Thu, 08 Mar 2018 02:59:14 +0100 |
Wuzzy |
CTF: Dumb out-commented code
|
changeset |
files
|
Thu, 08 Mar 2018 02:19:44 +0100 |
Wuzzy |
Slightly simplify Mutant mission panel
|
changeset |
files
|
Thu, 08 Mar 2018 02:03:23 +0100 |
Wuzzy |
CTF: Fix Lua errors when using kamikaze or tardis
|
changeset |
files
|
Thu, 08 Mar 2018 01:22:00 +0100 |
Wuzzy |
CTF: Remove tardis and resurrector
|
changeset |
files
|
Thu, 08 Mar 2018 01:12:35 +0100 |
Wuzzy |
Control: Remove tardis and resurrector
|
changeset |
files
|
Thu, 08 Mar 2018 00:54:12 +0100 |
Wuzzy |
German translation: “Grundlagentraining” → “Grundausbildung”
|
changeset |
files
|
Thu, 08 Mar 2018 00:46:00 +0100 |
Wuzzy |
SimpleMission: Set GameFlags more cleanly
|
changeset |
files
|
Thu, 08 Mar 2018 00:18:32 +0100 |
Wuzzy |
Fix artillery being broken in some missions
|
changeset |
files
|
Wed, 07 Mar 2018 23:52:45 +0100 |
Wuzzy |
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
|
changeset |
files
|
Wed, 07 Mar 2018 23:06:19 +0100 |
Wuzzy |
ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
|
changeset |
files
|
Wed, 07 Mar 2018 22:47:55 +0100 |
Wuzzy |
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
|
changeset |
files
|
Wed, 07 Mar 2018 20:27:42 +0100 |
Wuzzy |
Update German frontend and Minigun translation
|
changeset |
files
|
Wed, 07 Mar 2018 18:27:14 +0100 |
Wuzzy |
Rope training: Fix confused order of retract/extend controls
|
changeset |
files
|
Wed, 07 Mar 2018 18:24:17 +0100 |
Wuzzy |
Rope Knock Challenge: Remove trailing space of name "doomy "
|
changeset |
files
|
Wed, 07 Mar 2018 18:23:21 +0100 |
Wuzzy |
Death02: Add Delay=600
|
changeset |
files
|
Wed, 07 Mar 2018 18:18:11 +0100 |
Wuzzy |
Update German Lua translation
|
changeset |
files
|
Wed, 07 Mar 2018 15:47:03 +0100 |
Wuzzy |
Use mktemp in update_lua_locale_files.sh
|
changeset |
files
|
Wed, 07 Mar 2018 15:09:31 +0100 |
Wuzzy |
Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
|
changeset |
files
|
Wed, 07 Mar 2018 13:48:51 +0100 |
Wuzzy |
Lua: Rename global variable “L” to “LOCALE”
|
changeset |
files
|
Wed, 07 Mar 2018 12:33:56 +0100 |
Wuzzy |
Sort all core missions in training menu more logically
|
changeset |
files
|
Wed, 07 Mar 2018 10:44:30 +0100 |
Wuzzy |
Frontend: Lead first-time player to training page on start
|
changeset |
files
|
Tue, 06 Mar 2018 15:21:36 -0500 |
nemo |
the clipping was just due to remote abuse anyway - this addresses a couple of the concerns from the bug
|
changeset |
files
|
Tue, 06 Mar 2018 04:26:51 +0100 |
Wuzzy |
Update README about the Hedgewars training
|
changeset |
files
|
Tue, 06 Mar 2018 04:11:17 +0100 |
Wuzzy |
Remove unused, unfinished and outdated boot camp mission
|
changeset |
files
|
Tue, 06 Mar 2018 03:48:03 +0100 |
Wuzzy |
Complete overhaul of Basic Rope Training
|
changeset |
files
|
Mon, 05 Mar 2018 19:26:46 +0100 |
Wuzzy |
Change misleading server error message about nicknames
|
changeset |
files
|
Mon, 05 Mar 2018 19:21:58 +0100 |
Wuzzy |
Capitalize default hog names and server name
|
changeset |
files
|
Mon, 05 Mar 2018 19:05:10 +0100 |
Wuzzy |
More user-friendly server messages
|
changeset |
files
|
Mon, 05 Mar 2018 16:16:32 +0100 |
Wuzzy |
Fix frontend error dialog always displaying "failed" as last engine message after engine crash
|
changeset |
files
|
Sun, 04 Mar 2018 00:13:38 +0100 |
unc0rr |
Having chat mode as game state was a mistake
|
changeset |
files
|
Fri, 02 Mar 2018 19:44:09 +0100 |
Wuzzy |
Remove dead code from basic bazooka training
|
changeset |
files
|
Fri, 02 Mar 2018 19:43:06 +0100 |
Wuzzy |
Completely redo Basic Grenade Training
|
changeset |
files
|
Fri, 02 Mar 2018 13:57:37 +0100 |
Wuzzy |
Basic Movement Training: Fix inconsistent help texts when switching Cappy a 2nd time
|
changeset |
files
|
Wed, 28 Feb 2018 20:14:55 +0100 |
Wuzzy |
Complete redo of Basic Bazooka Training
|
changeset |
files
|
Mon, 26 Feb 2018 22:14:40 +0100 |
Wuzzy |
Add "Turning Around" to movement training
|
changeset |
files
|
Mon, 26 Feb 2018 21:17:36 +0100 |
Wuzzy |
Some minor convenience improvements in Basic Flying Saucer Training
|
changeset |
files
|
Mon, 26 Feb 2018 21:09:35 +0100 |
Wuzzy |
Add Basic Movement Training
