Mon, 13 Feb 2023 10:39:37 +0100 |
unC0Rr |
Extract tile loading into separate method
transitional_engine
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Sun, 12 Feb 2023 15:10:10 +0100 |
unC0Rr |
Fix some bugs
transitional_engine
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Sun, 12 Feb 2023 14:19:02 +0100 |
unC0Rr |
Fix several issues with transformations, more work on getting generated image
transitional_engine
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Fri, 03 Feb 2023 15:59:18 +0100 |
unC0Rr |
Add WIP for generation of rules
transitional_engine
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Fri, 03 Feb 2023 14:44:33 +0100 |
unC0Rr |
Rework how rules are defined, add transformations for tiles
transitional_engine
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Thu, 02 Feb 2023 08:41:31 +0100 |
unC0Rr |
Add loading of tiles from png
transitional_engine
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Wed, 01 Feb 2023 11:19:45 +0100 |
unC0Rr |
Fix mapgen
transitional_engine
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Wed, 01 Feb 2023 10:58:45 +0100 |
unC0Rr |
Switch to Vec2D in wavefront algorithm
transitional_engine
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Mon, 30 Jan 2023 15:50:14 +0100 |
unC0Rr |
Add basics of wavefront collapse algorithm
transitional_engine
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Fri, 27 Jan 2023 06:22:22 +0300 |
jpr |
fix typo
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Sun, 22 Jan 2023 04:13:20 +0300 |
alfadur |
update credits
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Sun, 22 Jan 2023 03:53:09 +0300 |
alfadur |
update spanish engine translation
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Fri, 20 Jan 2023 21:40:37 -0500 |
nemo |
merge to trunk
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Fri, 20 Jan 2023 21:39:53 -0500 |
nemo |
forbid hiding already hidden hogs
1.0.0
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