2012-05-21 nemo checksum
2012-05-21 unc0rr Feel free to add real checksum function
2012-05-21 koda better lazy loading for cScaleFactor
2012-05-20 nemo Ok. I think *this* should flip it correctly...
2012-05-20 Xeli android: added an unsigned target to the makefile, to help automate signing
2012-05-20 Xeli remove the need to qt and co when using cmake with -DANDROID=1
2012-05-20 nemo Minor tweaks to freezer, mostly to simplify current state to laptop
2012-05-20 nemo clean up pngs
2012-05-20 mikade merge
2012-05-19 mikade + Trivial update.
2012-05-19 mikade A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
2012-05-20 nemo Bit more freezer.
2012-05-18 nemo Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
2012-05-18 nemo Might help if this was actually its own unique weapon
2012-05-17 nemo Provide training/campaign with a random seed to ignore/use.
2012-05-17 Xeli remove ProcessKdb references all together, removed movecursor() because it doesnt seem to do anything
2012-05-17 Xeli first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
2012-05-17 Xeli dont allow choosing weapons when the AI is playing
2012-05-17 Xeli android typo/sabotage
2012-05-17 Xeli fix sdl13 build
2012-05-14 Wolfgang Steffens readded optimization for SetScale
2012-05-17 Xeli unbreak android build
2012-05-14 Wolfgang Steffens Replaced FFP code that sets up orthogonal projection with explicit matrix
2012-05-15 Xeli android: add missing graphics, only placeholders tho..
2012-05-14 Wolfgang Steffens Refactored TTexture to allow encoding sprite(s) at an arbitrary location within
2012-05-14 unc0rr Learn hask^Wpascal, dudes!
2012-05-13 nemo AI can't use cWindSpeedf since it now does a smooth transition
2012-05-13 nemo oops
2012-05-13 nemo Dammit Xeli
2012-05-13 unc0rr '\xd7af' -> 0xd7af
2012-05-13 unc0rr Make uUtils.c compile
2012-05-12 unc0rr help pas2c
2012-05-12 unc0rr More magic
2012-05-12 nemo unc0rr's magic macro
2012-05-12 unc0rr oops, wrong type
2012-05-12 unc0rr pas2c stuff again
2012-05-12 unc0rr Get rid of cripple SendIPCc
2012-05-12 unc0rr A solution to char vs string problem: mark single-letter strings with _S macro
2012-05-12 unc0rr Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
2012-05-11 unc0rr Add missing identifiers
2012-05-11 nemo Fix casing and type for gl
2012-05-11 unc0rr sysutils -> SysUtils
2012-05-11 unc0rr Recognize length on arrays as a separate function
2012-05-11 unc0rr More tolerance to pas2c
2012-05-11 unc0rr Properly track type in ref2CF, this fixes issues with functions returning strings used in expression (like "a" + line())
2012-05-11 unc0rr Define NOCONSOLE for pas2c
2012-05-11 unc0rr uCommandHandlers now compiles
2012-05-11 unc0rr Support operator 'in', replace it with equality checks against each element of set
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