|
changeset |
files
|
Sun, 25 Feb 2018 18:54:51 -0500 |
nemo |
falling hogs using rope were ignoring a few things (for example taking damage from rubber)
|
changeset |
files
|
Sun, 25 Feb 2018 18:57:30 +0100 |
unc0rr |
Much smaller TBinds type
|
changeset |
files
|
Sat, 24 Feb 2018 15:24:36 +0100 |
Wuzzy |
Change team colors in rope knock challenge to standard color scheme
|
changeset |
files
|
Sat, 24 Feb 2018 15:14:30 +0100 |
Wuzzy |
RC Plane Challenge: Switch to using fake crates only
|
changeset |
files
|
Sat, 24 Feb 2018 14:59:35 +0100 |
Wuzzy |
Display score next to team bar in singleplayer challenges
|
changeset |
files
|
Fri, 23 Feb 2018 22:43:34 +0100 |
Wuzzy |
Remove false credit of hwmap2lua.sh
|
changeset |
files
|
Fri, 23 Feb 2018 21:06:43 +0100 |
Wuzzy |
Add szczur's script to convert .hwmap to Lua code
|
changeset |
files
|
Fri, 23 Feb 2018 14:26:58 +0100 |
Wuzzy |
Lua API: Fix SetWind not updating flake direction
|
changeset |
files
|
Fri, 23 Feb 2018 14:10:03 +0100 |
Wuzzy |
Fix incorrect wind bar in some missions
|
changeset |
files
|
Fri, 23 Feb 2018 13:28:07 +0100 |
Wuzzy |
Convert The Great Escape to SimpleMission format
|
changeset |
files
|
Fri, 23 Feb 2018 12:48:27 +0100 |
Wuzzy |
Convert Nobody Laugh to SimpleMission format
|
changeset |
files
|
Thu, 22 Feb 2018 20:10:22 -0500 |
nemo |
Enemy hogs should at least try to get to you in low gravity
|
changeset |
files
|
Thu, 22 Feb 2018 02:24:42 +0100 |
Wuzzy |
Convert Newton and the Hammock to SimpleMission format
|
changeset |
files
|
Thu, 22 Feb 2018 01:39:30 +0100 |
Wuzzy |
Convert Big Armory mission to SimpleMission format
|
changeset |
files
|
Thu, 22 Feb 2018 01:35:16 +0100 |
Wuzzy |
SimpleMission: Check regular victory at turn and or start
|
changeset |
files
|
Thu, 22 Feb 2018 01:03:40 +0100 |
Wuzzy |
SimpleMission: Add support for failure texts in the stats screen
|
changeset |
files
|
Wed, 21 Feb 2018 22:43:03 +0100 |
Wuzzy |
SimpleMission: Check regular victory before anything else
|
changeset |
files
|
Wed, 21 Feb 2018 21:40:52 +0100 |
Wuzzy |
New SD flakes for Bath: skull and bones in bubble
|
changeset |
files
|
Wed, 21 Feb 2018 21:29:30 +0100 |
Wuzzy |
Rewrite most mission texts to actually *explain* the goal
|
changeset |
files
|
Wed, 21 Feb 2018 18:15:57 +0100 |
Wuzzy |
2 new scenarios: Bazooka Battlefield, Tentacle Terror
|
changeset |
files
|
Wed, 21 Feb 2018 17:14:46 +0100 |
Wuzzy |
Add SimpleMission lua library for easier mission creation
|
changeset |
files
|
Wed, 21 Feb 2018 15:53:30 +0100 |
Wuzzy |
Fix SD flakes attributes not set properly when SD flake count = normal flake count
|
changeset |
files
|
Wed, 21 Feb 2018 15:05:50 +0100 |
Wuzzy |
Improve/fix messaging when multiple teams win
|
changeset |
files
|
Wed, 21 Feb 2018 03:08:19 +0100 |
Wuzzy |
Remove "Click to resume" from quit menu as visual clutter
|
changeset |
files
|
Wed, 21 Feb 2018 03:05:50 +0100 |
Wuzzy |
InputHandler: Shorten "Escape" to "Esc"
|
changeset |
files
|
Wed, 21 Feb 2018 03:03:16 +0100 |
Wuzzy |
Fix quit menu showing incorrect key when using non-default bindings
|
changeset |
files
|
Wed, 21 Feb 2018 02:37:01 +0100 |
Wuzzy |
Engine: Allow to use up to 9 placeholders in Format and FormatA
|
changeset |
files
|
Tue, 20 Feb 2018 22:21:33 +0100 |
Wuzzy |
uInputManager: Add functions to get SDL key name
|
changeset |
files
|
Tue, 20 Feb 2018 19:15:47 +0100 |
Wuzzy |
Fix a few German typos of main menu
|
changeset |
files
|
Tue, 20 Feb 2018 19:07:32 +0100 |
Wuzzy |
VideoRec: Fix many effects not being recorded
|
changeset |
files
|
Tue, 20 Feb 2018 17:52:22 +0100 |
Wuzzy |
Fix volume caption not being shown when hitting mute key
|
changeset |
files
|
Tue, 20 Feb 2018 15:37:36 +0100 |
Wuzzy |
Lua API: Remove empty functions CampaignLock and CampaignUnlock
|
changeset |
files
|
Tue, 20 Feb 2018 15:31:47 +0100 |
Wuzzy |
Expose 5 land flags to Lua for use with SetGearCollisionMask
|
changeset |
files
|
Tue, 20 Feb 2018 14:03:46 +0100 |
Wuzzy |
Fix inconsistent name of SetGearAIHints
|
changeset |
files
|
Mon, 19 Feb 2018 17:03:59 +0100 |
Wuzzy |
Portal mission: Fix health crate spawning inside land
|
changeset |
files
|
Mon, 19 Feb 2018 13:46:40 +0100 |
