Fri, 21 Jun 2019 22:36:50 -0400 nemo 48 used to be the limit
Sat, 22 Jun 2019 00:18:24 +0300 alfadur fill the atlas with sprites
Fri, 21 Jun 2019 20:27:37 +0200 Wuzzy Update locale files
Fri, 21 Jun 2019 20:13:12 +0200 GunChleoc Add Scottish Gaelic translation in metadata files
Fri, 21 Jun 2019 20:08:05 +0200 GunChleoc Update Scottish Gaelic translation (frontend)
Fri, 21 Jun 2019 00:33:56 +0300 alfadur add a way to reference atlas contents
Thu, 20 Jun 2019 16:05:03 +0300 alfadur fix hammer and rcplane sprite offsets
Thu, 20 Jun 2019 15:56:59 +0300 alfadur add missing GL2 support call
Wed, 19 Jun 2019 22:36:11 -0400 nemo consistent indentation with rest of unit. was just to help me read this block
Wed, 19 Jun 2019 23:52:54 +0200 unc0rr Rework EquidistantPoints
Wed, 19 Jun 2019 17:19:52 -0400 nemo make airmines less of CPU hogs
Wed, 19 Jun 2019 20:37:02 +0200 Wuzzy Make flames ignore bouncy world edge
Wed, 19 Jun 2019 19:02:49 +0200 Wuzzy uLand.pas: Remove unused variable
Wed, 19 Jun 2019 18:51:02 +0200 Wuzzy weBounce: Fix some weird bouncing behaviour
Mon, 17 Jun 2019 21:43:05 +0200 Wuzzy Lua: Fix incorrect values for capcolDefault, capcolSetting
Wed, 19 Jun 2019 02:40:00 +0300 alfadur enable local admins for non-official servers
Wed, 19 Jun 2019 01:47:56 +0300 alfadur break error loop in client removal
Wed, 19 Jun 2019 01:19:10 +0300 alfadur pin removed clients until the output buffer is flushed
Wed, 19 Jun 2019 00:49:45 +0300 alfadur remove a 2015ism
Mon, 17 Jun 2019 20:55:11 +0200 Wuzzy ACF5: Fix incorrect ammo display on turn start at wave 3
Mon, 17 Jun 2019 20:27:34 +0200 Wuzzy New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
Mon, 17 Jun 2019 20:20:01 +0200 Wuzzy Fix air mine spawning inside land if land is almost completely full
Mon, 17 Jun 2019 19:51:05 +0200 Wuzzy Fix mapgen flowers being slightly offset on X axis
Mon, 17 Jun 2019 19:33:43 +0200 Wuzzy ACF10: Show proper messages when everyone dies
Mon, 17 Jun 2019 19:20:02 +0200 Wuzzy ACF: Show "Mission succeeded/failed" in stats screen
Mon, 17 Jun 2019 00:10:18 +0200 Wuzzy ACF5: Tweak hog coordinates to avoid floating
Sun, 16 Jun 2019 13:55:32 +0200 Wuzzy ACF5: Disable inappropriate "boring" taunt at the end
Sun, 16 Jun 2019 13:48:22 +0200 Wuzzy ACF5: In final animation, move camera to empty cage
Sun, 16 Jun 2019 19:16:26 +0300 alfadur avoid allocation in hash comparison
Sun, 16 Jun 2019 13:27:14 +0200 Wuzzy ACF5: Also clear crates around cyborg
Sun, 16 Jun 2019 12:19:43 +0200 Wuzzy Fix mouse wheel scrolling team list when used on team color widget
Sun, 16 Jun 2019 00:49:58 +0200 Wuzzy Set smaller pageStep for all QSliders
Sat, 15 Jun 2019 19:49:02 +0200 Wuzzy Fix mapgen flowers being placed into indestructible map border
Sat, 15 Jun 2019 19:44:52 +0200 Wuzzy Refactor uLand.pas a bit and add constant for border width
Sat, 15 Jun 2019 18:51:04 +0200 Wuzzy Drawn maps: Fix off-by-one errors in land erasing code
Sat, 15 Jun 2019 18:15:32 +0200 Wuzzy Fix sprays being biased to the left on huge maps
Sat, 15 Jun 2019 17:00:43 +0200 Wuzzy Perlin maps: Initialize playWidth and playHeight
Sat, 15 Jun 2019 16:37:36 +0200 Wuzzy Continental supplies: Fix Lua error when first hog of team dies
Sat, 15 Jun 2019 16:05:13 +0200 Wuzzy Continental supplies: Show continent in team bars
Sat, 15 Jun 2019 14:49:18 +0200 Wuzzy Continental supplies: Show selected continent if randomly chosen
Sat, 15 Jun 2019 14:21:06 +0200 Wuzzy Basic Movement Training: Set HealthCaseAmount to 5
Sat, 15 Jun 2019 14:04:01 +0200 Wuzzy Move piano splash a few pixels lower
Sat, 15 Jun 2019 13:30:36 +0200 Wuzzy Remove dead code in uWorld.pas
Sat, 15 Jun 2019 13:20:29 +0200 Wuzzy Fix hog facing direction when landing with parachute
Sat, 15 Jun 2019 13:06:15 +0200 Wuzzy weBounce: Force hedgehogs to stay in playable area
Sat, 15 Jun 2019 12:58:01 +0200 Wuzzy Keep hog facing direction while on parachute
Sat, 15 Jun 2019 12:10:42 +0200 Wuzzy Properly set dx/dy of hedgehog on parachute
Sat, 15 Jun 2019 12:09:12 +0200 Wuzzy Change max hedgehog estimate for drawn map sizes 1-3
(0) -10000 -3000 -1000 -300 -100 -48 +48 +100 +300 tip