff, etc)
|
changeset |
files
|
2010-11-01 |
nemo |
set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
|
changeset |
files
|
2010-11-01 |
koda |
disable file association on mac for now
|
changeset |
files
|
2010-11-01 |
nemo |
merge
|
changeset |
files
|
2010-11-01 |
nemo |
er. needs bin/
|
changeset |
files
|
2010-11-01 |
nemo |
add absolute path to hwengine
|
changeset |
files
|
2010-11-01 |
Palewolf |
New land texture for Nature theme
|
changeset |
files
|
2010-11-01 |
nemo |
check for subs first
|
changeset |
files
|
2010-11-01 |
nemo |
Add opendesktop association of files for non-windows. NEEDS TESTING.
|
changeset |
files
|
2010-11-01 |
nemo |
Add a misc folder to contain some files for attempting a local registration of hwengine against hedgewars demo and save files on request.
|
changeset |
files
|
2010-11-01 |
koda |
better support for wimpier i-devices
|
changeset |
files
|
2010-11-01 |
szczur |
shorter strings for low-resolution friendliness
|
changeset |
files
|
2010-11-01 |
Palewolf |
Updated mission translations
|
changeset |
files
|
2010-11-01 |
nemo |
merge
|
changeset |
files
|
2010-11-01 |
koda |
rotation stuff for iphone now works
|
changeset |
files
|
2010-11-01 |
nemo |
Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
|
changeset |
files
|
2010-11-01 |
sheepluva |
we had it with you intolerant portals\!
|
changeset |
files
|
2010-11-01 |
koda |
also update health bars when one joins a netgame
|
changeset |
files
|
2010-11-01 |
szczur |
polish update
|
changeset |
files
|
2010-11-01 |
henek |
again w/ the swedish
|
changeset |
files
|
2010-11-01 |
henek |
moar swedish
|
changeset |
files
|
2010-11-01 |
nemo |
fix encoding and stupid file host behaviour
|
changeset |
files
|
2010-11-01 |
szczur |
polish update, fix encoding
|
changeset |
files
|
2010-10-31 |
henek |
more swedish updates
|
changeset |
files
|
2010-10-31 |
Carlos Vives |
Merged changes
|
changeset |
files
|
2010-10-31 |
MeinCookie95 |
Mummy hat
|
changeset |
files
|
2010-10-31 |
Robinator |
Terminator glasees hat
|
changeset |
files
|
2010-10-31 |
shingo666 |
Samus hat
|
changeset |
files
|
2010-10-31 |
MeinCookie95 |
Infernal horns hat
|
changeset |
files
|
2010-10-31 |
Miphica |
Disguise hat
|
changeset |
files
|
2010-10-31 |
thuban |
Elvis hat
|
changeset |
files
|
2010-10-31 |
Blayde |
Hats
|
changeset |
files
|
2010-10-31 |
hillis |
Hat
|
changeset |
files
|
2010-10-31 |
Lortinak |
Hats
|
changeset |
files
|
2010-10-31 |
chujoii |
Hats
|
changeset |
files
|
2010-10-31 |
Wolfmarc and Dragonfly |
Trophyrace scripted map
|
changeset |
files
|
2010-10-31 |
dctPL |
Sticks map
|
changeset |
files
|
2010-10-31 |
henek |
swedish update
|
changeset |
files
|
2010-10-31 |
Wolfmarc and Dragonfly |
Shoppaking map
|
changeset |
files
|
2010-10-31 |
Dragonfly |
Evil chiken fort
|
changeset |
files
|
2010-10-31 |
KoRn666 |
Jungle theme with a few touches by Palewolf (missing droplets/splash, wrong background size)
|
changeset |
files
|
2010-10-31 |
szczur |
polish language patch
|
changeset |
files
|
2010-10-31 |
sheepluva |
various portal tweaks, also: nemo's gear jiggling is back
|
changeset |
files
|
2010-10-31 |
koda |
fix issue 63 and draw health bars right away for savefiles
|
changeset |
files
|
2010-10-31 |
koda |
call initIPC for savefiles only on iOS
|
changeset |
files
|
2010-10-31 |
koda |
merge
|
changeset |
files
|
2010-10-31 |
nemo |
making indentation consistent (noticed while debugging)
|
changeset |
files
|
2010-10-31 |
nemo |
Cancel out dX/dY to handle the invulnerability case
|
changeset |
files
|
2010-10-31 |
nemo |
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
|
changeset |
files
|
2010-10-31 |
nemo |
Oops. Restore the check as well
|
changeset |
files
|
2010-10-31 |
nemo |
Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users.