Wuzzy |
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
|
changeset |
files
|
Mon, 19 Feb 2018 11:18:13 +0100 |
Wuzzy |
Display cursor coordinates in HedgeEditor
|
changeset |
files
|
Mon, 19 Feb 2018 09:45:36 +0100 |
Wuzzy |
Lua library Animate: StoppedGear now returns true if gear does not exist
|
changeset |
files
|
Sat, 17 Feb 2018 20:59:56 +0100 |
Wuzzy |
Fix onEndTurn being called in multishoot
|
changeset |
files
|
Sat, 17 Feb 2018 20:51:36 +0100 |
Wuzzy |
Battalion, Points Mode: Show points next to team bars
|
changeset |
files
|
Sat, 17 Feb 2018 17:36:26 +0100 |
Wuzzy |
Battalion: Use AmmoTypeMax for ammo type iterations
|
changeset |
files
|
Sat, 17 Feb 2018 12:52:47 +0100 |
Wuzzy |
Play a few more taunts in Space Invasion
|
changeset |
files
|
Sat, 17 Feb 2018 11:25:43 +0100 |
Wuzzy |
Racer/TechRacer: Show best times next to team bars
|
changeset |
files
|
Sat, 17 Feb 2018 00:34:00 +0100 |
Wuzzy |
Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
|
changeset |
files
|
Sat, 17 Feb 2018 00:06:34 +0100 |
Wuzzy |
Add Space Invasion game scheme with sane default configuration
|
changeset |
files
|
Fri, 16 Feb 2018 23:42:00 +0100 |
Wuzzy |
Racer and TechRacer: Move cameera to first waypoint in Ready phase
|
changeset |
files
|
Fri, 16 Feb 2018 21:00:37 +0100 |
Wuzzy |
ClimbHome: Show best team heights next to team name
|
changeset |
files
|
Fri, 16 Feb 2018 20:16:34 +0100 |
Wuzzy |
Construction Mode: Show clan power next to all teams
|
changeset |
files
|
Fri, 16 Feb 2018 19:54:21 +0100 |
Wuzzy |
Restore 5 hats to their previous full animated form
|
changeset |
files
|
Fri, 16 Feb 2018 19:49:46 +0100 |
Wuzzy |
Lua API: Add functons: GetTeamIndex and GetTeamClan
|
changeset |
files
|
Fri, 16 Feb 2018 19:16:35 +0100 |
Wuzzy |
Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
|
changeset |
files
|
Fri, 16 Feb 2018 13:57:48 +0100 |
Wuzzy |
Add SetTeamLabel to Lua API, can set arbitrary string as team label
|
changeset |
files
|
Fri, 16 Feb 2018 12:38:30 +0100 |
Wuzzy |
Manually fix some clipping / simplify issues with a few hats
|
changeset |
files
|
Fri, 16 Feb 2018 12:25:16 +0100 |
Wuzzy |
Resize hats with size 32×1024 to 64×512 for consistency
|
changeset |
files
|
Fri, 16 Feb 2018 11:51:42 +0100 |
Wuzzy |
Crop non-team hats without “real” animation to static format (32×32)
|
changeset |
files
|
Fri, 16 Feb 2018 10:47:35 +0100 |
Wuzzy |
Simplify 5 team hats to static format
|
changeset |
files
|
Thu, 15 Feb 2018 21:47:31 +0100 |
Wuzzy |
Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
|
changeset |
files
|
Thu, 15 Feb 2018 21:39:10 +0100 |
Wuzzy |
Implement very basic stats screen for TropyRace
|
changeset |
files
|
Thu, 15 Feb 2018 19:03:04 +0100 |
Wuzzy |
TrophyRace: Hide mission panel when player shoots rope
|
changeset |
files
|
Thu, 15 Feb 2018 18:56:00 +0100 |
Wuzzy |
Simplify the status update panel in Trophy Race a lot
|
changeset |
files
|
Thu, 15 Feb 2018 18:32:28 +0100 |
Wuzzy |
TrophyRace: Show fastest team times (instead of clan times)
|
changeset |
files
|
Thu, 15 Feb 2018 16:48:04 +0100 |
Wuzzy |
TrophyRace: Show current racing time at top
|
changeset |
files
|
Thu, 15 Feb 2018 13:49:14 +0100 |
Wuzzy |
The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
|
changeset |
files
|
Thu, 15 Feb 2018 13:34:17 +0100 |
Wuzzy |
Scheme editor: Slightly fade disabled game modifiers into gray
|
changeset |
files
|
Thu, 15 Feb 2018 12:13:06 +0100 |
Wuzzy |
Fix some hats “dancing on the head” by making them static
|
changeset |
files
|
Thu, 15 Feb 2018 04:27:16 +0100 |
Wuzzy |
Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
|
changeset |
files
|
Thu, 15 Feb 2018 01:06:55 +0100 |
Wuzzy |
Change icon for King Mode
|
changeset |
files
|
Wed, 14 Feb 2018 23:40:10 +0100 |
Wuzzy |
Fix a few typos in German translation
|
changeset |
files
|
Wed, 14 Feb 2018 23:03:35 +0100 |
Wuzzy |
Fix some consistency issues with change hog tags control
|
changeset |
files
|
Wed, 14 Feb 2018 22:56:32 +0100 |
Wuzzy |
Flip Switch/Precise key combintions with change hog tags
|
changeset |
files
|
Wed, 14 Feb 2018 22:54:13 +0100 |
Wuzzy |
Switch + Change hog tags now turns on and off all tags
|
