Mon, 28 Sep 2015 01:31:47 +0200 |
antonc27 |
- GameController framework added to project (required by last version of SDL)
ios-revival
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Mon, 28 Sep 2015 01:07:21 +0200 |
antonc27 |
- Bitcode disabled (for Xcode 7)
ios-revival
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Fri, 25 Sep 2015 23:31:16 -0400 |
nemo |
Scan from right too. Not sure this is actually helpful, so committing separately.
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Fri, 25 Sep 2015 23:30:21 -0400 |
nemo |
This should probably fix feedback that hogs weren't spawning on left side of map.
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Wed, 23 Sep 2015 07:49:46 +0200 |
sheepluva |
fp complained about this line being too long
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Sun, 20 Sep 2015 03:02:21 +0200 |
antonc27 |
- 'Shoppa Pro' ammo set added to iOS front-end
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Sun, 20 Sep 2015 02:56:33 +0200 |
antonc27 |
- Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores
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Sun, 20 Sep 2015 02:52:49 +0200 |
antonc27 |
- 'Construction Mode' ammo set and game parameters added to iOS front-end
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Sun, 20 Sep 2015 02:08:12 +0200 |
antonc27 |
- 'Highlander' ammo set added to iOS front-end
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Sun, 20 Sep 2015 01:48:18 +0200 |
antonc27 |
- 'One of everything' ammo set added to iOS front-end
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Sat, 19 Sep 2015 22:17:50 +0200 |
sheepluva |
tweak tips a little (loosely based on Wuzzy's suggestions)
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Fri, 18 Sep 2015 06:03:49 +0200 |
antonc27 |
- Fix for getting the correct fort name in FortsViewController
ios-revival
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Fri, 18 Sep 2015 05:37:55 +0200 |
antonc27 |
- Added functionality to select one hat for all hogs at team settings
ios-revival
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Fri, 18 Sep 2015 04:33:37 +0200 |
antonc27 |
- Fix for consequent selection of same hat for all hogs in settings
ios-revival
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Thu, 17 Sep 2015 23:53:54 +0200 |
antonc27 |
- Refactoring of MainMenuViewController
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Thu, 17 Sep 2015 09:59:58 +0200 |
sheepluva |
speed up TrophyRace deaths
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Thu, 17 Sep 2015 07:41:40 +0200 |
sheepluva |
add TODO
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Wed, 16 Sep 2015 08:58:51 -0400 |
nemo |
remove racist trydo 😝
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Tue, 15 Sep 2015 06:05:11 +0200 |
antonc27 |
- Possibility to send log file by email from app
ios-revival
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Tue, 15 Sep 2015 04:28:25 +0200 |
antonc27 |
- Refactoring. Separation of game log viewing code to GameLogViewController
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Mon, 14 Sep 2015 07:02:06 +0200 |
antonc27 |
- Attempt to fix a crash while selecting 'Random' for map generation
ios-revival
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Sun, 13 Sep 2015 18:58:22 -0400 |
nemo |
airmine hand sprite by wuzzy. totally temporary...
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Sun, 13 Sep 2015 16:38:53 -0400 |
nemo |
aaand make sure the commented out line matches
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Sun, 13 Sep 2015 16:36:39 -0400 |
nemo |
Add damage to gear values to mess with
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Sun, 13 Sep 2015 16:24:37 -0400 |
nemo |
Oups. 6, not 12 - was testing
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Sun, 13 Sep 2015 16:23:32 -0400 |
nemo |
Allow for arbitrary number of airstrike bombs and spacing.
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Sun, 13 Sep 2015 15:36:06 -0400 |
nemo |
Move health:= 6 to gear addition so lua can more easily override it.
