Sun, 18 Mar 2018 18:47:03 +0100 |
antonc27 |
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
ios-develop Hedgewars-iOS-2.1
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Sun, 18 Mar 2018 00:24:15 +0100 |
Wuzzy |
Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
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Sat, 17 Mar 2018 22:26:02 +0100 |
Wuzzy |
Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes
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files
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Sat, 17 Mar 2018 23:27:24 +0100 |
antonc27 |
- New AppIcon (no more black background!)
ios-develop
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Sat, 17 Mar 2018 22:37:13 +0100 |
antonc27 |
- Migrate AppIcons to xcassets
ios-develop
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Sat, 17 Mar 2018 23:55:32 +0300 |
unC0Rr |
Fix crasher
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files
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Sat, 17 Mar 2018 18:15:55 +0100 |
antonc27 |
- Missing languages
ios-develop
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files
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Sat, 17 Mar 2018 18:13:37 +0100 |
antonc27 |
- Use two-letter language descriptor for localisations
ios-develop
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Sat, 17 Mar 2018 17:47:42 +0100 |
Wuzzy |
Show sidNoEndTurn text for most weapons when in inf attack mode
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Sat, 17 Mar 2018 15:51:45 +0100 |
Wuzzy |
Draw map page: Fix pen size being changed after loading a map
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Sat, 17 Mar 2018 04:37:13 +0100 |
Wuzzy |
Fix speech bubble briefly rendering at (0,0) after spawning
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Sat, 17 Mar 2018 04:12:10 +0100 |
Wuzzy |
Remove ugly empty rectangle in empty active teams list for real
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Sat, 17 Mar 2018 04:02:37 +0100 |
Wuzzy |
Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
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Sat, 17 Mar 2018 02:16:16 +0100 |
Wuzzy |
Remove “Upload to YouTube” functionality which has been broken for years
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files
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Sat, 17 Mar 2018 00:13:49 +0100 |
Wuzzy |
Various minor frontend CSS tweaks
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files
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Fri, 16 Mar 2018 19:25:51 +0100 |
Wuzzy |
QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
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files
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Fri, 16 Mar 2018 19:17:20 +0100 |
antonc27 |
- Hide 'Campaign' button (not ready on iOS...)
ios-develop
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Fri, 16 Mar 2018 19:05:11 +0100 |
Wuzzy |
Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
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Fri, 16 Mar 2018 16:35:08 +0100 |
Wuzzy |
Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
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files
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Fri, 16 Mar 2018 02:02:27 +0100 |
Wuzzy |
Make video metadata strings translatable in frontend
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Fri, 16 Mar 2018 00:10:04 +0100 |
antonc27 |
- Fix archiving (?)
ios-develop
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files
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Thu, 15 Mar 2018 23:59:20 +0100 |
antonc27 |
- Pause game when it goes background (do not show anymore annoying 'confirm quit')
ios-develop
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Thu, 15 Mar 2018 23:24:48 +0100 |
antonc27 |
- Do not delete Beach theme (it's official one now)
ios-develop
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Thu, 15 Mar 2018 21:28:10 +0100 |
Wuzzy |
Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
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Thu, 15 Mar 2018 21:15:16 +0100 |
Wuzzy |
Remove Qt SVG and Qt OpenGL as hard dependencies
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Thu, 15 Mar 2018 17:53:34 +0100 |
Wuzzy |
Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
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files
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Thu, 15 Mar 2018 15:49:17 +0100 |
Wuzzy |
Mutant: Fix graph title on game draw
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Thu, 15 Mar 2018 15:34:29 +0100 |
Wuzzy |
Make chart in stats screen support negative numbers. Fixes e.g. Mutant
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Thu, 15 Mar 2018 14:51:07 +0100 |
Wuzzy |
Fix broken stats chart bounding box
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files
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Thu, 15 Mar 2018 04:33:11 +0100 |
Wuzzy |
Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
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files
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Thu, 15 Mar 2018 03:29:31 +0100 |
Wuzzy |
Clear drawn maps in TechRacer
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files
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Thu, 15 Mar 2018 02:59:37 +0100 |
Wuzzy |
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
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Thu, 15 Mar 2018 02:08:07 +0100 |
Wuzzy |
Take radius into account when drawing gtGenericFaller
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Wed, 14 Mar 2018 23:55:13 +0100 |
Wuzzy |
Add default directory DrawnMaps to put hand-drawn maps into
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Wed, 14 Mar 2018 23:02:39 +0100 |
Wuzzy |
Merge unC0Rr's broken preview fix
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Wed, 14 Mar 2018 23:02:11 +0100 |
Wuzzy |
Update frontend translations
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Wed, 14 Mar 2018 22:59:06 +0100 |
Wuzzy |
Drawn map menu: Add spin box to change brush size by hand
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Wed, 14 Mar 2018 22:57:31 +0100 |
unc0rr |
Fix broken previews for me, pepper with comments on logic. Probably makes it fail for windows users again.
