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Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
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2012-07-06
Stepan777
When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
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files
2012-07-21
Medo
Hedgeroid: More work on the lobby activity
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files
2012-07-07
nemo
Limit firepunch/whip drowning checks to max AI, bat to top 2 levels.
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2012-07-06
Stepan777
merge
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files
2012-07-19
Medo
Hedgeroid: Lobby activity improvements
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2012-07-07
nemo
unbreak grayscale
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files
2012-07-19
Medo
Hedgeroid: Modified detection of assets on SD card (should be more reliable)
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2012-07-05
unc0rr
It is global var
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2012-07-19
Medo
Hedgeroid: Got the roomlist working... more or less.
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2012-07-05
unc0rr
Fix crash when hedgehog dies while switching from it
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2012-07-19
Medo
Re-Added the commandline client, but it's not compilable agains the latest frontlib
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2012-07-04
nemo
free up power for use by script
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2012-07-19
Medo
frontlib:
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2012-07-04
nemo
Allow script to set number of ammo in a crate. untested.
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2012-07-18
Medo
frontlib: Fix onRoomUpdateCb receiving a null pointer
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2012-07-03
unc0rr
- Don't call Length() on variable size arrays
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2012-07-17
Medo
Hedgeroid: Fixed multitouch breakage
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2012-06-29
unc0rr
Properly convert taking address of function with var parameters
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2012-07-17
Medo
Hedgeroid: Chat and player list work now, but everything is very much WIP
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2012-06-29
unc0rr
Well, since we have database on the same computer as game server, could remove caching, but I just set expiration time to 10 minutes
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2012-07-16
Medo
Hedgeroid: Layout experiments for the lobby page
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2012-06-29
unc0rr
Don't produce unnecessary and erroneous defines
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2012-07-10
Medo
Hedgeroid: Added experimental lobby chat
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2012-06-29
xymeng
Fix the function definition issue so the function pointer format now looks correct.
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files
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