|
changeset |
files
|
2010-10-31 |
nemo |
fix entity
|
changeset |
files
|
2010-10-31 |
nemo |
don't think resurrection is beta anymore
|
changeset |
files
|
2010-10-31 |
inu |
text updates
|
changeset |
files
|
2010-10-31 |
sheepluva |
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
|
changeset |
files
|
2010-10-31 |
nemo |
set hasGone to prevent resurrection.
|
changeset |
files
|
2010-10-31 |
nemo |
make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
|
changeset |
files
|
2010-10-31 |
nemo |
Only set zombie hat if the hog didn't have a hat. I'm keeping my dinos dammit!
|
changeset |
files
|
2010-10-31 |
koda |
add some phone rumbling to big explosions, airbomb and sinegun
|
changeset |
files
|
2010-10-30 |
sheepluva |
translation file updates
|
changeset |
files
|
2010-10-31 |
koda |
can move the new ammo menu freely
|
changeset |
files
|
2010-10-30 |
sheepluva (and totally not Smaxx) |
remove the steam community group from one of the tips/hints/whatever
|
changeset |
files
|
2010-10-31 |
koda |
fix background for the about and saves controller
|
changeset |
files
|
2010-10-30 |
Always-Godlike |
German translation
|
changeset |
files
|
2010-10-30 |
koda |
move functions called by pascal code outside controller
|
changeset |
files
|
2010-10-30 |
Tobias Neumann |
merge
|
changeset |
files
|
2010-10-30 |
sheepluva |
Portal: don't port RCPlanes for now, they are too wide anyway :P
|
changeset |
files
|
2010-10-30 |
inu |
update pt translation
|
changeset |
files
|
2010-10-30 |
Tobias Neumann |
Resurrector: respect modified Gear position for resurrection range circle
|
changeset |
files
|
2010-10-30 |
Tobias Neumann |
Resurrector: Levitate hog + show cross
|
changeset |
files
|
2010-10-30 |
Tobias Neumann |
mergeā¦
|
changeset |
files
|
2010-10-30 |
Tobias Neumann |
Resurrector: Use zombie-hat for resurrected hogs
|
changeset |
files
|
2010-10-30 |
nemo |
clear poison on death
|
changeset |
files
|
2010-10-30 |
Carlos Vives |
A few lines were missing from spanish locale
|
changeset |
files
|
2010-10-30 |
nemo |
burp can always remove this if he doesn't like it. just making it a bit more interesting.
|
changeset |
files
|
2010-10-30 |
nemo |
Kill off hog immediately on using up health, use more common formatting, call render less often
|
changeset |
files
|
2010-10-29 |
nemo |
Trying to help burp along, here...
|
changeset |
files
|
2010-10-29 |
nemo |
This should only allow switching from portal gun and the like.
|
changeset |
files
|
2010-10-29 |
nemo |
Avoid doing this stuff twice, even if CheckForWin is called twice
|
changeset |
files
|
2010-10-29 |
circoficus |
An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
|
changeset |
files
|
2010-10-29 |
tonghuix |
Chinese update
|
changeset |
files
|
2010-10-29 |
ninnnu |
Finnish update
|
changeset |
files
|
2010-10-29 |
jose1711 |
Slovakian update
|
changeset |
files
|
2010-10-29 |
arrom |
Portugese update
|
changeset |
files
|
2010-10-28 |
koda |
fix an annoying bug that didn't allow returning to the ifrontend
|
changeset |
files
|
2010-10-28 |
koda |
merge
|
changeset |
files
|
2010-10-27 |
koda |
one more interface trick, force max resolution possible when in fullscreen
experimental3D
|
changeset |
files
|
2010-10-27 |
nemo |
Only FollowGear for the pilot.
