Sat, 14 Apr 2012 23:36:57 +0400 |
unc0rr |
More string types
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changeset |
files
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Sat, 14 Apr 2012 23:19:45 +0400 |
unc0rr |
Get rid of TGearsType to simplify pas2c
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files
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Sat, 14 Apr 2012 22:40:23 +0400 |
unc0rr |
Render some builtin functions
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files
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Sat, 14 Apr 2012 22:24:09 +0400 |
unc0rr |
Render unions
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changeset |
files
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Fri, 13 Apr 2012 01:41:11 +0200 |
koda |
minor gl debug/comments
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files
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Fri, 13 Apr 2012 00:18:10 +0200 |
koda |
disable png screenshots on mobile for now
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files
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Fri, 13 Apr 2012 00:08:46 +0400 |
unc0rr |
Support string constants
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changeset |
files
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Thu, 12 Apr 2012 23:10:35 +0400 |
Stepan777 |
Oops, forgot file
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changeset |
files
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Thu, 12 Apr 2012 23:05:46 +0400 |
Stepan777 |
png screenshots
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changeset |
files
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Wed, 11 Apr 2012 22:47:21 +0400 |
unc0rr |
Support operators declarations
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changeset |
files
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Wed, 11 Apr 2012 22:46:59 +0400 |
unc0rr |
Simplify converter's life
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files
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Wed, 11 Apr 2012 01:04:58 +0400 |
unc0rr |
Improve rendering of function types, arrays, and more
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files
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Mon, 09 Apr 2012 23:20:42 +0200 |
koda |
vob* variables need to be reset
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files
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Tue, 10 Apr 2012 00:00:25 +0400 |
unc0rr |
Unbreak build (change was only tested with pas2c parser, and was okay to it)
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files
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Mon, 09 Apr 2012 23:55:12 +0400 |
unc0rr |
First try to compile with clang: improve renderer a bit. The result of pas2c is still far from normal C source.
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files
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Mon, 09 Apr 2012 23:36:23 +0400 |
unc0rr |
Better handle switch statement
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files
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Mon, 09 Apr 2012 22:01:36 +0400 |
unc0rr |
Eraser tool
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files
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Mon, 09 Apr 2012 22:01:13 +0400 |
unc0rr |
Better support for strings
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files
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Mon, 09 Apr 2012 04:55:46 +0200 |
koda |
ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
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files
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Mon, 09 Apr 2012 04:43:30 +0200 |
koda |
ios: refactor the code of the after-game statistics display using delegates
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files
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Mon, 09 Apr 2012 03:25:17 +0200 |
koda |
ios: convert audio operation from class to instance, plays better with memory
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files
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Mon, 09 Apr 2012 02:02:14 +0200 |
koda |
i don't understand this, but without this change audio doesn't fade on ios
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files
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Sun, 08 Apr 2012 20:31:01 -0400 |
nemo |
remove stray pixels
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files
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Sun, 08 Apr 2012 23:41:34 +0200 |
koda |
ios: don't prompt restoring a game that didn't complete loading
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files
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