changeset |
files
|
Wed, 14 Feb 2018 22:27:18 +0100 |
Wuzzy |
Toggle hog tag translucency with Precise + Change hog tags key
|
changeset |
files
|
Wed, 14 Feb 2018 21:28:44 +0100 |
Wuzzy |
Add separate control for changing hedgehog tags
|
changeset |
files
|
Wed, 14 Feb 2018 20:57:45 +0100 |
Wuzzy |
Rename AFK Mode to “Auto Skip” (bug 78)
|
changeset |
files
|
Wed, 14 Feb 2018 17:45:33 +0100 |
Wuzzy |
Rewrite introduction in README
|
changeset |
files
|
Wed, 14 Feb 2018 17:08:14 +0100 |
Wuzzy |
Update README about the team chat key
|
changeset |
files
|
Wed, 14 Feb 2018 15:36:38 +0100 |
Wuzzy |
Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
|
changeset |
files
|
Wed, 14 Feb 2018 02:48:46 +0100 |
Wuzzy |
Fix preview image for Sticks map
|
changeset |
files
|
Wed, 14 Feb 2018 02:26:59 +0100 |
Wuzzy |
Redo SD water and SD clouds of most themes and apply sd-tint
|
changeset |
files
|
Mon, 12 Feb 2018 23:37:08 +0100 |
Wuzzy |
Make team chat its own control and use [U] key by default
|
changeset |
files
|
Mon, 12 Feb 2018 23:23:07 +0100 |
Wuzzy |
Show remaining ammo when using Birdy egg or RC Plane bomb
|
changeset |
files
|
Mon, 12 Feb 2018 22:22:27 +0100 |
Wuzzy |
Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
|
changeset |
files
|
Mon, 12 Feb 2018 20:47:45 +0100 |
Wuzzy |
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
|
changeset |
files
|
Mon, 12 Feb 2018 20:00:26 +0100 |
Wuzzy |
Battalion (mode=king): Kill the team when the king died instea of dismissing
|
changeset |
files
|
Mon, 12 Feb 2018 19:38:07 +0100 |
Wuzzy |
Battalion: Reduce amount of SD messages
|
changeset |
files
|
Mon, 12 Feb 2018 19:19:43 +0100 |
Wuzzy |
Tweak some misleading Battalion texts
|
changeset |
files
|
Mon, 12 Feb 2018 17:47:40 +0100 |
Wuzzy |
Battalion: Move crate pickup animation to crate
|
changeset |
files
|
Mon, 12 Feb 2018 17:22:29 +0100 |
Wuzzy |
Battalion: Use official onEndTurn callback
|
changeset |
files
|
Mon, 12 Feb 2018 16:41:40 +0100 |
Wuzzy |
Battalion: Add more health change effects
|
changeset |
files
|
Mon, 12 Feb 2018 15:50:49 +0100 |
Wuzzy |
Battalion: Clean up and remove dead code
|
changeset |
files
|
Mon, 12 Feb 2018 15:08:13 +0100 |
Wuzzy |
Battalion: Standardize the crate pickup message
|
changeset |
files
|
Mon, 12 Feb 2018 14:50:06 +0100 |
Wuzzy |
Clean up Battalion error stuff
|
changeset |
files
|
Mon, 12 Feb 2018 11:03:48 +0100 |
Wuzzy |
Add custom weapon icons for Continental supplies
|
changeset |
files
|
Sun, 11 Feb 2018 22:11:52 +0100 |
Wuzzy |
HedgeEditor: Tweak caption colors
|
changeset |
files
|
Sun, 11 Feb 2018 20:39:39 +0100 |
Wuzzy |
Construction Mode: Fix cursor icon being displayed on teleport
|
changeset |
files
|
Sun, 11 Feb 2018 20:28:21 +0100 |
Wuzzy |
Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
|
changeset |
files
|
Sun, 11 Feb 2018 13:35:47 +0100 |
Wuzzy |
Construction Mode: Show selected object at cursor and crate preview
|
changeset |
files
|
Sun, 11 Feb 2018 04:00:10 +0100 |
Wuzzy |
Construction Mode: Fix annoying extra messages when using object placer
|
changeset |
files
|
Sun, 11 Feb 2018 02:17:58 +0100 |
Wuzzy |
Fix incorrect round counting in fruit03, too
|
changeset |
files
|
Sun, 11 Feb 2018 02:03:09 +0100 |
Wuzzy |
Fix Killing the Specialists recording the turn count way too low
|
changeset |
files
|
Sun, 11 Feb 2018 01:15:23 +0100 |
Wuzzy |
Construction Mode: Spawn particles over generators, tweak other particles
|
changeset |
files
|
Sat, 10 Feb 2018 23:54:12 +0100 |
Wuzzy |
Construction Mode: Show message when respawning hog
|
changeset |
files
|
Sat, 10 Feb 2018 23:13:23 +0100 |
Wuzzy |
Racer: Make waypoints dark in bright themes like Bath
|
changeset |
files
|
Sat, 10 Feb 2018 22:02:08 +0100 |
Wuzzy |
Make first waypoint flash TechRacer, before hog starts racing
|
changeset |
files
|
Sat, 10 Feb 2018 21:28:22 +0100 |
Wuzzy |
Racer: Make first waypoint flash and highlight last waypoint while placing
|
changeset |
files
|
Sat, 10 Feb 2018 20:08:22 +0100 |
Wuzzy |
Racer, TechRacer: Fade out waypoints at the end
|
changeset |
files
|
Sat, 10 Feb 2018 19:30:51 +0100 |
Wuzzy |
Racer, TechRacer: Change waypoint opacity on victory or failure
|