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Sat, 12 Sep 2015 21:13:35 +0200 |
wuzzy |
german translation update (incl. string reordering - blame sheepluva)
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Sat, 12 Sep 2015 19:00:52 +0200 |
wuzzy |
german translation updates
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Sat, 12 Sep 2015 05:46:59 +0200 |
antonc27 |
Merge
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Sat, 12 Sep 2015 05:39:35 +0200 |
antonc27 |
- Revert of 'Reset for previously selected static map'
ios-revival
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Sat, 12 Sep 2015 05:20:52 +0200 |
sheepluva |
uVariables: also initialize arrays and records in initModule
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Sat, 12 Sep 2015 05:23:28 +0200 |
antonc27 |
- These properties are not necessary to clean when receiving memory warning
ios-revival
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Sat, 12 Sep 2015 05:21:21 +0200 |
antonc27 |
- We don't need to explicitly propagate vc lifecycle messages
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Sat, 12 Sep 2015 04:12:29 +0200 |
antonc27 |
- Reset for previously selected static map
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Sat, 12 Sep 2015 04:02:27 +0200 |
antonc27 |
Merge
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Fri, 11 Sep 2015 21:42:55 +0200 |
sheepluva |
merge
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Fri, 11 Sep 2015 21:41:35 +0200 |
sheepluva |
simplify code
ios-revival
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Fri, 11 Sep 2015 09:18:08 +0200 |
sheepluva |
exclude uMatrix from pas2c build
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Fri, 11 Sep 2015 08:15:17 +0200 |
sheepluva |
fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
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Fri, 11 Sep 2015 07:39:01 +0200 |
sheepluva |
pas2c doesn't like {$ENDIF} with argument
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Fri, 11 Sep 2015 05:54:17 +0200 |
sheepluva |
make uVariables not depend on implicit one-time initialization by FPC
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Fri, 11 Sep 2015 01:05:02 +0200 |
antonc27 |
- ifdef for IPHONEOS in glLoadExtension
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Thu, 10 Sep 2015 18:50:39 +0200 |
sheepluva |
stop rc plane prop/engine sound when out of fuel
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Thu, 10 Sep 2015 18:22:52 +0200 |
sheepluva |
merge branch ios-revival into default
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Thu, 10 Sep 2015 17:51:49 +0200 |
antonc27 |
- ifdef for CMEM
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Thu, 10 Sep 2015 17:47:01 +0200 |
antonc27 |
- ifdef for engine exit/halt
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Thu, 10 Sep 2015 01:49:15 +0200 |
antonc27 |
- Refactoring in order to remove some warning related to using of int instead of NSInteger
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Thu, 10 Sep 2015 01:31:52 +0200 |
antonc27 |
- First attempt to fix crashes on loading 'Styles'
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Sun, 06 Sep 2015 04:30:30 +0200 |
antonc27 |
- Fixes for cropped background image on iPhone
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Sun, 06 Sep 2015 03:17:22 +0200 |
antonc27 |
- Restyle of 'Simple' and 'Missions' buttons at Main screen
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Sat, 05 Sep 2015 23:46:31 +0200 |
antonc27 |
- Added required icons
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Sat, 05 Sep 2015 23:12:23 +0200 |
antonc27 |
- arm64 added as valid arch
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Thu, 27 Aug 2015 23:52:38 +0200 |
antonc27 |
- Version bump to 2.0
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Thu, 27 Aug 2015 23:21:07 +0200 |
antonc27 |
- Fix for crash on loading SingleWeaponViewController in Settings
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Thu, 27 Aug 2015 23:19:29 +0200 |
antonc27 |
- 'safeScale' now always 1.0
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Thu, 27 Aug 2015 23:18:29 +0200 |
antonc27 |
- Load fonts on init if not 'mobile'
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Tue, 18 Aug 2015 01:11:17 +0200 |
antonc27 |
- Property for port in MapPreviewButtonView
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Tue, 18 Aug 2015 01:08:21 +0200 |
Anton Malmygin |
- Using of @autoreleasepool is better
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Tue, 18 Aug 2015 00:51:23 +0200 |
antonc27 |
- Fix for iPhone 4S screen size
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Sun, 16 Aug 2015 02:32:03 +0200 |
antonc27 |
- Fix for 'hold for delete' for cells in teams table
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Sat, 15 Aug 2015 20:49:06 +0200 |
antonc27 |
Merge with ios-rus-localization
