Sun, 29 Apr 2012 21:17:27 +0200 |
Xeli |
wops
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changeset |
files
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Sun, 29 Apr 2012 21:05:09 +0200 |
Xeli |
implement switch for the touch interface
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files
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Sun, 29 Apr 2012 18:08:46 +0200 |
Xeli |
hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
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files
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Sun, 29 Apr 2012 20:52:10 +0200 |
sheepluva |
map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
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files
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Sun, 29 Apr 2012 17:23:05 +0200 |
sheepluva |
make it auto-update (whoops,forgot)
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files
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Sun, 29 Apr 2012 17:12:49 +0200 |
sheepluva |
hello GameStyleModel
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files
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Sun, 29 Apr 2012 16:09:42 +0200 |
Xeli |
target using the utility button, this fixes bee
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Sun, 29 Apr 2012 14:10:59 +0200 |
Xeli |
enabled grenade timer, needs a button image
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files
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Sat, 28 Apr 2012 15:18:30 +0200 |
Xeli |
wops, removed some writeln
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files
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Sat, 28 Apr 2012 15:03:52 +0200 |
Xeli |
changed uKeys to uInputHandler to better reflect its function
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Sun, 29 Apr 2012 14:00:35 +0200 |
sheepluva |
* make HatModel update automatically (also renamed class and files)
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files
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Sat, 28 Apr 2012 18:56:31 +0200 |
sheepluva |
license header year range adjustments
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files
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Sat, 28 Apr 2012 14:41:40 +0200 |
Xeli |
- changed targetting, to launch an airstrike move the cursor/pointer to a location and then press the firebutton
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files
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Sat, 28 Apr 2012 12:46:57 +0200 |
Xeli |
-Fixed FingerHasMoved function, still might need a little tweaking
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files
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Fri, 27 Apr 2012 23:39:01 +0200 |
Xeli |
remove last boolean keys references and using only ParseCommand in uTouch now
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files
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