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Wed, 14 Mar 2018 21:46:07 +0100 |
Wuzzy |
Add images for radio buttons, add hover and pressed images for checkboxes
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Wed, 14 Mar 2018 20:58:24 +0100 |
Wuzzy |
Fix weird scaling of draw map widget
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Wed, 14 Mar 2018 20:39:14 +0100 |
Wuzzy |
Drawn map page: Move save and load buttons, fix points label overlap
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Wed, 14 Mar 2018 20:00:09 +0100 |
Wuzzy |
Drawn map page: Enable antialiasing, turn eraser cursor red
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Wed, 14 Mar 2018 19:40:43 +0100 |
Wuzzy |
Fix cursor circle being too large in drawn map editor
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Wed, 14 Mar 2018 17:50:21 +0100 |
Wuzzy |
Backed out changeset 3a110dcb6e87 (Qt color chooser)
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Wed, 14 Mar 2018 11:36:43 -0400 |
nemo |
While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
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Wed, 14 Mar 2018 16:25:54 +0100 |
Wuzzy |
Add voicepack: Russian_pl (by mtg90pl)
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Wed, 14 Mar 2018 15:58:16 +0100 |
antonc27 |
- Fix missions path, still needs refactoring...
ios-develop
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Wed, 14 Mar 2018 15:55:38 +0100 |
Wuzzy |
Fix frontend from messing with legacy schemes.ini, just read it, never write
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Wed, 14 Mar 2018 15:19:08 +0100 |
Wuzzy |
Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
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Wed, 14 Mar 2018 14:42:50 +0100 |
Wuzzy |
Game scheme handling: Use QFile instead of QSettings for increased efficiency
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Wed, 14 Mar 2018 12:17:11 +0100 |
Wuzzy |
Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
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Wed, 14 Mar 2018 01:33:37 +0100 |
Wuzzy |
Remove old Qt4 workaround for missing language name of Scottish Gaelic
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Wed, 14 Mar 2018 01:22:45 +0100 |
Wuzzy |
Force color dialog to use Qt style. Fixes some issues
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Wed, 14 Mar 2018 00:46:20 +0100 |
antonc27 |
- Fix missions regression: presentation of list is good, still problem with path during launching
ios-develop
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Wed, 14 Mar 2018 00:25:31 +0100 |
antonc27 |
- Fix missions regression: refactoring, WIP
ios-develop
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Wed, 14 Mar 2018 00:20:47 +0100 |
Wuzzy |
Update German Lua translation
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files
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Tue, 13 Mar 2018 23:39:09 +0100 |
Wuzzy |
Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
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Tue, 13 Mar 2018 23:19:24 +0100 |
unc0rr |
Merge qt5transition into default
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files
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Tue, 13 Mar 2018 23:07:58 +0100 |
Wuzzy |
Movement training: Tweak some sprite visuals
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Tue, 13 Mar 2018 22:57:49 +0100 |
unc0rr |
Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior
qt5transition
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Tue, 13 Mar 2018 22:49:06 +0100 |
Wuzzy |
Movement Training: Make the use of the mission panel clearer and harder to overlook
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Tue, 13 Mar 2018 21:27:11 +0100 |
Wuzzy |
Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
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Tue, 13 Mar 2018 20:31:35 +0100 |
Wuzzy |
Rope Training: Place the second-last target at a more reasonable position
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Tue, 13 Mar 2018 18:25:37 +0100 |
Wuzzy |
Frontend: Fix built-in Qt translations not loaded properly
qt5transition
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files
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Tue, 13 Mar 2018 16:57:20 +0100 |
Wuzzy |
Update INSTALL.md about new Qt5 dependency
qt5transition
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files
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Tue, 13 Mar 2018 16:38:48 +0100 |
Wuzzy |
Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins
qt5transition
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files
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Tue, 13 Mar 2018 10:20:41 -0400 |
nemo |
try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering
qt5transition
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files
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Tue, 13 Mar 2018 10:02:01 -0400 |
nemo |
seems to help styling some - some CSS tweaks may still be needed - lobby for example
qt5transition
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files
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Tue, 13 Mar 2018 13:15:15 +0100 |
Wuzzy |
Update .hgignore to ignore new Qt's moc_ and qrc_ files
qt5transition
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files
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Tue, 13 Mar 2018 00:50:58 +0100 |
Wuzzy |
Also update default binds for SDL2 keypad names
qt5transition
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files
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Mon, 12 Mar 2018 19:15:45 -0400 |
nemo |
these changed, presumably in SDL2 - might want to review all the others
qt5transition
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Mon, 12 Mar 2018 22:53:28 +0100 |
Wuzzy |
Use visible team count instead of total team count to determine rendered team bar height
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Mon, 12 Mar 2018 19:39:00 +0100 |
Wuzzy |
Remove rubber duck from BRW, RW and most weapon schemes for now
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Mon, 12 Mar 2018 12:54:33 +0100 |
Wuzzy |
Use onSkipTurn in scripts to detect turn skips
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Mon, 12 Mar 2018 12:37:35 +0100 |
Wuzzy |
Lua API: Add onSkipTurn callback, called when hog skips
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Mon, 12 Mar 2018 12:27:13 +0100 |
Wuzzy |
Lua API: Add SkipTurn() to replace ParseCommand("skip")
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Mon, 12 Mar 2018 02:09:21 +0100 |
Wuzzy |
ACF7: Add one pick hammer in crate
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Mon, 12 Mar 2018 00:59:47 +0100 |
alfadur |
Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
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Sun, 11 Mar 2018 23:24:05 +0100 |
antonc27 |
- Remember user settings on app update
ios-develop
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Sun, 11 Mar 2018 22:39:40 +0100 |
antonc27 |
- Some not-so-important pretty formatting
ios-develop
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Sun, 11 Mar 2018 21:38:08 +0100 |
Wuzzy |
Bazooka/Grenade Training: Make weapon selection detection future-proof
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Sun, 11 Mar 2018 20:43:15 +0100 |
antonc27 |
Merge from 0.9.23
ios-develop
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Sun, 11 Mar 2018 12:08:49 +0100 |
alfadur |
Change minigun sound once again, lower pitch
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Sun, 11 Mar 2018 11:01:27 +0100 |
Wuzzy |
ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
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Sun, 11 Mar 2018 10:50:02 +0100 |
alfadur |
Add new minigun sound
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files
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Sun, 11 Mar 2018 00:46:22 +0100 |
Wuzzy |
Update Qt and Lua translation files
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files
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Sat, 10 Mar 2018 23:43:32 +0100 |
unc0rr |
Fix disabled button rendering
qt5transition
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files
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Sat, 10 Mar 2018 23:16:22 +0100 |
unc0rr |
- Fix insane width of lines in health graphic
qt5transition
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files
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Sat, 10 Mar 2018 12:57:13 +0100 |
Wuzzy |
uLocale: Fix broken Format function
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files
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Sat, 10 Mar 2018 12:32:44 +0100 |
Wuzzy |
Make a few more engine strings translatable
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files
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Sat, 10 Mar 2018 03:27:18 +0100 |
Wuzzy |
ClimeHome: Show messages when cake is nearby and when reaching home
