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Sun, 25 Jan 2015 14:48:02 -0500
nemo
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
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Sat, 24 Jan 2015 13:49:57 -0500
nemo
Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
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Wed, 21 Jan 2015 16:00:08 -0500
nemo
more turn-based-y
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Sun, 18 Jan 2015 22:48:23 -0500
nemo
inherit mines time div 4
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Mon, 19 Jan 2015 01:18:43 +0100
sheepluva
feedback/linux: fix wrong mem size being reported if mem > 4GB. thanks to tomreyn for reporting this issue
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Sun, 18 Jan 2015 17:14:37 -0500
nemo
merge 0.9.21, hopefully without screwing anything up due to this having been left for a while + parallel commits that occurred...
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Sun, 18 Jan 2015 16:57:32 -0500
nemo
Use the larger scaled airmine sprite originally intended, add some antidickery measures.
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Mon, 19 Jan 2015 00:12:26 +0300
unc0rr
Fix here too
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