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Sat, 15 Aug 2015 20:48:13 +0200 |
antonc27 |
- Fix for retrieving 'Maze' preview genration
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Sat, 15 Aug 2015 20:38:07 +0200 |
antonc27 |
- Improved fix for UI elements positioning at GameConfigViewController
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Sat, 15 Aug 2015 17:08:50 +0200 |
antonc27 |
- Localization for SingleSchemeViewController fixed
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Sat, 15 Aug 2015 16:26:00 +0200 |
antonc27 |
- Russian Scheme.strings localized
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Sat, 15 Aug 2015 04:23:12 +0200 |
antonc27 |
- Russian Localizable.strings localized
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Sat, 15 Aug 2015 04:20:33 +0200 |
antonc27 |
- Fix for localization of detail labels at AboutViewController
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Sat, 15 Aug 2015 02:41:35 +0200 |
antonc27 |
- Russian About.strings localized
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Sat, 15 Aug 2015 02:24:36 +0200 |
antonc27 |
- Rus localization started
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Sat, 15 Aug 2015 02:22:17 +0200 |
antonc27 |
- Russian localization files added
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Sat, 15 Aug 2015 01:44:21 +0200 |
antonc27 |
- Small fix for debug view frame
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Sat, 15 Aug 2015 01:40:06 +0200 |
antonc27 |
- Fix for initial wrong UI positioning for GameConfigViewController
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Sat, 15 Aug 2015 00:59:33 +0200 |
antonc27 |
- Fix for show/hide helpPage animations
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Sat, 15 Aug 2015 00:22:04 +0200 |
antonc27 |
- HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped
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Fri, 14 Aug 2015 21:27:55 +0200 |
antonc27 |
- HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added
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Fri, 14 Aug 2015 02:10:53 +0200 |
antonc27 |
- Fix for loading missions descriptions
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Fri, 14 Aug 2015 02:09:46 +0200 |
antonc27 |
- Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size.
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Fri, 14 Aug 2015 02:04:46 +0200 |
antonc27 |
- RestoreViewController functionality uncommented
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Fri, 14 Aug 2015 02:02:15 +0200 |
Anton Malmygin |
- Interscreen transitions fixed
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Fri, 14 Aug 2015 01:55:42 +0200 |
antonc27 |
- MGSplitViewController updated to last version with iOS 8 fixes
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Thu, 13 Aug 2015 13:41:50 +0200 |
antonc27 |
- Fix for main view orientation problems
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Thu, 13 Aug 2015 13:40:12 +0200 |
antonc27 |
- Fix for app crash after ending game
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Thu, 13 Aug 2015 01:34:01 +0200 |
antonc27 |
- Name fixing for buttons
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Thu, 13 Aug 2015 01:33:40 +0200 |
antonc27 |
- Using come for internal memory management
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Thu, 13 Aug 2015 01:31:37 +0200 |
antonc27 |
- 'Generate position dependent code' et to NO. Otherwise crashed at initialization step.
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Tue, 11 Aug 2015 02:42:53 +0200 |
antonc27 |
- VALID_ARCHS reduced for all projects
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Tue, 11 Aug 2015 00:16:28 +0200 |
antonc27 |
- VALID_ARCHS changed
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Tue, 11 Aug 2015 00:15:30 +0200 |
antonc27 |
- Small warning fix
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Mon, 10 Aug 2015 22:50:34 +0200 |
antonc27 |
- Actually fix for rendering on iOS ]:->
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Mon, 10 Aug 2015 22:49:52 +0200 |
antonc27 |
- Fix for hiding launch window after launch and not blocking SDL window on engine anymore
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Mon, 10 Aug 2015 22:48:02 +0200 |
antonc27 |
- Some weird staff with bounds commented here
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Mon, 10 Aug 2015 22:47:37 +0200 |
antonc27 |
- Bogus 'lodeNiceHogs' disabled
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Mon, 10 Aug 2015 22:44:51 +0200 |
antonc27 |
- Restore game functionality disabled, because it blocks main screen
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Sun, 09 Aug 2015 16:20:35 +0200 |
antonc27 |
Added tag Nice one for changeset 0f5961910e27
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Sun, 09 Aug 2015 15:38:00 +0200 |
antonc27 |
- Resolves problem with wrong path to chef hat on iOS
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