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Wed, 19 May 2010 02:10:28 +0000
nemo
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
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Tue, 18 May 2010 13:09:57 +0000
smxx
Engine:
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Mon, 17 May 2010 15:50:48 +0000
nemo
Skip collision on X for barrels that aren't knocked over
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Mon, 17 May 2010 15:42:48 +0000
nemo
Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
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Mon, 17 May 2010 09:45:46 +0000
sheepluva
portal-link-bugfix: make sure deleted portals don't reset links other than those to themselves
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Mon, 17 May 2010 06:26:06 +0000
sheepluva
remove all portal specific code from EndTurnCleanup(), instead have portals self destruct if "CurrentHedgehog" is not the portal's creator
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Mon, 17 May 2010 02:54:56 +0000
nemo
Change to just set timer to 0
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