Tue, 21 Nov 2006 17:44:02 +0000 |
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Minimal QT 4 version supported is 4.2.0
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files
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Tue, 21 Nov 2006 17:03:03 +0000 |
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some cosmetic changes
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Tue, 21 Nov 2006 16:56:36 +0000 |
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oops
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Tue, 21 Nov 2006 16:54:58 +0000 |
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Updated README.txt
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Tue, 21 Nov 2006 16:50:09 +0000 |
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noexecutestack object files generation fixed
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Sun, 19 Nov 2006 16:10:37 +0000 |
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Fix selecting 2nd ammo in slot %-\
hedgewars-0.8.0
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files
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Sun, 19 Nov 2006 14:36:13 +0000 |
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Special thanks size fixed with large font on linux (workaround)
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files
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Sun, 19 Nov 2006 14:11:02 +0000 |
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fixed: choose map for simple game is working now
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files
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Sun, 19 Nov 2006 12:29:58 +0000 |
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Some options for 0.8 release
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files
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Sun, 19 Nov 2006 12:23:02 +0000 |
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Add translation
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files
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Sun, 19 Nov 2006 12:11:28 +0000 |
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Fix weird bots behavior on low fps
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files
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Sat, 18 Nov 2006 23:48:24 +0000 |
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map choose from files added
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files
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Sat, 18 Nov 2006 18:17:03 +0000 |
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Place QLabel with developers info on the QScrollArea
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files
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Sat, 18 Nov 2006 14:47:50 +0000 |
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- Fix infinite loop when selecting weapon with ammo menu
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Fri, 17 Nov 2006 13:36:58 +0000 |
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Fix compile :)
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files
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Thu, 16 Nov 2006 22:01:51 +0000 |
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Make teams config file name be team name
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files
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Wed, 15 Nov 2006 21:53:50 +0000 |
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- Fix crosshair position
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files
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Wed, 15 Nov 2006 19:41:50 +0000 |
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Add special thanks to about page
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files
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Tue, 14 Nov 2006 21:15:27 +0000 |
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Update russian translation
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files
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Tue, 14 Nov 2006 21:05:52 +0000 |
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Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
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files
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Tue, 14 Nov 2006 20:55:02 +0000 |
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Better-looking multiplayer page
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files
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Tue, 14 Nov 2006 20:39:30 +0000 |
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'Proto' class to make things easier
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files
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Mon, 13 Nov 2006 20:13:42 +0000 |
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Add files to packages
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files
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Mon, 13 Nov 2006 18:59:25 +0000 |
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New icons
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files
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Mon, 13 Nov 2006 18:34:01 +0000 |
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Russian translations
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files
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Mon, 13 Nov 2006 17:43:56 +0000 |
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About page
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files
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Sun, 12 Nov 2006 22:38:31 +0000 |
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back to static QIcon
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files
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Sun, 12 Nov 2006 22:36:13 +0000 |
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temporary team names fix
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files
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Sun, 12 Nov 2006 20:31:16 +0000 |
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dynamic QIcon fix
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Sun, 12 Nov 2006 20:15:58 +0000 |
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bots power icons added
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files
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Fri, 10 Nov 2006 20:41:12 +0000 |
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New 'Cheese' map
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files
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Mon, 06 Nov 2006 22:51:09 +0000 |