changeset |
files
|
Sat, 10 Feb 2018 18:03:12 +0100 |
Wuzzy |
Increase opacity of Racer/TechRacer waypoints
|
changeset |
files
|
Sat, 10 Feb 2018 15:37:47 +0100 |
Wuzzy |
Disable crate drops in HedgeEditor scheme
|
changeset |
files
|
Sat, 10 Feb 2018 15:36:01 +0100 |
Wuzzy |
Remove some "invalid" crate drops from Construction Mode weapon scheme
|
changeset |
files
|
Sat, 10 Feb 2018 15:16:20 +0100 |
Wuzzy |
Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
|
changeset |
files
|
Sat, 10 Feb 2018 14:20:36 +0100 |
Wuzzy |
Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
|
changeset |
files
|
Sat, 10 Feb 2018 12:59:13 +0100 |
Wuzzy |
Construction Mode: Hide power tag when it's nobody's turn
|
changeset |
files
|
Sat, 10 Feb 2018 12:44:40 +0100 |
Wuzzy |
Add minigun to scripts. Also add a few missing ammos to BRW and RW
|
changeset |
files
|
Sat, 10 Feb 2018 12:01:00 +0100 |
Wuzzy |
Construction Mode: Now amSwitch amount can be changed in weapon scheme
|
changeset |
files
|
Sat, 10 Feb 2018 11:46:57 +0100 |
Wuzzy |
Always remove mine strike in Construction Mode
|
changeset |
files
|
Sat, 10 Feb 2018 10:19:28 +0100 |
Wuzzy |
Construction Mode: Change message color
|
changeset |
files
|
Sat, 10 Feb 2018 10:02:58 +0100 |
Wuzzy |
Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
|
changeset |
files
|
Sat, 10 Feb 2018 09:32:28 +0100 |
Wuzzy |
Refactor Construction Mode to NOT use localized strings as identifiers
|
changeset |
files
|
Sat, 10 Feb 2018 08:28:22 +0100 |
Wuzzy |
Improve internal Construction Mode code documentation
|
changeset |
files
|
Sat, 10 Feb 2018 06:36:07 +0100 |
Wuzzy |
Localize various Construction Mode vars
|
changeset |
files
|
Sat, 10 Feb 2018 06:07:24 +0100 |
Wuzzy |
Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
|
changeset |
files
|
Fri, 09 Feb 2018 21:04:53 +0100 |
Wuzzy |
Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
|
changeset |
files
|
Fri, 09 Feb 2018 19:58:55 +0100 |
Wuzzy |
Construction Mode: Each team remembers its selections now
|
changeset |
files
|
Fri, 09 Feb 2018 19:01:52 +0100 |
Wuzzy |
More Construction Mode refactoring
|
changeset |
files
|
Fri, 09 Feb 2018 18:14:05 +0100 |
Wuzzy |
Construction Mode: Remember previous selection of pIndex
|
changeset |
files
|
Fri, 09 Feb 2018 16:27:32 +0100 |
Wuzzy |
Construction Mode: Sort structure types roughly by importance and convenience
|
changeset |
files
|
Fri, 09 Feb 2018 16:12:54 +0100 |
Wuzzy |
Add a few key shortcuts in Costruction Mode
|
changeset |
files
|
Fri, 09 Feb 2018 14:56:04 +0100 |
Wuzzy |
HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
|
changeset |
files
|
Fri, 09 Feb 2018 14:33:00 +0100 |
Wuzzy |
Add healing visual effect + heal msg in scripts
|
changeset |
files
|
Fri, 09 Feb 2018 12:52:05 +0100 |
Wuzzy |
Lua API: Add HealHog to heal hog with visual effects + message
|
changeset |
files
|
Fri, 09 Feb 2018 12:08:12 +0100 |
Wuzzy |
Show subtle heal effect for healing hogs in health reset mode
|
changeset |
files
|
Fri, 09 Feb 2018 11:30:04 +0100 |
Wuzzy |
Refactor health gain effects and message into util fuction HHHeal
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changeset |
files
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Fri, 09 Feb 2018 10:48:24 +0100 |
Wuzzy |
Killing The Specialists: Fix health boost division
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changeset |
files
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Fri, 09 Feb 2018 10:47:21 +0100 |
Wuzzy |
Killing The Specialists mission: Fix misleading hints, add messages and visual effects
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changeset |
files
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Fri, 09 Feb 2018 07:41:37 +0100 |
Wuzzy |
2 minor spelling/grammar fixes
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changeset |
files
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Fri, 09 Feb 2018 07:38:14 +0100 |
Wuzzy |
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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changeset |
files
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Fri, 09 Feb 2018 06:03:01 +0100 |
Wuzzy |
Lua API: Add SpawnSupplyCrate
