Wed, 25 Aug 2010 12:28:37 +0200 |
smaxx |
Frontend:
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Wed, 25 Aug 2010 01:30:25 +0200 |
koda |
add a little explanation when modifying weaponset in ifrontend
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Wed, 25 Aug 2010 00:17:51 +0200 |
koda |
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
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Tue, 24 Aug 2010 17:03:44 +0200 |
smaxx |
Engine:
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Tue, 24 Aug 2010 13:24:37 +0200 |
smaxx |
Engine:
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Tue, 24 Aug 2010 01:19:17 +0200 |
smaxx |
Campaign:
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files
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Tue, 24 Aug 2010 01:17:24 +0200 |
smaxx |
Engine:
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Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
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files
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Mon, 23 Aug 2010 17:53:02 +0200 |
smaxx |
Frontend:
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files
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Mon, 23 Aug 2010 16:29:12 +0200 |
smaxx |
Frontend:
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files
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Mon, 23 Aug 2010 13:58:46 +0200 |
smaxx |
Frontend:
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Mon, 23 Aug 2010 12:53:00 +0200 |
burp |
lua function SetEffect to set and remove THogEffects
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files
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Mon, 23 Aug 2010 12:49:58 +0200 |
burp |
GetHogLevel lua function
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files
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Mon, 23 Aug 2010 00:54:56 +0200 |
smaxx |
Engine:
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