Wed, 26 Nov 2014 14:20:53 +0100 | sheepluva | move fixed test case out of 'todo' | changeset | files |
Tue, 25 Nov 2014 16:46:44 -0500 | nemo | Skip checkin on collision for frequently spammed gear types if collision gets huge instead of trying to delete mines. | changeset | files |
Tue, 25 Nov 2014 15:20:06 +0100 | sheepluva | move failing test into "todo" folder so that it can be excluded with ctest -E '^todo/' | changeset | files |
Tue, 25 Nov 2014 22:38:19 +0900 | mikade | Add scheme and weaponset for Construction Mode. | changeset | files |
Mon, 24 Nov 2014 22:33:44 +0100 | sheepluva | test case that spawns 2000 mines in a pit. run with ctest -R mines # only works if cmake was ran after pulling this commit | changeset | files |
Mon, 24 Nov 2014 20:44:45 +0100 | sheepluva | fix for Issue 828: Manual placement animation is drawn twice | changeset | files |
Mon, 24 Nov 2014 04:16:28 +0100 | sheepluva | merge | changeset | files |
Sun, 23 Nov 2014 18:25:11 -0500 | nemo | make seduction thaw a frozen hog. | changeset | files |