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changeset |
files
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Fri, 09 Feb 2018 04:37:27 +0100 |
Wuzzy |
Lua API: Add GetTeamName
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changeset |
files
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Thu, 08 Feb 2018 19:02:51 +0100 |
Wuzzy |
Lua API: Add GetWind function to get current wind
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changeset |
files
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Thu, 08 Feb 2018 18:42:07 +0100 |
Wuzzy |
Lua API: Add SetVampiric and SetLaserSight
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changeset |
files
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Thu, 08 Feb 2018 18:10:39 +0100 |
Wuzzy |
Add callback: onEndTurn
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changeset |
files
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Thu, 08 Feb 2018 15:44:08 +0100 |
Wuzzy |
Change hats exclusion rule in hats_js_anim.xhtml
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changeset |
files
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Thu, 08 Feb 2018 13:54:48 +0100 |
Wuzzy |
Fix broken preview of team hats in frontend
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changeset |
files
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Thu, 08 Feb 2018 09:38:35 +0100 |
Wuzzy |
Add missing beginWriteArray in scheme model code
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changeset |
files
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Thu, 08 Feb 2018 09:26:24 +0100 |
Wuzzy |
Fix failure to read game scheme (.hwg) files
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changeset |
files
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Thu, 08 Feb 2018 09:14:20 +0100 |
KoBeWi |
Fix how scheme files behave
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changeset |
files
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Thu, 08 Feb 2018 08:50:45 +0100 |
KoBeWi |
Keep game/weapon schemes in separate files
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changeset |
files
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Thu, 08 Feb 2018 07:30:19 +0100 |
mtg90pl |
Add Polish voicepack (Default_pl) by mtg90pl
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changeset |
files
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Thu, 08 Feb 2018 07:09:39 +0100 |
Wuzzy |
Fix timebox being usable in SD w/ damage=0
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changeset |
files
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Wed, 07 Feb 2018 12:30:11 +0100 |
Wuzzy |
Fix TotalRounds counting rounds a couple of turns too late
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changeset |
files
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Wed, 07 Feb 2018 11:03:14 +0100 |
Wuzzy |
Refactor Sudden Death starting into own function
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changeset |
files
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Wed, 07 Feb 2018 08:30:50 +0100 |
Wuzzy |
Add the flag of Scotland (uk_scotland)
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changeset |
files
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Wed, 07 Feb 2018 07:54:18 +0100 |
Wuzzy |
Fix green color channel on themes with sd-tint (#566)
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changeset |
files
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Wed, 07 Feb 2018 07:38:37 +0100 |
Wuzzy |
Add theme fallback music settings
|
changeset |
files
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Wed, 07 Feb 2018 05:36:32 +0100 |
Wuzzy |
Remove unused variable in uGearsHandlersMess
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changeset |
files
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Wed, 07 Feb 2018 03:56:53 +0100 |
Wuzzy |
ClimbHome, Sniper Rifle training: Unselect weapon after victory
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changeset |
files
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Wed, 07 Feb 2018 03:50:38 +0100 |
Wuzzy |
Calling SetWeapon with amNothing now unselects weapon
