2018-11-24 Wuzzy Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
2018-11-24 unc0rr Format team.* code
2018-11-24 unc0rr Prepare to have possibility to pass opengl context to engine
2018-11-24 Wuzzy Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
2018-11-24 unc0rr Fix build
2018-11-24 unC0Rr Cut dependency on yaml for non-official server builds
2018-11-24 nemo topY too
2018-11-23 nemo these need casting too, but overall switching type is a win.
2018-11-23 nemo more uninitialised values
2018-11-23 nemo uninitialised values
2018-11-23 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
2018-11-23 unc0rr Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
2018-11-22 Wuzzy Backed out changeset 084af6d2685f
2018-11-22 Wuzzy Add a few translator comments to some not-so-obvious strings
2018-11-22 Grigory Ustinov Slightly correct russian translations in ru.txt (typos and sense)
2018-11-22 alfadur fix casing
2018-11-22 Grigory Ustinov Update russian translation in ru.txt
2018-11-22 unC0Rr It was bad idea to store QByteArray referencing memory on stack
2018-11-22 unC0Rr Support new message format in frontend
2018-11-22 unC0Rr Send seed to engine to receive random map previews
2018-11-22 unC0Rr - Move EngineInstance into a separate module
2018-11-22 unC0Rr Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
2018-11-21 alfadur prevent qtmain from not being linked in on windows
2018-11-21 Wuzzy Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
2018-11-21 alfadur prevent SDL2main from being linked in on windows
2018-11-21 nemo add cfg for mutant
2018-11-21 nemo I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
2018-11-21 nemo oops
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