Sat, 29 Nov 2014 18:13:49 +0100 sheepluva super-filthy hack to allow pas2c to fallback to writing to stderr.
Sat, 29 Nov 2014 17:33:51 +0100 sheepluva oops. no need to (re)open stderr I guess
Sat, 29 Nov 2014 15:38:28 +0100 sheepluva make the code, which was supposed to iterate file log number (if no access) and fallback to stderr in worst case rather than segfault, actually work
Sat, 29 Nov 2014 15:25:09 +0100 sheepluva give variable with unit-wide scope a better name than just 'f'
Sat, 29 Nov 2014 09:45:02 -0500 nemo Mix up the quick game terrain a bit.
Sat, 29 Nov 2014 14:37:31 +0100 sheepluva mergeception
Sat, 29 Nov 2014 09:39:35 -0500 nemo merge
Sat, 29 Nov 2014 05:25:34 +0100 sheepluva merge
Fri, 28 Nov 2014 18:11:31 +0100 sheepluva Merge pull request #21 from LocutusOfBorg/exclude-git
Sat, 29 Nov 2014 05:24:47 +0100 sheepluva map halt(t) to exit(t) rather than assert(0). all test cases except gravity pass with pas2c now
Fri, 28 Nov 2014 18:09:12 +0100 Gianfranco Costamagna Excluding .git directory from the source tarball creation
Sat, 29 Nov 2014 05:15:27 +0100 sheepluva more fixing and allow pas2c to run tests. they will still fail though - engine does not exit with the specified exit codes, also data types are messed up
Fri, 28 Nov 2014 17:38:18 +0100 sheepluva Merge pull request #20 from LocutusOfBorg/tests
Sat, 29 Nov 2014 03:13:06 +0100 sheepluva some more fixing
Fri, 28 Nov 2014 16:03:35 +0100 Gianfranco Costamagna Disable testing if BUILD_ENGINE_C=ON (they fail)
Sat, 29 Nov 2014 01:19:29 +0100 sheepluva fix some pas2c related issues
Wed, 26 Nov 2014 13:10:09 +0100 Gianfranco Costamagna Verbose tests
Fri, 28 Nov 2014 21:30:36 -0500 nemo fix invulnerability check for shotgun
Tue, 25 Nov 2014 12:09:15 +0100 Gianfranco Costamagna Add testsuite
Fri, 28 Nov 2014 14:58:33 -0500 nemo zopfli compression for images where the win was 10+% and the files would be included in the release
Thu, 27 Nov 2014 22:06:51 +0100 Janne Uusitupa finnish translation fixes
Thu, 27 Nov 2014 22:32:03 +0900 mikade Added TechRacer (still needs a lot of love), updated changelog
Thu, 27 Nov 2014 13:20:52 +0100 sheepluva new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
Wed, 26 Nov 2014 14:20:53 +0100 sheepluva move fixed test case out of 'todo'
Tue, 25 Nov 2014 16:46:44 -0500 nemo Skip checkin on collision for frequently spammed gear types if collision gets huge instead of trying to delete mines.
Tue, 25 Nov 2014 15:20:06 +0100 sheepluva move failing test into "todo" folder so that it can be excluded with ctest -E '^todo/'
Tue, 25 Nov 2014 22:38:19 +0900 mikade Add scheme and weaponset for Construction Mode.
Mon, 24 Nov 2014 22:33:44 +0100 sheepluva test case that spawns 2000 mines in a pit. run with ctest -R mines # only works if cmake was ran after pulling this commit
Mon, 24 Nov 2014 20:44:45 +0100 sheepluva fix for Issue 828: Manual placement animation is drawn twice
Mon, 24 Nov 2014 04:16:28 +0100 sheepluva merge
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