Sat, 25 Aug 2012 21:14:07 -0400 | nemo | shoppa hack guesses. continued. let's assume there's a small Y component. | changeset | files |
Sat, 25 Aug 2012 21:05:27 -0400 | nemo | another shot in the dark. let's assume they expect to control their direction as well. this might be the *wrong* direction... | changeset | files |
Sat, 25 Aug 2012 20:54:23 -0400 | nemo | hack for shoppa players, take 2. take into account sides, and a guess that a "slide" involves no upward movement | changeset | files |
Sat, 25 Aug 2012 20:15:19 -0400 | nemo | Hack to try and appease the shoppa players | changeset | files |
Sat, 25 Aug 2012 18:35:59 -0400 | nemo | reducing this value is sufficient to ensure crates drop just below top border or a girder | changeset | files |
Sat, 25 Aug 2012 18:22:15 -0400 | nemo | Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little). | changeset | files |