|
changeset |
files
|
2010-10-27 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
|
changeset |
files
|
2010-10-28 |
koda |
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
|
changeset |
files
|
2010-10-27 |
nemo |
merge
|
changeset |
files
|
2010-10-26 |
koda |
merge
|
changeset |
files
|
2010-10-26 |
koda |
engine: reorder GameFlags and update files, frontend and other stuff
|
changeset |
files
|
2010-10-26 |
koda |
restore king mode
|
changeset |
files
|
2010-10-26 |
Carlos Vives |
Updated spanish locale
|
changeset |
files
|
2010-10-27 |
nemo |
make napalm strike a bit less irritating
|
changeset |
files
|
2010-10-25 |
koda |
the ios port is also iphone compatible
|
changeset |
files
|
2010-10-25 |
sheepluva |
SmokeTrace: animation got aborted before last animation frame was displayed
|
changeset |
files
|
2010-10-24 |
sheepluva |
fix/tweak let clouds reflect wind speed and direction again + stronger
|
changeset |
files
|
2010-10-23 |
Tobias Neumann |
Added tag list for changeset 82e4a5ef18f7
|
changeset |
files
|
2010-10-24 |
nemo |
initialise to team count
|
changeset |
files
|
2010-10-23 |
Tobias Neumann |
Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
|
changeset |
files
|
2010-10-21 |
koda |
Added tag Hedgewars-iOS-1.1 for changeset adffb668f06e
|
changeset |
files
|
2010-10-21 |
koda |
add a default description to the new ammomenu
Hedgewars-iOS-1.1
|
changeset |
files
|
2010-10-21 |
nemo |
Set default ready timer to 0 to see if desyncs come back.
|
changeset |
files
|
2010-10-20 |
koda |
my turn to merge
|
changeset |
files
|
2010-10-20 |
nemo |
Remove this - doesn't seem to do anything useful after all.
|
changeset |
files
|
2010-10-19 |
nemo |
merge
|
changeset |
files
|
2010-10-20 |
koda |
some more memory opt
|
changeset |
files
|
2010-10-19 |
koda |
use labels instead of images, should save ram and space
|
changeset |
files
|
2010-10-19 |
koda |
ios version bump and other minor things
|
changeset |
files
|
2010-10-17 |
koda |
add name, caption and description to the new ammomenu
|
changeset |
files
|
2010-10-16 |
inu |
updated PT locale
|
changeset |
files
|
2010-10-16 |
koda |
goodbye Barrelhouse and Island forts, we've had a good time together but now we must move on
|
changeset |
files
|
2010-10-16 |
koda |
fix some glitches
|
changeset |
files
|
2010-10-14 |
koda |
optimizations to new ammomenu and overlay
|
changeset |
files
|
2010-10-14 |
koda |
less warning, no rotation glitch, more comments
|
changeset |
files
|
2010-10-14 |
Tobias Neumann |
Resurrector weapon: do not make it end turn, add description,
|
changeset |
files
|
2010-10-19 |
nemo |
Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
|
changeset |
files
|
2010-10-12 |
koda |
i fix up the new ammo menu finally
|
changeset |
files
|
2010-10-12 |
smaxx |
(none)
|
changeset |
files
|
2010-10-12 |
koda |
minor stuff
|
changeset |
files
|
2010-10-11 |
nemo |
set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
|
changeset |
files
|
2010-10-11 |
nemo |
Ok. Let's disable the right one this time. In fact, let's just remove newgrave entirely - no point in half-measures.
|
changeset |
files
|
2010-10-11 |
nemo |
Disable newgrave - conflicts with resurrection
|
changeset |
files
|
2010-10-11 |
nemo |
Extend the >0 / amNothing check
|
changeset |
files
|
2010-10-11 |
koda |
merge
|
changeset |
files
|
2010-10-11 |
nemo |
Call OnUsedAmmo *after* doing the normal CurAmmoType stuff so CurAmmoType actually points to the right bloody weapon
|
changeset |
files
|
2010-10-11 |
Tobias Neumann |
Add dummy amResurrector sprite
|
changeset |
files
|
2010-10-11 |
Tobias Neumann |
New Weapon: Resurrector (TODO: ammo icon + sprites)
|
changeset |
files
|
2010-10-11 |
unc0rr |
Add debug message about # cmd
|
changeset |
files
|
2010-10-11 |
nemo |
Constrain to <= to avoid a bug on bottom edge reported by Henek
|
changeset |
files
|
2010-10-11 |
nemo |
Remove bit of debug code from prior, don't switch weapons on end of turn (stick with whatever the last weapon was)
|
changeset |
files
|