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changeset |
files
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Wed, 07 Feb 2018 02:26:31 +0100 |
Wuzzy |
Change weapon icons of mudball and air mine
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changeset |
files
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Wed, 07 Feb 2018 01:54:50 +0100 |
Wuzzy |
Lua API: Add WriteLnToChat
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changeset |
files
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Wed, 07 Feb 2018 01:13:17 +0100 |
Wuzzy |
ASA, Hard Flying: Show personal best at mission start
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changeset |
files
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Wed, 07 Feb 2018 00:36:04 +0100 |
Wuzzy |
Precise Shooting mission: Fix Lua errors when enemy dies after hero
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changeset |
files
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Tue, 06 Feb 2018 23:56:28 +0100 |
Wuzzy |
Start changelog for 0.9.24
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changeset |
files
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Tue, 06 Feb 2018 23:48:34 +0100 |
Wuzzy |
ASA: Fruit03: Show collected ammo
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changeset |
files
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Tue, 06 Feb 2018 06:33:32 +0100 |
Wuzzy |
ACF3: Explode princess when skipping 12turn course failanim
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changeset |
files
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Tue, 06 Feb 2018 06:23:37 +0100 |
Wuzzy |
Show # of turns left in the 12-turn parcour segment of ACF3
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changeset |
files
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Tue, 06 Feb 2018 05:54:34 +0100 |
Wuzzy |
String cleanup: Double/triple exclamation marks
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changeset |
files
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Tue, 06 Feb 2018 05:50:05 +0100 |
Wuzzy |
Fix various story flaws in mission descriptions of ACF campaign
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changeset |
files
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Tue, 06 Feb 2018 05:47:09 +0100 |
Wuzzy |
Fix some minor formatting and grammar flaws in script strings
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changeset |
files
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Tue, 06 Feb 2018 04:07:35 +0100 |
Wuzzy |
Fix various typos in translatable strings
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changeset |
files
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Tue, 06 Feb 2018 04:06:49 +0100 |
Wuzzy |
Fix error 52: Move amMinigun.png to Graphics/Hedgewars
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changeset |
files
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Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
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changeset |
files
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Wed, 24 Jan 2018 22:20:10 +0100 |
unc0rr |
Finish porting. Seems to work, but no thorough testing has been performed
qt5transition
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changeset |
files
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Wed, 24 Jan 2018 21:05:34 +0100 |
unc0rr |
Configure for Qt5
qt5transition
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changeset |
files
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Wed, 17 Jan 2018 00:59:39 +0100 |
unc0rr |
Add assert on LoadingText texture value
0.9.23
|
changeset |
files
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Wed, 17 Jan 2018 00:32:34 +0100 |
unc0rr |
Proper rejoin desyncs fix now
0.9.23
|
changeset |
files
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Tue, 16 Jan 2018 00:42:06 +0100 |
unc0rr |
The ultimate fix for rejoin desyncs
0.9.23
|
changeset |
files
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Sun, 14 Jan 2018 23:30:42 +0100 |
unc0rr |
Fix for freebsd
qmlfrontend
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changeset |
files