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more pretty color choose
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Wed, 01 Nov 2006 20:26:45 +0000 |
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- Fixes for map mushrooms
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Wed, 01 Nov 2006 19:36:41 +0000 |
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New mushrooms map
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Wed, 01 Nov 2006 15:19:12 +0000 |
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fix finding of delphi compiler
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files
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Tue, 31 Oct 2006 23:32:46 +0000 |
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background colors bugfix :(
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Mon, 30 Oct 2006 20:03:19 +0000 |
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fix install target
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Mon, 30 Oct 2006 19:43:55 +0000 |
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Better build system scripts
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files
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Sun, 29 Oct 2006 22:42:28 +0000 |
unc0rr |
oops, forgot SVG lib
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files
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Sun, 29 Oct 2006 22:39:51 +0000 |
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Hedgehog on About page
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files
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Sun, 29 Oct 2006 15:30:32 +0000 |
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Fix hwengine target behaviour
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files
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Sun, 29 Oct 2006 13:06:27 +0000 |
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Fix serious bug in pneumatic drill
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files
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Sun, 29 Oct 2006 12:44:01 +0000 |
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Better-looking game config widget
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files
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Sun, 29 Oct 2006 10:42:04 +0000 |
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No more needed dir
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Sun, 29 Oct 2006 10:40:51 +0000 |
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- New cursor
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Sat, 28 Oct 2006 17:10:48 +0000 |
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Icons for selecting bot level
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Sat, 28 Oct 2006 15:35:31 +0000 |
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rgb instead of rgba sending to engine
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Sat, 28 Oct 2006 15:09:51 +0000 |
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multiplayer colors enabled
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Sat, 28 Oct 2006 13:18:23 +0000 |
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Parachute fixes
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Sat, 28 Oct 2006 12:56:04 +0000 |
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Parachute
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Fri, 27 Oct 2006 22:14:02 +0000 |
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Fixed compilation on *nix .)
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Fri, 27 Oct 2006 22:11:46 +0000 |
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Remove very old and deprecated stuff
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Fri, 27 Oct 2006 22:07:38 +0000 |
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Implement Knowledge Base for libs/compilers bugs
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Fri, 27 Oct 2006 19:37:59 +0000 |
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coosing colors added
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Fri, 27 Oct 2006 14:30:36 +0000 |
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Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
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Thu, 26 Oct 2006 16:08:29 +0000 |
unc0rr |
- Set version to 0.8
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Wed, 25 Oct 2006 19:41:14 +0000 |
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New hedgehog
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Wed, 25 Oct 2006 18:03:41 +0000 |
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Better crosshair
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Thu, 19 Oct 2006 18:57:58 +0000 |
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Support font styles
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Mon, 16 Oct 2006 21:06:32 +0000 |
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Make use of "unused" struct member (based on sdl_ttf example)
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Mon, 16 Oct 2006 19:20:13 +0000 |
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Small fixes
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Mon, 16 Oct 2006 17:26:50 +0000 |
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Better error message
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Mon, 16 Oct 2006 17:10:30 +0000 |
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- New crosshair
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Sat, 14 Oct 2006 13:13:51 +0000 |
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multiple classes accept signal receive bugfix
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Thu, 12 Oct 2006 18:52:00 +0000 |
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- Many small fixes
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Wed, 11 Oct 2006 19:37:48 +0000 |
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Fixed compilation with freepascal version prior to 1.9.6
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Wed, 11 Oct 2006 19:07:38 +0000 |
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Fixed weird bots behavior
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Tue, 10 Oct 2006 18:03:48 +0000 |
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Fix bots regressions
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files
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Mon, 09 Oct 2006 18:26:44 +0000 |
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Add video driver name to debug
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Sun, 08 Oct 2006 18:17:52 +0000 |
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Bots are in the same thread as game. Fixes FreePascal issues.
