Sat, 18 May 2019 18:31:17 +0200 |
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Control (style): Fix scoring breakage after extra time for real
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Sat, 18 May 2019 18:22:14 +0200 |
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Update changelog
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Sat, 18 May 2019 16:55:27 +0200 |
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Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
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Sat, 18 May 2019 16:54:51 +0200 |
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Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
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Sat, 18 May 2019 16:38:03 +0200 |
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Frontend: Tweak some colors in HWBDAY style
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Sat, 18 May 2019 16:05:06 +0200 |
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Frontend: Highlight button when pressed
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Sat, 18 May 2019 03:07:21 +0200 |
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Display laser sight icon above wind bar when laser sight utility is active
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Sat, 18 May 2019 00:55:59 +0200 |
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Add separate hand image for landspray
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Sat, 18 May 2019 00:21:58 +0200 |
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Add piano icon on mouse cursor when selecting piano strike
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Sat, 18 May 2019 00:18:52 +0200 |
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Refactor PosCount: Use 0 instead of 1 for unused PosSprite
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Fri, 17 May 2019 22:57:22 +0200 |
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Show icon above hedgehog for most ammos without hand image
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Fri, 17 May 2019 22:23:40 +0200 |
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Add utility function to get hog left/right looking dir
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Fri, 17 May 2019 19:15:03 +0200 |
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Document the flame code a bit
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Fri, 17 May 2019 16:54:30 +0200 |
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Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
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Fri, 17 May 2019 16:49:28 +0200 |
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Add tiny delay in stInit to fix some turn react problems
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Fri, 17 May 2019 14:38:12 +0200 |
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Control (style): Adjust score limit according to clans count instead of teams count
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Fri, 17 May 2019 14:15:40 +0200 |
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Rank tied teams properly in Control, CTF and Mutant
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Fri, 17 May 2019 02:08:44 +0200 |
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Control (style): Fix scoring breaking after using extra time
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Fri, 17 May 2019 02:00:29 +0200 |
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Control (style): Remove unused functions
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Fri, 17 May 2019 01:58:54 +0200 |
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Control (style): Use onSkipTurn
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Fri, 17 May 2019 01:55:37 +0200 |
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Control (style): Implement proper ranking screen and score graph
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Fri, 17 May 2019 01:16:14 +0200 |
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Control (style): Mention revival
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Fri, 17 May 2019 01:10:17 +0200 |
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Control (style): Clean up whitespace and indentations
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Fri, 17 May 2019 01:06:36 +0200 |
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Control (style): Dump dead code and ancient changelog
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