Wed, 22 Aug 2018 16:47:09 +0200 |
Wuzzy |
Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ...
0.9.24
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Wed, 22 Aug 2018 15:00:04 +0200 |
Wuzzy |
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
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Wed, 22 Aug 2018 00:40:11 +0200 |
Wuzzy |
Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain
0.9.24
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Tue, 21 Aug 2018 23:56:49 +0200 |
Wuzzy |
Clean up more visual gears stuff in scripts
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Tue, 21 Aug 2018 22:57:56 +0200 |
Wuzzy |
Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
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Tue, 21 Aug 2018 22:52:46 +0200 |
Wuzzy |
Remove calls to GetVisualGearValues where it's not needed
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Tue, 21 Aug 2018 22:31:50 +0200 |
Wuzzy |
Animate: Remove follow arg from AnimVisualGear
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Tue, 21 Aug 2018 15:26:29 -0400 |
nemo |
use 0s instead of nils to try to protect script assumptions
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Tue, 21 Aug 2018 15:11:28 -0400 |
nemo |
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
0.9.24
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Tue, 21 Aug 2018 21:02:01 +0200 |
Wuzzy |
Remove unused shockwave code in Space Invasion
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Tue, 21 Aug 2018 21:00:01 +0200 |
Wuzzy |
Make decorational visual gears in Space Invasion non-critical
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Tue, 21 Aug 2018 19:52:39 +0200 |
Wuzzy |
Update German translation
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