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Thu, 05 Oct 2006 20:13:51 +0000 |
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Alpha channel value fix
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Thu, 05 Oct 2006 20:07:04 +0000 |
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Color fixes
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Thu, 05 Oct 2006 19:40:11 +0000 |
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Cardinal -> Longword
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Thu, 05 Oct 2006 18:44:14 +0000 |
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"About" page, not yet filled with content
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Thu, 05 Oct 2006 18:36:04 +0000 |
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unneded variable removed
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Thu, 05 Oct 2006 18:33:10 +0000 |
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static TCP Server
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Thu, 05 Oct 2006 17:02:09 +0000 |
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- Update more headers
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Thu, 05 Oct 2006 14:19:46 +0000 |
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Preview with gradient, get rid of workaround with memory buffer
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Tue, 03 Oct 2006 19:02:08 +0000 |
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- Fixed crash with sound turned off
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files
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Mon, 02 Oct 2006 18:09:39 +0000 |
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tcp sockets are incapsulated in TCPBase class now
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Sun, 01 Oct 2006 20:31:48 +0000 |
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base class for TCP connections :)
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Sun, 01 Oct 2006 20:25:03 +0000 |
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united TCP transfers for start game and receive preview
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Sun, 01 Oct 2006 20:14:30 +0000 |
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prepare uniting tcp classes
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Thu, 28 Sep 2006 16:34:42 +0000 |
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'h' marks out current hedgehog
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Wed, 27 Sep 2006 20:52:22 +0000 |
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- Some improvements to volume control
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Wed, 27 Sep 2006 20:13:29 +0000 |
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Changeable volume
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Tue, 26 Sep 2006 20:25:42 +0000 |
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- Better landgen
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Tue, 26 Sep 2006 20:24:32 +0000 |
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working map preview
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Tue, 26 Sep 2006 20:02:32 +0000 |
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seems to be a near final version
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Tue, 26 Sep 2006 19:59:10 +0000 |
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busy variable removed
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Tue, 26 Sep 2006 19:45:47 +0000 |
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new more working, but still not completely working version :)
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Tue, 26 Sep 2006 17:50:14 +0000 |
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multiple server starting improved
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Tue, 26 Sep 2006 11:53:12 +0000 |
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"Trusted" binds
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Mon, 25 Sep 2006 19:48:51 +0000 |
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Switching between fullscreen and windowed modes on 'F' key
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Sun, 24 Sep 2006 21:32:18 +0000 |
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Many small fixes
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Sun, 24 Sep 2006 19:51:16 +0000 |
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first map preview added (still experimental)
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Sun, 24 Sep 2006 18:55:06 +0000 |
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hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
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Sun, 24 Sep 2006 18:29:14 +0000 |
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Ammo menu now works!
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Sat, 23 Sep 2006 19:26:07 +0000 |
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- AmmoMenu
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files
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Fri, 22 Sep 2006 18:09:26 +0000 |
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Soma small fixes + new land template
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Thu, 21 Sep 2006 21:29:02 +0000 |
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Preview stream doesn't need parsing now
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Thu, 21 Sep 2006 18:10:45 +0000 |
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Don't synchronize after sending preview
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Thu, 21 Sep 2006 17:57:35 +0000 |
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Fix demos usability
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Thu, 21 Sep 2006 11:35:20 +0000 |
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New clouds
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Wed, 20 Sep 2006 18:24:13 +0000 |
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Engine can generate land preview and send it via IPC
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Wed, 20 Sep 2006 15:33:47 +0000 |
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Network protocol uses integers in network byte order
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Mon, 18 Sep 2006 18:07:41 +0000 |
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license and copyright info added
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Mon, 18 Sep 2006 17:56:27 +0000 |
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teams moving order fixed
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Mon, 18 Sep 2006 17:37:22 +0000 |
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reset playing teams
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Sat, 16 Sep 2006 17:24:41 +0000 |
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team hedgehogs number improved
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Sat, 16 Sep 2006 15:15:30 +0000 |
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Fix hedgehog physics %)
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Fri, 15 Sep 2006 20:38:25 +0000 |
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Don't save demos in 'bin' dir
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Fri, 15 Sep 2006 15:45:30 +0000 |
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maximum number of teams and hedgehogs
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Fri, 15 Sep 2006 13:47:01 +0000 |
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- Fix AI not to damage self hedgehogs
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Thu, 14 Sep 2006 17:20:50 +0000 |
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- Fix crash in AI
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files
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Wed, 13 Sep 2006 19:26:16 +0000 |
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- Fix 'new team' regression
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Mon, 11 Sep 2006 21:44:38 +0000 |
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- Many fixes to AI
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files
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Mon, 11 Sep 2006 18:27:49 +0000 |
unc0rr |
fix 'Simple game' and playing demos
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Sat, 09 Sep 2006 17:59:25 +0000 |
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- Small fix for AI
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