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Mon, 15 Jan 2018 12:15:56 -0500 |
nemo |
add a mask to the sand hog
|
changeset |
files
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Wed, 10 Jan 2018 23:49:47 +0100 |
unc0rr |
Pass mouse movements to engine, warp cursor in frontend
qmlfrontend
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changeset |
files
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Wed, 10 Jan 2018 15:27:47 +0100 |
koda |
merge
|
changeset |
files
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Wed, 10 Jan 2018 01:39:10 +0100 |
koda |
Apply horrible workaround to build relocatable executables
0.9.23
|
changeset |
files
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Wed, 10 Jan 2018 01:14:13 +0100 |
koda |
Set cmake RPATH policy to OLD
0.9.23
|
changeset |
files
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Sun, 07 Jan 2018 19:01:06 +0100 |
sheepluva |
fix crosshair rendering in GL2 mode
|
changeset |
files
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Sun, 07 Jan 2018 18:19:00 +0100 |
sheepluva |
also put GL2 fixes into default
|
changeset |
files
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Sun, 07 Jan 2018 09:48:26 +0100 |
unc0rr |
Fix referencing missing item
qmlfrontend
|
changeset |
files
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Sun, 07 Jan 2018 01:21:42 +0100 |
unc0rr |
- ResizeWindow function to pass engine new window size
qmlfrontend
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changeset |
files
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Sat, 06 Jan 2018 03:17:12 +0100 |
sheepluva |
whoops, I ruined the path of the unC0Rr
qmlfrontend
|
changeset |
files
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Sat, 06 Jan 2018 03:05:14 +0100 |
sheepluva |
fix issues and my past sins with GL2
qmlfrontend
|
changeset |
files
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Fri, 05 Jan 2018 22:32:11 +0100 |
unc0rr |
Fix missing default values
qmlfrontend
|
changeset |
files
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Fri, 05 Jan 2018 16:12:19 -0500 |
nemo |
apparently this is GLES2 only
|
changeset |
files
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Fri, 05 Jan 2018 21:44:00 +0100 |
unc0rr |
Fix missing includes for GL2 build
qmlfrontend
|
changeset |
files
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Fri, 05 Jan 2018 21:43:33 +0100 |
unc0rr |
Comment out functions that don't need to be called for engine in frontend window
qmlfrontend
|
changeset |
files
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Tue, 02 Jan 2018 23:45:18 +0100 |
unc0rr |
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
qmlfrontend
|
changeset |
files
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Tue, 02 Jan 2018 16:59:04 -0500 |
nemo |
pick up unc0rr's preview fix
|
changeset |
files
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Tue, 02 Jan 2018 23:20:50 +0300 |
unC0Rr |
Fix obviously broken logic. Fixes broken preview fetching on Windows.
0.9.23
|
changeset |
files
|
Sat, 30 Dec 2017 01:31:27 +0100 |
antonc27 |
- Present stats page always on main thread
ios-develop
|
changeset |
files
|
Sat, 30 Dec 2017 01:22:11 +0100 |
antonc27 |
- BIG CHANGE: Convert iOS project to use ARC
ios-develop
|
changeset |
files
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Fri, 29 Dec 2017 22:37:31 +0100 |
antonc27 |
- Fix ammos menu crash
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 22:35:36 +0100 |
antonc27 |
- Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway
ios-develop
|
changeset |
files
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Fri, 29 Dec 2017 19:38:01 +0100 |
antonc27 |
- Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too...
ios-develop
|
changeset |
files
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Fri, 29 Dec 2017 19:34:32 +0100 |
antonc27 |
- Disable bitcode for embedded projects (must be done manually for SDLs too)
ios-develop
|
changeset |
files
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Fri, 29 Dec 2017 19:06:10 +0100 |
antonc27 |
- Fix deprecated `system` in Lua for iOS 11 (not tested)
ios-develop
|
changeset |
files
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