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Sat, 10 Mar 2018 01:46:51 +0100 |
Wuzzy |
Minigun: Move attack timer to Karma to make gear type more Lua-friendly
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Sat, 10 Mar 2018 01:28:15 +0100 |
Wuzzy |
Reduce number of minigun bullets from 71 to 70
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Sat, 10 Mar 2018 00:54:00 +0100 |
alfadur |
Fix minigun not pausing the turn timer properly
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Fri, 09 Mar 2018 23:34:46 +0100 |
alfadur |
Improve appearance of bullet trails, slight fade out at beginning
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Fri, 09 Mar 2018 22:23:57 +0100 |
Wuzzy |
When using seduction, only show “CENSORED” text in English locale
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Fri, 09 Mar 2018 21:09:53 +0100 |
Wuzzy |
Nerf minigun in Default ammo scheme
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Fri, 09 Mar 2018 19:48:15 +0100 |
alfadur |
Fix minigun bullet impact image being drawn over hog sometimes
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Fri, 09 Mar 2018 19:45:21 +0100 |
alfadur |
Fix direction of dispensed bullet shells from shotgun/sniper/minigun
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Fri, 09 Mar 2018 19:40:49 +0100 |
Wuzzy |
ACF8: Fix invisible cyborg sometimes blocking the way
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Fri, 09 Mar 2018 19:05:59 +0100 |
Wuzzy |
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
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Fri, 09 Mar 2018 18:03:59 +0100 |
Wuzzy |
ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
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Fri, 09 Mar 2018 15:20:28 +0100 |
Wuzzy |
ACF6: Change mines, remove mines placed at unfair positions
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Fri, 09 Mar 2018 14:27:37 +0100 |
Wuzzy |
ACF3: Fix cannibals sometimes doing nothing for a full turn
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Fri, 09 Mar 2018 12:55:54 +0100 |
Wuzzy |
ACF1: Hide Cannibals team before it appears
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Fri, 09 Mar 2018 12:43:36 +0100 |
Wuzzy |
Hide team bar if all hedgehogs in it are hidden or dead
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Fri, 09 Mar 2018 11:32:36 +0100 |
Wuzzy |
ACF: Only use standard team colors
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Fri, 09 Mar 2018 02:03:03 +0100 |
Wuzzy |
ACF7: Fix incorrect hog name used in speech bubble
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Fri, 09 Mar 2018 01:12:07 +0100 |
Wuzzy |
Update German Lua translation
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files
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Fri, 09 Mar 2018 00:45:37 +0100 |
Wuzzy |
Merge unC0Rr's control fixes
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files
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Fri, 09 Mar 2018 00:44:36 +0100 |
Wuzzy |
ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends)
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Thu, 08 Mar 2018 23:46:46 +0100 |
Wuzzy |
ACF7: Fix incorrect hog name mentioned in 2nd mission text
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Thu, 08 Mar 2018 23:36:16 +0100 |
Wuzzy |
AI: Don't use tardis when in multishoot and not inf attack
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Thu, 08 Mar 2018 23:28:58 +0100 |
unc0rr |
Fix new binds system for real
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files
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Thu, 08 Mar 2018 21:58:59 +0100 |
unc0rr |
This should fix crash with custom bindings
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files
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Thu, 08 Mar 2018 21:46:43 +0100 |
jose1711 |
Update Slovak translation
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files
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Thu, 08 Mar 2018 21:28:02 +0100 |
Wuzzy |
Racer: Draw waypoint outline around cursor while in placement phase
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Thu, 08 Mar 2018 21:05:10 +0100 |
Wuzzy |
Merge server stuff from alfadur
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Thu, 08 Mar 2018 21:03:25 +0100 |
Wuzzy |
HedgeEditor: Show waypoint preview
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Thu, 08 Mar 2018 20:40:00 +0100 |
Wuzzy |
HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
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